View Poll Results: What do you think of the Revamp?

Voters
154. You may not vote on this poll
  • I want it! And I think it'll happen!

    41 26.62%
  • I want it, but I don't think it will happen...

    88 57.14%
  • I don't like it, but I think it'll happen.

    1 0.65%
  • I don't like it, and I'm pretty sure it won't happen

    24 15.58%
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  1. #101
    Quote Originally Posted by DeicideUH View Post
    Yes. ANd with the tech WoW has today, like scaling and world quests, the revamped areas could easily be used for endgame content. Also, unlike Cataclysm, in which most zones were just for leveling, a new revamp coupled with a level squish could speed up the leveling process and reserve way more areas for high level play.
    That would be great.

  2. #102
    Quote Originally Posted by SleepyGary View Post
    But you dont need a revamp to the extent of Cataclysm, so it requires far less resources. The world isnt being torn in half this time. They dont need to create nearly as much new terrain. They just update the story a bit, make it more fluid, fix a few things here and there. Add some fun new quests, take Garrosh out of Stonetalon Mountains, etc.
    No offense but have you been out in EK/Kalimdor recently? Are you playing the game on a toaster that needs pixelated graphics to be able to maintain some fps?
    Please, please for the love of god, turn your graphics to ultra with a 23"+ screen, and go out and go a round in Burning Steppes, Searing Gorge, Blasted Lands, Badlans just to name a few and record it. Then go a round in any mop+ zones. Now play the videos side by side if you need to. If you can't see the shocking difference, you might as well call Call of Duty 2 a beautiful modern game.

    Cataclysm revamp was shit in a sense that it wasn't a revamp really. And they ran out of time so it's not even finished. Especially since many of the quests remained the same in 20+ zones. Yes, Silverpine forest, yes Azshara, yes, Westfall, some of the Barrens, Stonetalon. But (old) 20+ zones are wastly the same. The same 15 year old, now outdated graphics, outdated terrains, outdated "thinking" and execution in layout.

    Burning Steppes, Searing Gorge both of them is probably heavily inspired by LotR Mordor. But then compare them to Antoran Wastes (the closest I can think of)
    Blasted Lands, Badlands, I don't even know what are these, deserts? Compare them to even Uldum, or Vol'dun. Not to mention how "samezone-y" are these with just slightly different color. BOOOOORING. They are empty. There's nothing on the ground that is almost completely flat, there are some rocks that emerge from the ground and they are totally bald. The hills surrounding the zones are bald.

    They definetly have to recreate the foliage, the layout, buildings, terrain, mobs that weren't updated, even the zone serparating hills that were mere backdrops before cataclysm are for one totally useless, ugly and should be completely redone. Which is basically back to square one situation. It is a HUGE work.
    Last edited by Lei; 2019-06-20 at 04:28 AM.

  3. #103
    I want it, but doubt it will happen as making enclosed islands or continents is just so much easier.

    World Revamp would allow World Quests to appear in any zone in the game which would be amazing. Although Emissaries would have to be continent wide, at least something that you can actually pick and choose what WQ's you want to do.

    They could even use the Invasion system, or even better, the Legion Launch Event tech to create better world eventa. Imagine the Black Empire, Twilight Dragonflight or Void Lord invasions spawn up everywhere with multiple phases!

  4. #104
    Quote Originally Posted by Prozach View Post
    LFR killed raiding. It used to mean something to experience raid content but now basically anyone can do it. The game is inherently competitive and if you're not constantly measuring yourself against other players, there's no incentive to keep gearing up.

    Mythic Raider: "I killed 'x' boss yesterday with my guild!"

    LFR Player: "I killed them last week in an alt run."

    Mythic Raider: "Yeah, but we did it on MYTHIC!!"

    LFR Players: "Who gives a shit, it's the same content and I basically get to see it at the same pace as you do."

    Mythic raider starts calling the LFR dude 'bad' and other colorful names in order to validate his weekly 20 hour/week raid schedule.
    except most lfr players hardly interracts with mythic players. Lfr was made for people who would never have set foot in a raid in the first place. No one replaced proper raiding with lfr. Lfr was opened up to people who never raided. Lfr hasn't changed anything for raiders. m+, Tf and shit like that on the other hand, has impacted raiding hard

  5. #105
    Quote Originally Posted by glowpipe View Post
    except most lfr players hardly interracts with mythic players. Lfr was made for people who would never have set foot in a raid in the first place. No one replaced proper raiding with lfr. Lfr was opened up to people who never raided. Lfr hasn't changed anything for raiders. m+, Tf and shit like that on the other hand, has impacted raiding hard
    Not true. I actually gave up 'normal' raiding because of LFR. I raided mainly to see content and for the social aspect of it, which I could still do in LFR but at my own pace/schedule. I know quite a few people actually who I used to raid with in Vanilla/BC/Wrath but grew up, have jobs, kids, etc. now and can't be bothered with a 20+ hour/week raid schedule. I'm in a mythic raiding guild and interact with the raiders all of the time.

    I understand what they do but I guess I just don't feel a need to play through the content in 2 or 3 different ways for minor gear upgrades that are made irrelevant with each new tier of raiding/content patch. It just doesn't make sense to me any more and, statistically, it doesn't make sense to most others when you consider the raid numbers now versus 10 years ago.

  6. #106
    Quote Originally Posted by Prozach View Post
    Not true. I actually gave up 'normal' raiding because of LFR. I raided mainly to see content and for the social aspect of it, which I could still do in LFR but at my own pace/schedule. I know quite a few people actually who I used to raid with in Vanilla/BC/Wrath but grew up, have jobs, kids, etc. now and can't be bothered with a 20+ hour/week raid schedule. I'm in a mythic raiding guild and interact with the raiders all of the time.

    I understand what they do but I guess I just don't feel a need to play through the content in 2 or 3 different ways for minor gear upgrades that are made irrelevant with each new tier of raiding/content patch. It just doesn't make sense to me any more and, statistically, it doesn't make sense to most others when you consider the raid numbers now versus 10 years ago.
    i should have worded it a bit different. But You are sorta proving my point, altho, i may not have been able to get that point through clear enough. Lfr is made for people like you, who can't stick to a schedule and only raids to see the content. And thats what i tried to get out. No one replaced normal scheduled raiding for gear etc to go lfr only, but people like yourself who only raided to see the content.

    I think the most detrimental part that is ruining raiding is m+ and titanforging. That is killing mythic and heroic raiding. Not really lfr. Cause like you say, why raid mythic 2-4 times a week. For several hours and you might not even get a boss down, when you can just go m+ or heroic and easily get gear almost the same ilvl. Mostly m+, you still need to be lucky to get TF gear to mythic level. This far in bfa ive got 1 item myself. Thats 1 item out of quite a bunch

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