Originally Posted by
Beace
You have no idea what you're talking about. Anyone that has been doing timewalking dungeons for some years, knows that the scaling has been extremely different at certain times. Sometimes (a few years ago, which seems to fit with the video you posted) they've been extremely easy, when you just pulled as much as you could and ran through it all with no risk of dieing. At other times (like now in BFA) they are quite brutal, where pulling an extra group, or not understanding a mechanic, can easily cause a wipe if the group isn't very strong.
Running a bunch of timewalking dungeons this week I've seen so many tanks just give up half-through Alcatraz after a few wipes. Timewalking today is often comparable to a mid-level M+ key. Timewalking a few years ago was like running a normal dungeon with raid-geared max level players.