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  1. #1581
    Quote Originally Posted by Rageadon View Post
    having classic servers will just make extra revenue and it will kill competition simply cuz blizzard is more trustworthy than some random pleb on the internet, and no one can take legal action to get it down... only if 30k people plays it, it will give blizz half a mill each month for "doing nothing". and if classic is a hugh hit and makes a lot of money the first months, they will make TBC and Wotlk servers too, those three is their golden legacy, it is the golden era of mmo's
    Even more than that, if they continue to make money then they will probably make ALL expansions on a legacy server, they lose next to nothing, and with classic + 7 expansion, + whatever expansions come afterwards in the time it takes them to get to Legion or whatever, Blizz can in theory create money-printers forever.

  2. #1582
    Quote Originally Posted by Sigma Tiger View Post
    haha no
    people will see how boring classic is compared to BFA
    the truth is just that wow has become old
    you've played this game for 15 years
    they try to keep it fresh, but you've been doing the same things for 15 years
    going back to the version from 15 years ago will only make things worse
    now you have the same game, but it looks old and feels slow, and it doesn't have any of the cool things BFA has, you've already seen the content and there is no new content coming
    why would anyone play that?
    you'll level to 60, realize the endgame isn't fun, and then quit
    Right on the spot.

    Quote Originally Posted by bdlovelace View Post
    while youre right about no new content. i think most just want the vanilla tight knit server communities back. you can pretty much do all content in retail without having to socialize with anyone thanks to to things like lfr
    That is because of people, not the game, nothing stops you from socializing in current WoW, btw ever tried to RP?
    Vanilla won't be any different. If someone doesn't want to socialize then game will not force him to do it. They would just stop playing.

  3. #1583
    Quote Originally Posted by Guardian Bob View Post
    Yes but they at least simulate the other versions.
    They use the 1.12 talent trees, the 1.12 itemization and even have faster respawns or elements that don't work as it used to be (like the sit/crit exploit).
    Quote Originally Posted by Guardian Bob View Post
    Nope sorry, I own the game. I have physical copies on DVDs or CDs, I forget. That means I own it.
    Those physical copies don't include any questline, any NPC interaction, any access to any server. You could use them to create your own private server and run around an empty Azeroth. That's it. But you don't own the game, this is an online-only game. You are just trying to justify your pirate activities.

  4. #1584
    Quote Originally Posted by Gehco View Post
    Overtake? No. Classic is fed by retail. People who want to go to the museum can do so as long as they have the sub for WoW.

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    Classic is the niche market. It is made for a group of people who demanded outdated version to be re-hosted. That is a niche market. You'll still have retail going forward and permitting a story to develop.
    This is the biggest non-statement ever. If you define WOW sub as retails and classic is bonus. And you forcefully define people who sub for classic as "no you actually sub for retail, I know you better than you know yourself", or something...

  5. #1585
    When it launches, maybe.

    2 months after launch if will be at bar if not lower.
    6 months after launch I see a 1/5 of the whole player base regularly playing Classic, tops, but not surprised if it is much lower.

    The people who played on private servers did go out of their way to play because they wanted to, they had ~800k registered accounts, but I believe closer to 200k regular users. Now that it is more convenient to play classic we will see many more players, especially if community leaders like streamers/youtubers are on board. But the reality is once players get around lv30 they will drop off like flies because that is when the game becomes really slow and the grind is real. I am not saying modern WoW players cannot handle it, even back in 2005 leveling guilds would regularly see players fall off around then because things started to get boring unless you were really into it.

    I will play Classic WoW maybe more than retail, but I do not think a year out that Classic will come close to retail numbers, with that I hope I am wrong.
    Last edited by lllBlackSunlll; 2019-06-17 at 02:25 AM. Reason: Sp
    If curiosity killed the cat, why can't speculation kill you?

  6. #1586
    Anyone who thinks retail will have more players is legit crazy. Modern WoW is a straight up bad game. It just is. Its not fun. Classic is fun. The reward structure keeps you playing. Sometimes I think people overthink these things.

    *~To change one's life: Start immediately. Do it flamboyantly.~*

  7. #1587
    Quote Originally Posted by ShimmerSwirl View Post
    Anyone who thinks retail will have more players is legit crazy. Modern WoW is a straight up bad game. It just is. Its not fun. Classic is fun. The reward structure keeps you playing. Sometimes I think people overthink these things.
    Nope. Classic is memories. Classic is nostalgia. The first couple of times people have to wait for quests to finish typing, or hunt down mobs, or wait longer for mobs to respawn, or save up for epic mounts, they'll think "oh, this is cool - I remember how this was." After a while, though? No way is this instant gratification society going to want to keep playing that. How many retail players are going to want to farm dungeons for resist gear, or farm Felwood for whatever that plant was that gave you a buff, or find somebody with the UBRS key, or any of those other things we used to have to do to be able to raid and keep up? It was fun then because it was so much better than anything else out there at the time. But that's the key - at the time. Retail players are going to run headfirst into the old WoW grind and say "forget this".
    How joyous to be in such a place! Where phishing is not only allowed, it is encouraged!

  8. #1588
    Retail is already dead, when people found out they didnt like classic. they wont come back to retail, they'll just quit wow altogether.

  9. #1589
    Quote Originally Posted by Ringthane View Post
    Nope. Classic is memories. Classic is nostalgia. The first couple of times people have to wait for quests to finish typing, or hunt down mobs, or wait longer for mobs to respawn, or save up for epic mounts, they'll think "oh, this is cool - I remember how this was." After a while, though? No way is this instant gratification society going to want to keep playing that. How many retail players are going to want to farm dungeons for resist gear, or farm Felwood for whatever that plant was that gave you a buff, or find somebody with the UBRS key, or any of those other things we used to have to do to be able to raid and keep up? It was fun then because it was so much better than anything else out there at the time. But that's the key - at the time. Retail players are going to run headfirst into the old WoW grind and say "forget this".
    Classic isnt for retail players. Retail players will be minority in classic. People what will play classic mostly do not play modern wow at all and wont be if they will find out classic isnt fun. They will just quit entire IP.

  10. #1590
    Quote Originally Posted by Ringthane View Post
    Nope. Classic is memories. Classic is nostalgia. The first couple of times people have to wait for quests to finish typing, or hunt down mobs, or wait longer for mobs to respawn, or save up for epic mounts, they'll think "oh, this is cool - I remember how this was." After a while, though? No way is this instant gratification society going to want to keep playing that. How many retail players are going to want to farm dungeons for resist gear, or farm Felwood for whatever that plant was that gave you a buff, or find somebody with the UBRS key, or any of those other things we used to have to do to be able to raid and keep up? It was fun then because it was so much better than anything else out there at the time. But that's the key - at the time. Retail players are going to run headfirst into the old WoW grind and say "forget this".
    I think what you any many others can't understand is that there are a lot of players out there who actually like the RPG aspect of the game. They like the slow feeling of building a character through every boar they slaughter. They like having to manage their bag space and budget their gold. They like the long process of working towards an atunement. I realize the majority of retail players dismiss such things as "archaic" and "preventing you from playing the fun parts". For many people though, the RPG is the fun part. It has little to do with nostalgia and a lot to do with simply enjoying the RPG-centric game design.

    IMO what made Vanilla such a success was its ability to sell players on the authenticity of Azeroth. It was an immersive world that your toon could get lost in. The "game systems" were very much out of sight, Azeroth itself was at the forefront and I think that hooked a lot of people.

    *~To change one's life: Start immediately. Do it flamboyantly.~*

  11. #1591
    I'll just note that while I think classic will not overtake retail - at least not long-term - in the month that this thread has been going, retail lost another ~20% player activity. It has been scrambling its lowest records for quite some time. 8.2 will perhaps make things go up a little, but probably not for long either.

    Frankly, it's more than a little scary as to just how dead the retail becomes. (And no, it's not just abstract graphs. When I am mucking around in old zones I am now taking 100% people-free zones for granted. Despite the cross-realm bla bla.)

  12. #1592
    No. I don’t think it will. It will be popular for a month or two and than die down quick. A lot of people complain about lack of content in current WoW or bitch about something yet people are excited for Classic which has a content cap. Makes no sense. I say it dies down after a month or two tops once people hit the content wall and realize there ain’t much to do.

  13. #1593
    Quote Originally Posted by ShimmerSwirl View Post
    Anyone who thinks retail will have more players is legit crazy. Modern WoW is a straight up bad game. It just is. Its not fun. Classic is fun. The reward structure keeps you playing. Sometimes I think people overthink these things.
    YOu cannot in any way claim this ass fact right now. Basically what your post is doing is saying "I think the live game is bad and classic is fun Therefore classic will have more players and anyone who disagrees with me is crazy". I think your fanboyism of classic is heavily seeping into your post.

    - - - Updated - - -

    Quote Originally Posted by Extremeties View Post
    No. I don’t think it will. It will be popular for a month or two and than die down quick. A lot of people complain about lack of content in current WoW or bitch about something yet people are excited for Classic which has a content cap. Makes no sense. I say it dies down after a month or two tops once people hit the content wall and realize there ain’t much to do.
    Also, nostalgia is a powerful thing. Once that wears off and people remember how it actually was, that will cause many players to quit. Everything right now is completely inflated by nostalgia. Wait until after at least 6 months post release. Then see where everything is at.

  14. #1594
    Quote Originally Posted by rrayy View Post
    YOu cannot in any way claim this ass fact right now. Basically what your post is doing is saying "I think the live game is bad and classic is fun Therefore classic will have more players and anyone who disagrees with me is crazy". I think your fanboyism of classic is heavily seeping into your post.

    - - - Updated - - -

    Also, nostalgia is a powerful thing. Once that wears off and people remember how it actually was, that will cause many players to quit. Everything right now is completely inflated by nostalgia. Wait until after at least 6 months post release. Then see where everything is at.

    While I agree with you, at the same time it isn't just nostalgia. I've been playing the beta I'd say almost three times as much as I've been playing live and I've been having three times as much fun if not more.

  15. #1595
    Quote Originally Posted by subsidalos View Post
    While I agree with you, at the same time it isn't just nostalgia. I've been playing the beta I'd say almost three times as much as I've been playing live and I've been having three times as much fun if not more.
    Again, nostalgia. Beta has only been out a couple of weeks. BFA has been out almost a year. YOu are absolutely being fueled by nostalgia right now. See where you are after 6 months or a year, not just a couple of weeks.

  16. #1596
    In my opinion, I think the players who will stay subbed to Classic for more than a few months are the ones who quit playing in Vanilla/BC and never played recent WoW, or at least enough to be accustomed to all the QoL changes. I'm certainly excited to play Classic, but not sure i'll have the time or patience these days to run by foot across the planet or wait hours for groups to form. I hope I'm wrong, but I think I've been too spoiled by the modern day tourist mode WoW with instant-gratification, which is a shame.

  17. #1597
    Quote Originally Posted by ShimmerSwirl View Post
    IMO what made Vanilla such a success was its ability to sell players on the authenticity of Azeroth. It was an immersive world that your toon could get lost in. The "game systems" were very much out of sight, Azeroth itself was at the forefront and I think that hooked a lot of people.
    Which is exactly why it won't surpass retail.

    Vanilla success came from presenting a brand new, vast world to get lost in and discover, a world that was also getting brand new never seen before dungeons, raids, quests, systems, etc. every few months. Classic is not that. Even remotely.

    When I spawned into Shadowglen on my first character, I didn't realize there was a map. I looked off between the trees and assumed I was in a vast forest and that if I hiked off in the right direction I'd eventually get to where humans were, or end up in far off lands. I continued to think that all the way through Teldrassil until near the very end when I finally encountered one of its edges, and then left for Darkshore.

    That is never going to happen again. No amount of """""RPG Aspects!!!!""""" or slow combat, or eating and drinking, or talent points, or """"good""" community is going to make me somehow get lost in and mystified by Teldrassil. I know exactly what it is. I know exactly what is on it, where things are, how big it is, without even making my "first" character in Classic I know the entirety of the world like the back of my hand, and a large portion of the quests and storylines from vanilla are still decently in tact in my head.

    There's no figuring out how to manage gold or my inventory. A decade and a half of playing the game has given me a good foundation for that. I will know with a casual glance at a trainer what spells I can just ignore, until max, what to toss if I need space for better loot, when a quest is going to be more trouble than it's worth, etc. The only thing to get lost in is nostalgia hits. Which is fine, but let's not pretend that Classic is going to bulldoze Live because Vanilla was a game about getting lost exploring a world. It isn't Vanilla. That world is thoroughly explored.

  18. #1598
    For me, absolutely since I'm beyond bored with retail in this expansion.

    For the masses? I guess it depends how many people feel the same way and if Blizzard decides to make changes for the next xpac.

  19. #1599
    Quote Originally Posted by rrayy View Post
    Again, nostalgia. Beta has only been out a couple of weeks. BFA has been out almost a year. YOu are absolutely being fueled by nostalgia right now. See where you are after 6 months or a year, not just a couple of weeks.
    I stopped mythic progression in Uldir what three months into the expansion? Took a break until BoD because the Uldir raid was absolutely terrible. At the end of the day, you're either having fun while you're playing a game or you aren't.

  20. #1600
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    Quote Originally Posted by Hitei View Post
    get lost in and mystified by Teldrassil. I know exactly what it is. I know exactly what is on it, where things are, how big it is, without even making my "first" character in Classic I know the entirety of the world like the back of my hand, and a large portion of the quests and storylines from vanilla are still decently in tact in my head.

    There's no figuring out how to manage gold or my inventory. A decade and a half of playing the game has given me a good foundation for that. I will know with a casual glance at a trainer what spells I can just ignore, until max, what to toss if I need space for better loot, when a quest is going to be more trouble than it's worth, etc. The only thing to get lost in is nostalgia hits. Which is fine, but let's not pretend that Classic is going to bulldoze Live because Vanilla was a game about getting lost exploring a world. It isn't Vanilla. That world is thoroughly explored.
    Yeah, people who think Vanilla is some kind of second coming of Jesus for WoW aren't grounded in reality.

    That said! because I never got a chance to experience Vanilla I will indeed end up doing all these sorts of things you're mentioning here. So I appreciate Classic for that, being able to give players like me that never tried it before that sort of experience.

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