Originally Posted by
TheVaryag
Hope not.
It's clear that Artifact Weapons and Azerite Necklace have failed and they should go back to the good old way of gearing as progression, If they happened to forget how to do It they should go back to look at TBC/Wrath and hell, even MoP style of gearing that they did, It aint that hard. If It aint broke, don't fix it and most importantly for blizz: DONT REINVENT THE WHEEL EVERY DAMN EXPANSION.
See what a game like Final fantasy 14 has done since A Realm Reborn? 3 expansions In and their classes are -fine-, they change here and there a bit but there's been no drastic wipe sweeping changes like to WoW classes. The classes of today are indestinquishable from the ones 10 years ago.
Where's my heroic strike on my arms warrior?
Where's my hemorhagge on my subtelty rogue?
Where's my Sinister Strike (With the REAL AUDIO SOUND IT HAD NOT THIS SLICING SHIZ that remains from the Legion Slice ability Outlaws had)
Where's my Recklessness for all warriors? Bladestorm/Whirlwind + Recklessness = spin to win
Where's my Shattering Throw for warriors?
Where's my traps for all my hunters?
Where's my totems for all my shaman?
Where's my Warrior Stances/Monk Forms/Death Knight Presences/Paladin Auras for all my classes?
Where's my poisons for all rogues? How did I unlearn to add poisons to my swords as an Outlaw or subtlety?
Where's my Mage? You're not an ARCHMAGE whose learnt to specialize In 1 spec while knowing the other 3 well enough, no you're -just- a fire mage, frost mage or arcane mage.
And to that last point, there's three times as much classes nowadays since Legion, because they all feel so different In each spec and that's bad. I mean how did my fire mage forget how to use arcane explosion, or arcane missiles or frost barrier? I'm a -mage- and after playing for 14 years I'm the goddamn archmage of the entire freakin universe and should be learning more NEW abilities and not unlearning old ones.
Blizzard has everything upside down when It comes to classes and "CLASS FANTAAAASY" ever since MoP and arguably since Cata almost 10 years now, they've been buthered and streamlined.
You know what my paladin class fantasy was? Using this unique ability my paladin had called Divine Intervention back in Vanilla wow. It would kill the caster, but save a group member putting a protective bubble over them, de-agro any and all mobs and restore HP to them (Useful In a overpulling situation In a dungeon, a saving point during a potential wipe etc) Sacrificing myself for a group member, that's what a paladin Is.
You know what my rogue class fantasy was? Using vanish when all my other group members died and laugh my ass off while I wait for them to run back.
Hunter class fantasy? Using a MELEE and RANGED weapon at the same time, specializing In melee abilities that let me create distance between an opponent while still doing damage, putting down traps on ALL classes as well as being able to shoot them somewhere specific and not just put them down at my feet (Keep your ammo pouches, those are annoying)
If Blizzard didn't have so many problems right now Internaly as far as rumours say, I'd love for them to sit down and just think about everything... take weeks If not months to just THINK how to return true class fun and identity, and that's not even half the problems Wow has but It'd be a start. And also not going down another Artifact/Azerite progression path, stop that, It's bad. All you're gonna do Is make us grind endlessly on treadmills to get that 0.00000003566 % damage boost per azerite level and has NO END GOAL. Because you keep moving the goal post. If the Artifact Traits had an end point and you'd not have to put In any more power I'd have been happy, but no they put In more artifact traits for you to dump shit Into and even literally have a dumping trait where you gain like 0.5 % damage increase each time but It takes weeks to get that and you can do It infinitely.
Don't do that, jebus christ. But really even If they say let us have 20 Necklace levels or artifact levels and they would be obtainable on all chars equally long, say a month or two, I'd dig that. But even then, I rather just progress via Gear than anything else. Don't make It this much convoluted because If the last two expansions are an indication of anything, Is that you can't be trusted with such progression Blizzard. And that's not even mentioning how they have a hard on for reusing the damn table missions, the worst feature of WoD.