What?
"Hey, I was playing WoW yesterday and spent 6 hours with people online that I can't really see, hear, touch, etc. and we killed all of these virtual cartoons. I have no idea what anyone's name is and I never left my chair--I'm social!"
versus
"Hey, I went to this block party yesterday and spent 6 hours interacting with real, tangible people in person, actually talked to them, danced with them and was required to leave my apartment in order to do so--I'm social!"
Flawed analogy. Unless the block party attendee was like sitting behind a bush and just watching everyone else, in which case they weren't actually participating in anything. I get that there are elements of social behavior in video games and everything but comparing online and offline activities just isn't the same thing. We're not in Ready Player One here. This is World of Warcraft, where the pinnacle of genuine "socialization" is talking to people in discord.
Socializing in video games will always be limited by the technological limitations of being able to interact with other people. Until there's some Matrix-esque invention that allows for complete and total immersion, what you experience is just a lesser form of socializing with other people. It's like this whole super weak argument for the 'community' I keep seeing. Outside of your guild, there is no real community, just people pursuing objectives cooperatively (sometimes) that require no one to communicate at all if they don't want to.
If 1 million people are all 'playing' the lotto, does that mean there's a lotto 'community'?
Thanks guys! Thanks to you launch experience will be bit better :P
Maybe it wont be free from what was going on, but at least it will be bit smoother