And Calia Menethil, Arthas' sister.
I wouldn't call that no consequences. You asked what are the consequences, and I answered. Just because you don't care doesn't mean it didn't happen.
The entirity of Warcraft's lore is built on little skirmishes becoming bigger issues. Hell, the entire reason the Horde still exists is because of Terenas' mercy. Had he followed the council of Greymane and Trollbane, the Horde would have been completely eliminated. No internment camps, no Thrall.
Warcraft's entire PVP story is built on shitty drama attempts at peace-making. What's ironic is not seeing this from the beginning and thinking the story only recently started being this bad, when it's always been built on intentionally forced drama.
Last edited by Triceron; 2019-06-13 at 10:43 PM.
Can't find the exact interview but I found the blizzcon one where he says the storylines are pushed by many people and wrathion is an example because there was 2 guys pushing for him to get some spotlight(guess those 2 aren't working in the company anymore), basically it's necessary 2 persons to write and move x lore event
https://www.youtube.com/watch?v=8nGnT6WZbeI
Yep the cruel reality we must face is about Blizzard doesn't care about the lore, Kosak was the narrative director only because he was the director of a web-comic about WoW(probably cheap as well).
Afrabiasi outright says the storylines are always in the loose and it depends on the passion of the writers/devs that want to push it.
In moments like this I wonder why blizzard doesn't have some veteran writer of the industry as the team as the leader or hire some famous writer, after all Fromsoftware has the friggin George Martin in collaboration for their next game, blizzard has the resources to hire a heavy hitter like that
WoW's story doesn't suffer because of lack of writers or vision, it suffers because of the nature of the MMO format. A Faction War story simply doesn't work because the narrative is disjointed by player perspective.
With such long-standing history of factions and so many reasons players have chosen to rally under the faction they did (whether they are in it for Blood and Honor, or just picked the faction with cute looking pink-skinned Elf chicks), you can't just have them have a war and have strong political drama without rooting for one side.
Look at Game of Thrones. It's built on Starks being good guys, period. There's a whole slew of other nations, and people could have a personal favourite, but no one is going to want to be an inevitable villanous faction. We know who the good guys are, who the bad guys are. Imagine you rolled Lannister Season 1 because we you thought Tyrion was cool only to find out by Season 4 he's left the faction and by Season 7 is now fighting you. I mean we even see how much of a mess the end of the series was when they tried to conclude the whole thing by having to choose an inevitable winner. They spend so much time building up these heroes that when it becomes inevitable that 'inevitable winner' drama villainizes popular characters, they write themselves into a hole.
I think what they're trying to do with Saurfang is admirable, but it's being very lost on the MMO format. MMO's simply don't have the narrative flexibility of a linear narrative. WC3 works because we get limited perspective of each faction, and we can then choose our favourites. It's not as if we happened to roll Humans and are stuck with them the entire campaign, being left to watch Uther die, to watch Garithos run the Alliance into the ground, and watch Jaina make the decision to kill her own Father. If that was our only perspective, fans would be outraged.
Last edited by Triceron; 2019-06-13 at 11:45 PM.
Being the first undead of her kind, no consequence indeed.
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Christie Golden is pretty established writer, especially within the genre. And she wrote many star trek books for one thing. You might like her and her writing style but she's by no means a novice.
Their writers should keep their crippled hands off of the story.
u do know that wc3 'reforged' literally use exact same 20+ years old engine as wc3 right ? they flat out stated that during blizzcon
so u expect way too much from wc3 editor, that will be way too much load, they already pushing it to limit in term of graphics
I love ur idea, u don't want changes in anything, just improvements, sadly i don't expect anything from bobby kodick company, i mean he wants to keep his position as greediest human alive, he fired lot of employees to make his fat check even more fat
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its the weird tone change, Christie Golden pre-bfa is nothing like post bfa, maybe change started in legion but she didn't write in legion (instead we got the worst writer in wow history, literally)
Christie wrote best wow books, but before the storm was weird, since when sylvanas has 'pride' she is first female to lead? why that line ? we were cool and great she got lead, but that line... was disgusting political shoving in our throats
she also forgot how Garrosh got gorehowl which was disappointing since she wrote that herself it the amazing Shattering.. so i don't know if she is forced that way of writing or she started to get full-head
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
Hm... What if.. They change the lore slightly to steer it in a different directions - whereas you still get the same story essentially, but leaves an opening for Warcraft 4 instead of having it develop into WoW? Or perhaps... dare I say it... Wow 2? Honestly, I'd be stoked for that idea. To have the world look completely different, game be different and basically start WoW from scratch in the new REFORGED universe from Wc3 where they take the best experiences and lessons from WoW and Reforge it all!
I like the idea more and more the more I think about it..
This is mostly revisionism. While Before the Storm is the clearest example thus far, Tides of War and even Shattering in less obvious doses had her problems front and center. Morally impeccable protagonists that can do no wrong, caricatured baddies, using game scale as world scale, ignoring continuity and characterization to push personal favorites, no understanding of the Horde, etc. The central conceit of Tides of War after all was the faction war in Cataclysm not happening, nor did the grounds for it nor the conflict in Wrath of the Lich King. It was a novel length attempt to assassinate Garrosh's character and portray the destruction of Theramore as a heinous act that somewhat fails even in isolation but completely fails in the broader context of the story at that point.
It's a shallow, black and white story, where Garrosh is meant to be pure evil and all the good guys disagree with him, Jaina is pure good and everyone we're meant to like gladly fall on their swords to benefit her and so forth. It's trash and the only thing that makes it better than Before the Storm is that it actually has a plot to speak of instead of being 90% filler. Also that it's a failure due to its context, whereas Before the Storm successfully did irreparable harm to the Forsaken and anyone who ever interacted with Anduin.
@Maxrokur
I read that Danuser claimed credit for it, but if so then I see what Verdugo's getting at. "Oh, this Garrosh is crap, but you should've seen my Honorable (TM) Garrosh ;_;"
@Triceron
Not quite, Baine would be very hawkish by Alliance character standards. Alliance heroes like Jaina and Anduin care very deeply about the people of the Horde and wouldn't attack them if they were sad even after the Horde set their lands on fire and enslave their people. Baine on the other hand is harsher than current Genn - any Horde that gets in the way of the supremacy of humans will be killed as soon as Baine can get his hands on them or be politically ostracized like those post-Taurajo tauren.
Last edited by Super Dickmann; 2019-06-14 at 01:15 PM.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Yeah that kind of thing is very common, I though you catch that with Golden Jaina and Kosak being a fan of Yrel, he even twitted his ideal ending was Yrel killing Grommash and making a better draenor with the light and Durotan(guess that is still happening but without papa wolf)
my hope was that they'll chnge literally nothing about the story, just update the grahpics and thats it.
since we now know they wont alter the cinematics but will actually change parts the story, they will most likely fuck it up badly. yeah i know its supposed to tie in better with wow, but since most of wows story is trash, that cant be good
cant wait to hear illidan talking in memes and on-liners only again -.-
Flesh out the Void Elves more by putting Magister Umbric and perhaps some of his early followers into the Undead missions against the High Elves. This way they can use Reforged to further explore the ominous motivations of the Ren'dorei and show at the same time why Umbric was so desperate to use the Void to protect his people after the chaos caused by Arthas.
They could EASILY do that by inserting a random High Elf priest unit in the Siege of Silvermoon mission called "Magister Umbric" and give him a few insightful lines that foreshadow the rise of the Ren'dorei. This will easily fix some of the problems that the Ren'dorei race faces, namely their lack of a solid backstory. And for the record, ALL races have many problems, certainly not just the Ren'dorei.
my headcanon is that the original WC3: RoC and WC3: TFT are happening in another reality while WC3: Reforged is happening in current WoW reality.
The fewer changes the better
WC3 destroyed my last couple of years of high school. Fond memories