1. #1

    Are M+ dungeons too long?

    Most raid encounters are typically 5-10 minutes. However a M+ 'encounter' from start to finish can be upwards of 40-45 minutes, with no pauses or breaks in between. This is an extraordinarily long period of time to remain vigilant for.

    Do you think that M+ dungeons are far too long on average? I think that the amount of trash and bosses of some of these dungeons should be significantly reduced to be more in line with raid encounters. There should be more 2-3 boss, 20-25 minute dungeons like Maw of Souls and fewer exhausting dungeons like Shrine of the Storm. Not every dungeon needs to be a long and arduous 4-5 boss dungeon.

  2. #2
    It's fine. You can do quick low keys or longer 30-40minutes high keys. You can easy squeeze in 4 dungeons in a raid night time. While during progress you have like 10mins break ant that is it. Gaps between pulls are more or less easy trash packs. 30sec-1min

  3. #3
    Bloodsail Admiral Art the Clown's Avatar
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    Nope, this is supposedly an mmorpg not an arcade game. You not got a phone?
    “Life is just a series of peaks and troughs, and you don't know whether you're in a trough until you're climbing out, or on a peak until you're coming down. And that's it, you know, you never know what's round the corner. But it's all good. "If you want the rainbow you've got to put up with the rain" - David Brent.

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