This topic has been beaten to death but i think it could be funny for some of you to see actual blue posts about the talent tree evolution.
I dont know what to say here on the OP...let me start with my opinion.
IMO
The current talent system was the "ultimate surrender" by Blizzard in admitiing Raiding and Arena 3x3 as the ultimate form...No...the ONE true form of WoW's content.
Everything must be balanced around this 2 things...therefore there is zero tolerance for "player created fun" in all other kinds of content.
Because yes, we all know the "cookie cutter" argument is true...for raiding and 3x3...AoE or Single Target.
(plz do refrain from using the cookie cutter argument in this thread, we all know its true: for raiding and 3x3...AoE or Single Target)
My argument is that there is value is preserving "player created fun" in both PvP (world pvp) and PvE World Content.
I will just end my thoughts with an idea for the future of talent systems:
-Create a completely different talent tree that only works in the world (much like the PvP talents) but DOESNT work in competitive instances
(ex: doesnt work in Raids, Mythic+, Arena, Rated BG's)
Maybe this way we can stop this mentality that Raiding and 3x3 arena are the ultimate form of content and therefore the entire talent system must be...what we have today.
_________THE END___________
Here are some funny quotes from the devs at the time:
First in Cataclysm
Originally Posted by Blizzard Entertainment
Then the ultimate "surrender" in MOP
Have fun reading the entire thing Here:Originally Posted by Blizzard Entertainment
CATACLYSM
https://pt.wowhead.com/news=190220.2...ee-post-mortem
and
MOP
https://pt.wowhead.com/news=198422/d...e-talent-trees