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  1. #101
    Quote Originally Posted by Halyon View Post
    Do gnomes still drown in shallow pools and such?
    Was this a thing? I remember gnomes complaining about pools in black morass, but were there spots in classic that caused issues too?

  2. #102
    Quote Originally Posted by DarkAmbient View Post
    I had to laugh when Tips Out got 2-shot by a boss in Wailing Caverns after he charged into it with broken gear, without full health, and before the healer was ready. He reported it as bugged for dealing too much damage. No words.
    I welcome him to vanilla.

    This alone proofs how wrongly tuned all private servers are - mobs hit like wet noodles, dungeon bosses are usually no better. And i mean servers that are supposed to be blizzlike x1.

  3. #103
    Quote Originally Posted by kamuimac View Post
    i love the irony . when some people after 3 years of spreading nonsense on this forums finaly have no choice but to admit how many elements of classic were shit as they report them as bugs.
    It's been 15 years, and nothing but private servers for any kind of reference... Theres going to be mistakes... Just because they think somethings a bug and it isn't doesnt mean they think classics trash... The reason people want classic is because its a completely different experience to modern WoW.

  4. #104
    Quote Originally Posted by Slowpoke is a Gamer View Post
    "Warrior health Regeneration is working at the expected rate."

    Hilarious. I also love the ones where they're passive aggressively calling out BFA players.
    Are people reporting it to be higher or lower than normal?

  5. #105
    The Lightbringer Soon-TM's Avatar
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    Quote Originally Posted by Orange Joe View Post
    People didn't want vanilla working as intended. They wanted vanilla as it was.
    Indeed. When us purists said "we want Vanilla, warts and all", we REALLY meant it.
    Quote Originally Posted by Aeula View Post
    Thrall will humblebrag about how he doesn't want it [to be Warchief].
    Saurfang'll probably die or say he's 'too tired'.
    Baine will gasp for air as he plops Anduin's boot out of his mouth and say 'I'll be High King of the Horde!'.

  6. #106
    Quote Originally Posted by solinari6 View Post
    Was this a thing? I remember gnomes complaining about pools in black morass, but were there spots in classic that caused issues too?
    If memory serves, that's why they got bigger mounts than human-sized ones. To make their hitboxes bigger so they wouldn't.

  7. #107
    Lol, I called out Alexensual because he was throwing one of his hissy fits over the tauren hitbox thing, he then blocked me. I guess some people have very fragile egos.

  8. #108
    Brewmaster taishar68's Avatar
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    Quote Originally Posted by ViolenceJackRespectsWomen View Post
    They reworked worked talents and a bunch other changes or something like that.
    Hm. In my opinion, I don’t think the changes dumbed the game down a lot relative to what we’ve seen since then. Again, I don’t have a reference before 1.12, but raids didn’t suddenly become faceroll or people started hitting 60 in a week due to the changes. Maybe someone who played pre-1.12 has a different view, but I don’t recall anyone ever saying 1.12 was a huge dumb down patch.
    If you can't be in athletics, be an athletic supporter.

  9. #109
    Quote Originally Posted by taishar68 View Post
    Hm. In my opinion, I don’t think the changes dumbed the game down a lot relative to what we’ve seen since then. Again, I don’t have a reference before 1.12, but raids didn’t suddenly become faceroll or people started hitting 60 in a week due to the changes. Maybe someone who played pre-1.12 has a different view, but I don’t recall anyone ever saying 1.12 was a huge dumb down patch.
    A lot of people think it made raiding much easier also the world buff meta which gives a massive dps boost even though all raids can be done without them. Apparently private servers have less of a limit on world buffs or something. I kind of glanced over it Most people think molten core we'll go down in a week though.

    I'm hype to see the leveling cheesy and raid progression but classic pve isn't fun to me at all. I wonder what the strat we'll be during the rush.
    Last edited by ViolenceJackRespectsWomen; 2019-05-18 at 06:04 PM.
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  10. #110
    Quote Originally Posted by FelPlague View Post
    where do they call out bfa players?
    Maybe this part " Creature respawn rates are much slower than in Battle for Azeroth. " Although thats really not a callout as much as it is just a fact that respawn rates were much slower in Vanilla.

  11. #111
    Brewmaster taishar68's Avatar
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    Quote Originally Posted by ViolenceJackRespectsWomen View Post
    A lot of people think it made raiding much easier also the world buff meta which gives a massive dps boost even though all raids can be done without them. Apparently private servers have less of a limit on world buffs or something. I kind of glanced over it Most people think molten core we'll go down in a week though.

    I'm hype to see the leveling cheesy and raid progression but classic pve isn't fun to me at all. I wonder what the strat we'll be during the rush.
    Gotcha. I was such a noob then, and the guild I was in had a lot players we’d graciously call untrained today. So I didn’t feel the difference the way a guild that was progressing toward Naxx might have. Still, I don’t think it changed the game dramatically in an overall sense.

    I think once guilds are geared enough, they’ll clear MC pretty quick. The subsequent raids might take some more doing, as they are predicated somewhat on raid gear, which drops so sparingly. Even if you clear MC within one or two nights, going back to gear the raid to do BWL will take a while, you just don’t faceroll that content.

    *In before “When we had Naxx gear we downed MC in 45 minutes.”
    If you can't be in athletics, be an athletic supporter.

  12. #112
    Quote Originally Posted by taishar68 View Post
    Gotcha. I was such a noob then, and the guild I was in had a lot players we’d graciously call untrained today. So I didn’t feel the difference the way a guild that was progressing toward Naxx might have. Still, I don’t think it changed the game dramatically in an overall sense.

    I think once guilds are geared enough, they’ll clear MC pretty quick. The subsequent raids might take some more doing, as they are predicated somewhat on raid gear, which drops so sparingly. Even if you clear MC within one or two nights, going back to gear the raid to do BWL will take a while, you just don’t faceroll that content.

    *In before “When we had Naxx gear we downed MC in 45 minutes.”
    Same I leveled a warrior on retail. Currently leveling a warlock and sometimes we make bad choices in life. I can literally kill 2-3 mobs at once with dots but they're a level lower than me. Spell casters mobs are still scary but squishy so I avoid them if possible. I just farm mobs to level cause I like loot. I haven't done a single quest cause, I can't be arsed.
    Last edited by ViolenceJackRespectsWomen; 2019-05-18 at 06:42 PM.
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  13. #113
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    Quote Originally Posted by solinari6 View Post
    Was this a thing? I remember gnomes complaining about pools in black morass, but were there spots in classic that caused issues too?
    The shorter races had a lot of issues with shallow pools in Vanilla, yeah. Certainly stuff a human couldn't down in, a gnome could. Mostly it was an issue for movement though. That's why when it was still the case in TBC, it caused such a problem with Black Morass, which required swift, precise movement. Good days to be a Tauren Warrior, as I was.

  14. #114
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    Quote Originally Posted by ViolenceJackRespectsWomen View Post
    Same I leveled a warrior on retail. Currently leveling a warlock and sometimes we make bad choices in life. I can literally kill 2-3 mobs at once with dots but they're a level lower than me. Spell casters mobs are still scary but squishy so I avoid them if possible. I just farm mobs to level cause I like loot. I haven't done a single quest cause, I can't be arsed.
    I leveled a Mage. A fire Mage. My pulls were all cast, cast, get hit, cast, get hit, cast, kill mob, loot, heal. I leveled Fire because Fireball did so much more damage than Frostbolt. It was a while before I caught on to the kiting method of Frost. But I kept playing the Rocky Balboa method.

    I like questing though, I’m a junkie for it. I do every one I can get my hands on.
    If you can't be in athletics, be an athletic supporter.

  15. #115
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    Quote Originally Posted by taishar68 View Post
    Gotcha. I was such a noob then, and the guild I was in had a lot players we’d graciously call untrained today. So I didn’t feel the difference the way a guild that was progressing toward Naxx might have. Still, I don’t think it changed the game dramatically in an overall sense.

    I think once guilds are geared enough, they’ll clear MC pretty quick. The subsequent raids might take some more doing, as they are predicated somewhat on raid gear, which drops so sparingly. Even if you clear MC within one or two nights, going back to gear the raid to do BWL will take a while, you just don’t faceroll that content.

    *In before “When we had Naxx gear we downed MC in 45 minutes.”
    I think you'll be surprised by how efficiently people will clear a lot of this content, because it's not just about gear - though that is a big factor. I think people actually will pretty much faceroll a lot of BWL, for example.

    People are, in general, far better players now than they were then. I know I can hear scoffing about this from some people who weren't there, but even the rando-est randos from the random dungeon finder are typically playing, in terms of movement, speed of acquiring targets, speed of getting out of stuff and so on, at the level the better class of raider did in Vanilla. People also ignore more shit now, but I think they'll get over that pretty quickly because it'll kill them if they don't.

    Strategies will be much clearer. Everything that works and doesn't will be known. Sure, you could look stuff up back then, but the strategies tended to be extremely low quality, often worse than what your Raid Leader was actually telling you to do, and often people just wouldn't look stuff up, especially not watch videos, not back in 2004-2006.

    People will have a much better idea about where to get gear and how, too, and we'll see very detailed and correct and specific guides on that from various sources. Whereas again, back then, whilst people looked stuff up, they were often "flying by the seat of their pants" for much of it - going with guesses and memories and "What Steve said!" and so on.

    Also a lot of people just didn't really put much effort in, if any. I was in #1 or #2 raiding guild on my server in Classic. We had MC on farm when BWL hit, soon BWL on farm, and so on. And we were terrible. And like 10-15 out of 40 people were barely playing. Some of them it was because they typing too much (we had voice, but only the raid leader spoke on it, generally), others they just didn't really know what they were doing - and we were one of the best guilds on the server, as I said. I strongly suspect most raids will have 40/40 people actually playing - and maybe some will be a bit clueless, but they'll learn fast.

    And that's another thing - voice. Having proper modern voice comms, and with most players having a mic AND being willing to use it (neither was the case in Vanilla), and the voice comms working really well (comparing Discord to Teamspeak and so on from that era is just funny), is going to help people tremendously. Clear rapid communication with no need for typing and so on? That will make both raids and dungeons go more smoothly.

    Add-on acceptance and availability will be a lot better, and people will more reliably be on the latest version. Plus add-on design will be a lot more advanced. Classic Beta already has a backported DBM, for example, which is better than anything people had then.

    Finally there's just outright performance issues. In Vanilla, WoW ran decently, but an awful lot of people were running more like 30fps than 60, and a lot of people had FPS issues (often related to addons, which were relatively a much larger burden on CPU and memory back then) which could cause issues in raiding particularly. Now everyone will be solid-60 in all situations. The higher screen resolutions and move from 4:3 to 16:9 as the standard aspect ratio for monitors will also mean people have a lot more screen real-estate.

  16. #116
    Quote Originally Posted by Masternap View Post
    I get all of these, except for this one:

    This just seems beyond stupid to me and like something that should be fixed. This isn't something that's 'working as intended', enhances gameplay or anything like that. It's just an annoying visual bug that's nothing more than a nuisance.
    I thought this was hilarious. Seems like a troll, lol...

  17. #117
    Brewmaster taishar68's Avatar
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    Quote Originally Posted by Eurhetemec View Post
    I think you'll be surprised by how efficiently people will clear a lot of this content, because it's not just about gear - though that is a big factor. I think people actually will pretty much faceroll a lot of BWL, for example.

    People are, in general, far better players now than they were then. I know I can hear scoffing about this from some people who weren't there, but even the rando-est randos from the random dungeon finder are typically playing, in terms of movement, speed of acquiring targets, speed of getting out of stuff and so on, at the level the better class of raider did in Vanilla. People also ignore more shit now, but I think they'll get over that pretty quickly because it'll kill them if they don't.

    Strategies will be much clearer. Everything that works and doesn't will be known. Sure, you could look stuff up back then, but the strategies tended to be extremely low quality, often worse than what your Raid Leader was actually telling you to do, and often people just wouldn't look stuff up, especially not watch videos, not back in 2004-2006.

    People will have a much better idea about where to get gear and how, too, and we'll see very detailed and correct and specific guides on that from various sources. Whereas again, back then, whilst people looked stuff up, they were often "flying by the seat of their pants" for much of it - going with guesses and memories and "What Steve said!" and so on.

    Also a lot of people just didn't really put much effort in, if any. I was in #1 or #2 raiding guild on my server in Classic. We had MC on farm when BWL hit, soon BWL on farm, and so on. And we were terrible. And like 10-15 out of 40 people were barely playing. Some of them it was because they typing too much (we had voice, but only the raid leader spoke on it, generally), others they just didn't really know what they were doing - and we were one of the best guilds on the server, as I said. I strongly suspect most raids will have 40/40 people actually playing - and maybe some will be a bit clueless, but they'll learn fast.

    And that's another thing - voice. Having proper modern voice comms, and with most players having a mic AND being willing to use it (neither was the case in Vanilla), and the voice comms working really well (comparing Discord to Teamspeak and so on from that era is just funny), is going to help people tremendously. Clear rapid communication with no need for typing and so on? That will make both raids and dungeons go more smoothly.

    Add-on acceptance and availability will be a lot better, and people will more reliably be on the latest version. Plus add-on design will be a lot more advanced. Classic Beta already has a backported DBM, for example, which is better than anything people had then.

    Finally there's just outright performance issues. In Vanilla, WoW ran decently, but an awful lot of people were running more like 30fps than 60, and a lot of people had FPS issues (often related to addons, which were relatively a much larger burden on CPU and memory back then) which could cause issues in raiding particularly. Now everyone will be solid-60 in all situations. The higher screen resolutions and move from 4:3 to 16:9 as the standard aspect ratio for monitors will also mean people have a lot more screen real-estate.
    Al of what you’re saying is logical and probable, I guess it comes down to the delta where skill/knowledge/tech meets gear. Because raiding was not intended to be the be all and end all of WoW, as it became later, I don’t know if the raiding experience should be the litmus test on the quality of Classic. But I fear that it will become exactly that, no matter how the leveling plays out. Time will tell. Thanks for the great response.
    If you can't be in athletics, be an athletic supporter.

  18. #118
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    Quote Originally Posted by Isilarya View Post
    No I get that I agree. I was mostly just stating the opt in portion would ideally not have the active account requirement. Make actually playing it have the sub sure but let us roll the dice on getting the beta invite before we invest.

    Im already 100% guaranteed to have the sub running on aug 27th. I genuinely would like to be testing and reporting things for this as applicable, not to hurrdurr change things but for like things that clearly broke by just overlaying the 1.12 code over the current architecture. Im already retired I wouldnt mind myself being an unpaid tester, dont have alot else to be doing.
    I get that you want that but I also don't see that as something Blizzard would make money on. Quite the opposite.
    You might be one of thoes that actually would stay but quite a few would not.

  19. #119
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    To be fair it was a long time ago

    Get that spirit if you want regen in RPG chickenwarriors
    If you knew the candle was fire then the meal was cooked a long time ago.

  20. #120
    Quote Originally Posted by kamuimac View Post
    i love the irony . when some people after 3 years of spreading nonsense on this forums finaly have no choice but to admit how many elements of classic were shit as they report them as bugs.
    Ya that isnt the point of this thread lol. We want it all from 2006, the point is that this forum is chock full of private server players (so is the beta) and they are reporting things as bugs simply because it is different from the game they know (the fake/pirated version). It's good that bug reports are happening on the beta, its just that blizzard should be inviting more players with long active subs like myself to help expedite the process so we get a good launch on august 26th.

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