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  1. #461
    Quote Originally Posted by Azerate View Post
    I really doubt it, but who knows. Streamers are hyping the game a lot and it might really be that good for them and people of like mind, but to an average player Classic is completely unapproachable.
    Ofc they are hyping it up, they're seeing a surge in viewers like they haven't seen in a good while. Money talks.

  2. #462
    Quote Originally Posted by Celista View Post
    I enjoy a social MMO but my earlier points stand. There are lots of ways to encourage social participation in retail WoW, reverting back to Classic isn't necessary for that.
    People who think classic will bring back the community of yore.. the gamer from 2005 was a very different type of gamer than the gamer in 2019. In 2005 games were still nerds for nerds things. It's not going to happen.

    Blizzard should just kill sharding and CRZ in retail and merge servers.

  3. #463
    It will probably overtake retail until next xpac comes out
    This isn't the same company. They are not in touch with the playerbase, they are hellbent on profit, and yea companies deserve profit, but not at the cost of the health of the game, and they became their own worst enemy. WoW was special not because of vanilla, bc, or wrath. No nostalgia here. It was special because of Blizzards involvement with the community, which is all but lost now. They changed everything into the least possible communication with the community.

  4. #464
    I think it might initially. Don't think it will after the first month though.

  5. #465
    The Lightbringer Rend Blackhand's Avatar
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    Maybe. Old School RuneScape has more players than RuneScape 3.

    In reality, there will no way for us to know as Blizzard don't release sub numbers.
    Me not that kind of Orc!

  6. #466
    Absolutely, it will. For a few months. It'll be shiny and "new" - at least in the way that anything retro can be new - and it'll draw in a huge number of people with nostalgia to come play around for a while.

    Most of them will quit before hitting 60. Most of the rest will quit after running out of Phase 1 content. Each Phase will bring back an increasingly smaller number of the aforementioned, until they have all the Classic content out, and then the population will go into freefall.

    A negligible amount of people will stick around after that. The cycle will repeat every time they launch new Classic servers, with smaller numbers each time. Big waves will come back again when they do Classic: The Burning Crusade Edition and the whole thing starts over. It'll happen again with Wrath. That'll be the last expansion they retrocolone - Cataclysm was an unmitigated disaster as were half the expansions that followed it.

    People act like Blizzard is treading new ground here, but Daybreak (formerly SOE) has been doing this with EverQuest for the better part of a decade, Trion tried it with RIFT, and I'm sure there have been others. It always goes the same - it mirrors the launch of a new MMO almost identically, just on a smaller (and smaller... and smaller...) scale.

  7. #467
    Quote Originally Posted by clausuk57 View Post
    I think a lot of players will realize they are wrong, whenever they start to play classic.

    Have you guys seen venruki newest video, he was one of the biggest naysayer and retail baby, but look at him now.
    Vanilla is bland and boring. Less stuff, less classes, less specs, less raids, Less dungeons. Sure there will be people who want to keep playing it. But at the number that it will even get close to retail. All these people that seriously complain about leveling and now they want to go through 1-60 again at an even slower rate than retail just to play a watered down version of their class?

    Its nostalgia right now. Its not built for long term success but short term feels.

  8. #468
    Give me WC3:R, Blizz! The Stormbringer's Avatar
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    As people have said, I definitely think it'll happen for a few months. Classic will be treated like a new big patch or small expansion back, effectively, and draw a lot of people in. Then the numbers will peter off until you have a smaller, dedicated group, and those people who jump in and out more casually.

  9. #469
    Quote Originally Posted by Bennett View Post
    Lots of 13 year old play WoW, it's easy to forget that as you get older I guess. I almost never talk in game anymore
    It's not kids though

    Like recently I was in a pug and ppl were just constantly being passive aggressive and overly defensive. Not only were they trying to do the whole "I kill this on mythic listen to me" but I mentioned the not a bug list for the beta and two ppl started arguing over druid tanks and it ended with linking achievements lol

  10. #470
    Quote Originally Posted by glowpipe View Post
    yes, super fun playing a 3 button hero in pve, where you are banned from using rupture due to debuff limit. I played rogue throughout all of vanilla, and well, up to this point. The class is kind shit now, but don't come here and pretend it was better in vanilla. It wasn't
    I first learned Gouge as a level 6 Rogue in early 2005. Thanks for ability pruning I don't have it anymore. Same for Poisons, Bleeds, etc. I don't have any of these classic Rogue buttons as a Subtlety Rogue.

    And by the way, there is far more to class design than the rotation you use while tunneling a boss inside a raid instance. Vanilla class design is vastly superior in every other facet of the game and you are utterly delusional if you think otherwise.
    Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA

  11. #471
    Quote Originally Posted by shoegazing View Post
    I first learned Gouge as a level 6 Rogue in early 2005. Thanks for ability pruning I don't have it anymore. Same for Poisons, Bleeds, etc. I don't have any of these classic Rogue buttons as a Subtlety Rogue.

    And by the way, there is far more to class design than the rotation you use while tunneling a boss inside a raid instance. Vanilla class design is vastly superior in every other facet of the game and you are utterly delusional if you think otherwise.
    Vastly superior... Yeah, im not the delusional one here buddy

  12. #472
    Quote Originally Posted by SinR View Post
    Ion's plan:

    Month 1: Hype Train, everyone resubs for Classic, "OH MY GOD LOOK AT THESE NUMBERS BOYS!!!". More servers get added to help with queues and congestion.
    Month 2-6: Gradual falloff of MAUs playing Classic. A slow steady decline, resulting in some "dead" servers with very little AH activity.
    Month 6: Ion opens up SERVER TRANSFERS for the people playing on above dead servers. Here's the amazing thing about Classic: 1-60 takes a while. So if you've put all that time in, a 25 dollar Server Transfer seems like a nice easy investment to continue to play their characters they've put so much time and effort into.

    After that, we'll never know
    month 8: WANT TO REACH LEVEL 60 WITHOUT ALL THAT TEDIOUS QUESTING? GET T2 GEAR WITHOUT ANY EFFORT? JUST FOR THE LOW LOW PRICE OF 100$, YOU CAN BOOST TO THAT LEVEL.

  13. #473
    Quote Originally Posted by clausuk57 View Post
    They talked about releasing additional content if community wants it, so i don't think it will ever run completely out of content

    - - - Updated - - -



    >Classic had like 6-8 times BFA numbers but Classic is the niche market

    nice meme
    With that sort of genius arguments, Disco isn't a niche musical market now because it was popular years ago.

    Times change, tastes change, people move on. Classic will be the niche compared to modern WoW unless the very unexpected happens.

  14. #474
    Quote Originally Posted by Celista View Post
    They're a bit over the top, Asmongold was acting like clearing Deadmines was a life or death experience and that they were at the verge of wiping every pull lol.

    Looked like basically the same difficulty level you got prior to Cata revamp in retail WoW, sans heirloom gear.
    the hardest "boss" in the dungeons of classic beta is probably the gap you have to jump across in wailing caverns.

  15. #475
    Classic will see a peak in the first 5 min of the game before people realize that you have to tag mobs yourself and need more than 2 hours to leave the starting area.
    I will test it myself because everyone deserves a chance but i don't have the time anymore to play half a day long. There is a reason the game got many qol fixes here and there.
    It is nice to see the original game again, but it won't be a longterm thing for the majority.
    Dying could endanger your health!

  16. #476
    Quote Originally Posted by Frogly View Post
    It's mind boggling to me how both sides seem to have this absolute belief that it will go either way. And it's fully based on their subjective preference of the game. No one actually knows what the majority is until Blizzard releases numbers some months down the line into classic.
    The wow community has an odd ability to polarize over anything, and invest personally in the issues. It's similar in other communities, but there's something about the WoW community that amplifies it.

    It's of no matter to me if Classic is successful or not, if I'm being really honest, which is why I dropped having a stance at all. I'm more interested in if Ion can keep BfA viable until the end of the expansion, regardless if Classic is there or not (and which could drive players onto Classic servers.)

    Look. Everyone. The Classic game got 8 million players for a reason. Those reasons still exist for people who didn't experience it. Let them try it, like we did. They are more than capable of deciding if it's a game they want to invest in. They deserve a chance, like we did.

    And can we stop with the "You'll be SOWWY" comments? This isn't personal. It's really not. Classic being successful won't be an actual slap in your face. The same goes for the "Classic in YOUR FACE" types, too. Stop using a video game to be abusive, everyone.

  17. #477
    Classic and Retail are tied together so it wont mean shit.

    If 100 percent of the playerbase plays Retail and nobody plays Classic then it wont mean much in the short term but we all know that wont be the case.

    This is about keeping players subbed for longer and that wonderful cash stream.

    Also very, very, very few people on Classic will be able to stump up 120k gold to pay for the sub so they will have no choice but to cough up the greenbacks or to keep playing retail to pay for it.

    This is a win win for Blizzard just like those of us who have championed classic servers has always said.
    Last edited by Iambackagain666; 2019-05-21 at 02:45 AM.

  18. #478
    Quote Originally Posted by Vakna View Post
    Not a chance, it appeals to a niche market who very much enjoy it but are nevertheless the minority.
    I really think you are wrong. Classic appeals to the entire MMORPG market which hasn't seen a really good game in 10 years. Modern wow appeals to ... hm? People who like the instant gratification game design of modern games like fortnite and shit but don't want to play competitive games? Oh yea and it also appeals to people who enjoy PVE at a high level but that is insanely niche.

    - - - Updated - - -

    I don't really see how it could go any other way. Modern wow doesn't really appeal to any real market but instead appeals a tiny bit to a ton of different people which in the end just leave most people unsatisfied. Classic is a proper MMORPG which is a market ripe for the taking right now since there hasnt really been a proper good MMORPG in so long. ESO and FF is decent but still have too much modern shit to be considered a proper classic MMORPG.

    So many classic naysayers realizing how much better Classic actually is any when it actually comes out a ton of people will get hooked. retail will be bigger on expansion releases and probably still make more money due to cash shop but classic will(imo) have quite a lot more active players.
    We humans have to stick together

  19. #479
    Quote Originally Posted by MalfLFT View Post
    I really think you are wrong. Classic appeals to the entire MMORPG market which hasn't seen a really good game in 10 years. Modern wow appeals to ... hm? People who like the instant gratification game design of modern games like fortnite and shit but don't want to play competitive games? Oh yea and it also appeals to people who enjoy PVE at a high level but that is insanely niche.

    - - - Updated - - -

    I don't really see how it could go any other way. Modern wow doesn't really appeal to any real market but instead appeals a tiny bit to a ton of different people which in the end just leave most people unsatisfied. Classic is a proper MMORPG which is a market ripe for the taking right now since there hasnt really been a proper good MMORPG in so long. ESO and FF is decent but still have too much modern shit to be considered a proper classic MMORPG.

    So many classic naysayers realizing how much better Classic actually is any when it actually comes out a ton of people will get hooked. retail will be bigger on expansion releases and probably still make more money due to cash shop but classic will(imo) have quite a lot more active players.
    Plus Blizz only needs to keep open a few servers and not hundreds of dying ones like my own.

  20. #480
    Quote Originally Posted by shoegazing View Post
    I first learned Gouge as a level 6 Rogue in early 2005. Thanks for ability pruning I don't have it anymore. Same for Poisons, Bleeds, etc. I don't have any of these classic Rogue buttons as a Subtlety Rogue.

    And by the way, there is far more to class design than the rotation you use while tunneling a boss inside a raid instance. Vanilla class design is vastly superior in every other facet of the game and you are utterly delusional if you think otherwise.
    Wait, lets do opinions, as someone that achieved 99% of Vanilla when it was relevant, including helping 3 people get rank 14 IRL, being in the premade group of the server pushing the first Rank 14s on my own char, and been playing since Closed Beta EU in December 2004, does my opinion outweighs yours? (Yes i played a lot).

    Do you know how many buttons you had in PvE in a proper raiding environment?

    Lets see, 2 specs actually acceptable, one has the rotation of:

    Sinister x 5-->SnD Upkeep-->If SnD not up, Eviscerate, oh dont forget to press Adrenaline Rush, and BF.

    Second spec: Backstab seal fate crit variation spam-->Snd Upkeep-->Eviscerate, oh dont forget to press Cold Blood on CD.

    But now you are gonna go all about PvP argument where the answer is simple.

    Your class is irrelevant because its not a Warrior or a windfury totem bot or a dispel the warrior bot.

    Oh wait, you had a chance if you were equally geared and became useless for the next averagely 10mins by spending all your cooldowns because Vanilla WoW PvP was shit like that.

    Great dueler though, decline everything, spend <insert gold per server>/Fadeleaf per duel when Preparation was back.
    Last edited by potis; 2019-05-21 at 03:05 AM.

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