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  1. #41
    Quote Originally Posted by HuxNeva View Post
    No matter what it is called, it is a form of soft encounter nerf over time system through universal buffs of the players.
    This one is
    - activity linked (you need to do stuff in-game to get it, not just wait it out), but self nerfing through the AK system, reaching targets becomes exponentially easier over time
    - soft capped (you can grind it as much as you like, but it gets exponentially harder the further you want to run ahead of the curve)

    I very much preferred the Legion version as you felt you accumulated AP through 'normal' play, rather than from dedicated sources.
    I very much prefer this type of soft nerfing systems to the hard encounter nerfs of the past that just felt bad for everyone.
    I very much prefer soft caps to hard caps (typically weekly fill the bar stuff), as the former allow much more flexibility

    Most people have come to understand the nature of exponential soft capped systems and no longer grind these ad infinitum, some will always be too dumb to understand.

    TLDR I don-t like AP/AK like systems per se, but they are preferable to the alternatives.
    The problem is that raids today are tuned for having all damage increasing azerite traits from the get-go. This means that the raids DO NOT get progressively easier. Back up until wod you would be noticing big increases in your dps and your kill times with increasingly better gear. Since legion we don't have that anymore. Kill times would only speed up when being at least 30 ilvls above what the raid is rewarding.

  2. #42
    Quite sure something like essences will come next expac as big feature.

    No more stupid AP grind nobody cares about but instead meaningful goals to work towards to that grant fancy abilities.

    So more or less upgraded legion legendaries without the stupid grind. Pretty good.

  3. #43
    Not if they want to keep me as a player.

  4. #44
    No way it does. I think they will hang on to IE's and WF's possibly but revamp them in a big way. They aren't much fun right now and they probably know it. Azerite is a terrible system though and they know it now even with the countless feedback threads on the beta forums but w/e. They just stick their fingers in their ears and do what they want.

  5. #45
    AP farm (Legion/BFA) is the worst thing that happened to this game, it made me quit raiding, MoP/WoD design was way better with a Legendary that progressed with Content

  6. #46
    Quote Originally Posted by The Saar View Post
    Okay so Im pretty sure im not the first person asking this question... But I really wonder if the azerite system will stay or be removed in the future. I REALLY hope they will remove it and focus on other things in the game such as new quest mechanics and stuff like that. Make the world feel more alive etc.

    Because if they keep it... I really think the game will die and ppl will move on to other games. Which is already happening but I guess there is a small hope left for this game if they make next xpac great!

    What do you guys think will happen? Will they keep it? Is it to late already? Or will they remove it and maybe save the game with new awesome xpac?
    Too late. They will keep it around in some form or another...just like the table that was introduced in WoD (aka World of Clickcraft). Blizz has become far too lazy to design new things wholecloth.

  7. #47
    Like garrions, artifacts/class halls/legion legendaries etc, the azerite armor system, heart of azeroth necklace and the war campaign mission table will not follow us into 9.0.

    There might be similar systems as they iterate on things. But azerite as we know it now, will not.

  8. #48
    no thanks


    azerite feels like a cheap version of the artefact weapons.. was like 10 steps back .

  9. #49
    The Lightbringer Soon-TM's Avatar
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    AP-like systems can honestly DIAF as far as I am concerned. I've been playing on *censored* Vanilla, WotLK, even MoP servers, and not having to deal with that sort of crap is extremely refreshing, in and out of itself.
    "The heart of the Horde" = Alliance-approved Horde

  10. #50
    Give me WC3:R, Blizz! The Stormbringer's Avatar
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    I hope not. At least back in Legion it was better than it is now, but even still, I'd prefer to avoid it.

  11. #51
    I don't think they will.

    Even with all the improvements, it still feels pretty bad having to get the same gear every patch. I imagine we will have tier sets back again or a different system to do what azerite talents do now without being tied to your gear ilvl.

  12. #52
    Quote Originally Posted by Dizzeeyooo View Post
    So the legion system then?
    The legion system also had its flaws. For one it was not scalable into future content, so in 7.2 they bolted the pre-cursor of the Azerite system onto it with chooseable talents.

    Putting the powers randomly on dropping gear was a mistake, and they realized that, hence 8.2. The essence system feels promising, you get a list of powers to pick from, and you earn them once and then just pick which one you want to use. Maybe something like that might be in 9.0

    Azerite Gear basically became that 7.2 addition exclusively. So there is a good chance that the 9.0 system will be similar to the 8.2 system.

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    Quote Originally Posted by TheVaryag View Post
    Hope not.

    It's clear that Artifact Weapons and Azerite Necklace have failed and they should go back to the good old way of gearing as progression.
    Thats only like your opinion man, that not everone shares, so its anything but "clear".

    I'm perfectly happy with secondary progression, it added something to the game that it was missing for a long time - a good reason to login outside of raids, a way to progress my character at my pace outside of fixed raiding hours, without group obligations.

    I realize some people are perfectly happy to just raid-log and do nothing else, but a lot of us are actually happy to play the game we played for 15 years by now.
    Last edited by Nevcairiel; 2019-06-06 at 05:08 PM.

  13. #53
    Quote Originally Posted by Tharkkun View Post
    The system works fine as an additional progression system. The problem is people have this need to always be complete so instead of just naturally earning the azerite power or artifact power as they play they get this idea that they must grind it over and over to be desired in a group settings. That's "not" Blizzard's fault. That's on the players.

    Thats because they are in subpar guilds that think they are ultrahardcore elites and the only thing stopping them from cutting edge on opening week is that you didnt have a lvl 50 neck on opening week.

    Hint it isnt the neck that is holding you back despite what your raidleader clown tells you. your group has bigger issues than any neck levels will never solve

  14. #54
    Quote Originally Posted by Nevcairiel View Post
    Putting the powers randomly on dropping gear was a mistake, and they realized that, hence 8.2. The essence system feels promising, you get a list of powers to pick from, and you earn them once and then just pick which one you want to use. Maybe something like that might be in 9.0
    What do you mean by "randomly"? The distribution is completely predetermined.

  15. #55
    Quote Originally Posted by pppbroom View Post
    so everyone would go straight for bis? what's the point then
    BiS is how the game should be... ditch the excessive RNG, reputation grinds after Exalted, TF/WF on items, etc. Bring back a BiS item that you can FARM on your own time and then call it a day. In addition, bring back Item Upgrades (where I can control the items that I want upgraded, reforging, etc.).

  16. #56
    The Lightbringer City Pop's Avatar
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    They may go with a new iteration of it in 9.0, but at this point I kinda think any mention of a system resembling azerite will torpedo the PR of the next expansion. I sincerely hope they flesh out classes at their core again instead, but if they don't I'll happily just play classic/tbc instead.

  17. #57
    Quote Originally Posted by huth View Post
    What do you mean by "randomly"? The distribution is completely predetermined.
    The entire point is that different pieces have different powers, and as such it may be really hard to get good pieces - instead of letting you just pick the powers you want like the 8.2 Essence system does.

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    Quote Originally Posted by In Ogres We Trust View Post
    BiS is how the game should be...
    A game should reward you for playing. It cannot do that if there is nothing to gain anymore.

  18. #58
    I am sure Blizzard will find something we have to empower to beat <insert next big villain>.

    If, lets say, it will be Sylvanas and the new scourge, the counter for undeath would be the holy light, and we had some massive holy item in our inventory which we would want to use to destroy Sylvanas new dagger at some point. And we had to do heroic deeds to load it with holy energy.

    Or if, lets say, it will be some kind of big void lord, we would have to utilize something undead to counter it. Think about a vodoo puppet made out of bones we have to empower, which would become the ultimate weaspon against all the void around, after we loaded t up with undead magic while we killed all those creatures in our upcoming world quests.
    Last edited by Fred Skinner; 2019-06-06 at 09:21 PM.

  19. #59
    Some kind of max level "collect widget to increase/unlock the power of your toon or their gear" yes, Azerite specifically no. I think the Artifact Power style system is here to stay as a carrot to motivate play.

  20. #60
    Quote Originally Posted by huth View Post
    Typically, when you do that you say something that indicates agreement. Not annoyance.
    rofl okay I can see that you don't use social media

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    Quote Originally Posted by Nevcairiel View Post
    The entire point is that different pieces have different powers, and as such it may be really hard to get good pieces - instead of letting you just pick the powers you want like the 8.2 Essence system does.

    - - - Updated - - -



    A game should reward you for playing. It cannot do that if there is nothing to gain anymore.
    you want the drop from shrine, you go to shrine.
    ???? what am i missing? bc you cant roll the 1725 piece you want? that's what the 7k azerite piece is for.

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