As far as AoE is concerned, not really, because that segment that you quoted was in particular about AoE.
A lot of people even there flat out refused to use Earthquake, because it required like 5 targets who had to stand in the area of effect for the entire seconds to be just a marginal dps gain over pure CL spam.
That aside, a pure one button spam doesn't really fly anymore unless said button totally overtuned.
Because Blizzard added a bunch of burst AoE buttons post MoP, stuff like Comet Storm, Eye Beam, Summon Frostwyrm, etc. didn't exist back then.
Saying that you prefer the MoP version and then talking about how it dumbs things down is just downright hilarious.
Please tell me, where was the depth of MoP Elemental?
Which version of Elemental is more complex to play? The current FotM one with Icefury or the MoP where the only "choice" as far as playstyle was between Unleashed Fury, Elemental Blast and Primal Elementalist?
So your problem is more the overall class design and not Elemental in particular?
I've already highlighted this above, Elemental was not fundamentally changed.
Maelstrom in its essence is Lightning Shield charges, the core Single Target rotation of Elemental hasn't really changed since Cata.
You apply Flame shock.
Keep Lava Burst on CD.
Hit ES whenever you hit the cap.
Use LB as filler.
The only thing that Maelstrom achieves that it makes it easier to also incorperate other abilities into this system, such as Earthquake or make it easier to design other talents such as Totem Mastery around it.
And when looking at the abilities mentioned above, yeah, it succeeded by adding more depth to the spec rather than "dumbing it down".
I'm getting sick and tired of people trying to use their experience as an argument and i usually see it just as challenge for a dickmeasuring contest, so i'll just comply.
https://worldofwarcraft.com/en-gb/ch...moore/kralljin
There's my armory link, if you're "better", then congratz to be one of those few people.