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  1. #21
    Quote Originally Posted by Super Kami Dende View Post
    Diablo 2 is literally both those things. It's why D2 has a Leaderboard and getting Stronger through Gear and Runes is the major part of D2.

    What bullshit are you even babbling.
    Its literally NOT.

    The main selling point of D2 was how SOCIAL it was:

    1. 8 player games.
    2. The battle.net lobby which was cutting edge in the 1990s. It promoted cross-pollenation between Diablo, Starcraft and Warcraft games and lifted all 3 up.
    3. Communication between games while in-game which was cutting edge in the 1990s.
    4. Helper builds like enchant games.

    There are a billion games out there catering to introverted players. That field is picked clean. There are few if any games catering to extroverted players. D2 set itself apart from others in its field by building a massive support network and game design that cater to extroverts. It cornered a market there. And it thrived. By catering to social play, it held a competitive advantage in its field. it had a value-add.

    D3 threw the competitive advantage away.

    1. 4 player games
    2. The battle.net social community was COMPLETELY destroyed and battle.net was turned into a stupid launcher.
    3. They almost didn't include chat channels.
    4. Helper builds are gone. Helper games are gone.

    D3 is designed more to be played solo. Wonderful but there are a billion games like that. So there is no value add. There's no hook. There's no competitive advantage. So no-one plays D3. They needed to build ON TOP of the social play D2 had and take it further. Instead they went backwards. Instead of taking the lobby idea and adding more features, its gone. There should be a modern lobby where overwatch, Diablo 3, WoW and SC2 are all linked for the purpose of facilitating the ability to jump between games seamlessly to cross-pollenate like the old bnet did. And that's just one example.
    TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.

  2. #22
    Pointless mob farm with cool gameplay animations and nice zones.

    I recommend hardcore for perma death, that way you need to be focused somewhat.

  3. #23
    When you ask "Why play Diablo 2?" in the year 2001, the answer is CLEAR. Blizzard offers the PREMIERE social experience in online gaming. There is no one doing it better. If you want social play, this is for YOU. They don't just dominate that field, its pretty much a monopoly.

    When you ask "Why play Diablo 3?", there is no good answer. They destroyed social play. It is now more of a solo experience like a billion other games. There is nothing that truly makes it special.

    What I just said above is why Activistion is getting close to shutting Blizzard down. You can see the storm clouds forming. Activision wants results and its just not happening because there is no value add. They are making one FINAL push by pumping out a bunch of games at once like OW2, D4, another WoW xpac, etc. But without a value add, I doubt it will work. The real thing they should work on is a major overhaul of battle.net with the goal of seamless cross-pollenation between titles.

    Server play became a new innovation in WoW that really should be a permanent feature. You are on the same server with regulars that you run into often if you a lot. it makes the social experience even better because it is personal.
    Last edited by Kokolums; 2019-07-19 at 09:04 PM.
    TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.

  4. #24
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by Kokolums View Post
    Its literally NOT.

    The main selling point of D2 was how SOCIAL it was
    It doesn't matter what it's "main selling point" was. What it evolved into is what kept the game going. That was Leaderboards and Runeword power grinding. Both which were implemented by the Blizzard North Team. So your claim that it is somehow "abhorrent" and not in the spirit of Diablo when it is literally what the Diablo 2 team did makes your attempted snide remarks completely asinine.

  5. #25
    Quote Originally Posted by Super Kami Dende View Post
    It doesn't matter what it's "main selling point" was. What it evolved into is what kept the game going. That was Leaderboards and Runeword power grinding. Both which were implemented by the Blizzard North Team. So your claim that it is somehow "abhorrent" and not in the spirit of Diablo when it is literally what the Diablo 2 team did makes your attempted snide remarks completely asinine.
    Wrong. To be a success you need a value add to separate from competition. Does Wolcen have a value add? No. Grim Dawn? No. Diablo 3? No. They all are safe games that hit the same notes but there's no value add. They are all going nowhere.
    TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.

  6. #26
    Yeah diablo is like PoE.

    I prefer Diablo 3 to Path of Exile because its a much more balanced game. Without guides/cookie cutter builds you can and will fuck up your first character or two+ in Path of Exile so bad that you can hardly progress and any progress you do get will be by repeatedly dying while whittling down a bosses health. In Diablo bosses regain all their health if you wipe but you can swap skills without needing to level them so you can swap them around and figure out what works best for you.

    There is a lot more variations in Path of Exile's leagues compared to Diablo 3 seasons so you could probably play it longer without getting bored but that also means if you like X league but they didn't want to add it to regular mode you won't ever see it again except if they release a similar league which can end up being utter horseshit or better than the one you liked.

  7. #27
    I want remaster of D2, im ok if it looks just like d3, but have none of the d3 shit that sucks. And to be honest i want d2 before uber diablo

  8. #28
    Well the main objective of D3 is to push as high as you can. While pushing solo is about keep pushing higher 4 man is about time because a lot of ppl can do 150 so you just need better time to be plaved on leaderboards.

    Anyway for some ppl main objective to finish season quest for wings, other people will end game once the gear characters will full ancients and upgrade all their items but for me it's about better time on gr150.

    Sadly D3 lacks endgame content. It's not like WoW where you get new raids or new affixes in pve. You just do greater rifts.

  9. #29
    Do I have to buy the game two times if I want it both on pc and console or is the progress and everything shared between console and pc?

  10. #30
    Banned Lazuli's Avatar
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    Quote Originally Posted by Kokolums View Post
    Its literally NOT.

    The main selling point of D2 was how SOCIAL it was:

    1. 8 player games.
    2. The battle.net lobby which was cutting edge in the 1990s. It promoted cross-pollenation between Diablo, Starcraft and Warcraft games and lifted all 3 up.
    3. Communication between games while in-game which was cutting edge in the 1990s.
    4. Helper builds like enchant games.

    There are a billion games out there catering to introverted players. That field is picked clean. There are few if any games catering to extroverted players. D2 set itself apart from others in its field by building a massive support network and game design that cater to extroverts. It cornered a market there. And it thrived. By catering to social play, it held a competitive advantage in its field. it had a value-add.

    D3 threw the competitive advantage away.

    1. 4 player games
    2. The battle.net social community was COMPLETELY destroyed and battle.net was turned into a stupid launcher.
    3. They almost didn't include chat channels.
    4. Helper builds are gone. Helper games are gone.

    D3 is designed more to be played solo. Wonderful but there are a billion games like that. So there is no value add. There's no hook. There's no competitive advantage. So no-one plays D3. They needed to build ON TOP of the social play D2 had and take it further. Instead they went backwards. Instead of taking the lobby idea and adding more features, its gone. There should be a modern lobby where overwatch, Diablo 3, WoW and SC2 are all linked for the purpose of facilitating the ability to jump between games seamlessly to cross-pollenate like the old bnet did. And that's just one example.
    Don't forget the epic pvp and how much more open D2 was, D3 feels extremely claustrophobic. It is definitely a smaller game with almost 0 social aspect put in.

    Anyway every ARPG is designed to LOOT/LEVEL/FARM/REPEAT but the good ones allow you to heavily customize your build which is what makes it fun and repeatable. Aiming for that specific loot, for that specific build. D3 doesn't have this, unless something major changed about sets, because sets completely shoehorn you into using like a single ability to spam by increasing its damage by retarded numbers 900000% or whatever. Lol

    I guess the goal in D3 is to max your character out in a few hours n wait for next season.
    Last edited by Lazuli; 2019-10-22 at 06:40 PM.

  11. #31
    Mechagnome Reclaimer's Avatar
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    Quote Originally Posted by Beazy View Post
    To get you ready to play a real ARPG like Path of Exile.


    The best thing you can do with D3 is uninstall it.
    Yup, and enjoy taking that head 1st plunge into that infested cash shop that you are forced to buy or suffer with next to nothing in stash space or QoL, Yeah no thanks. Also enjoy the " left & right " duke it out with some of the worst racist comments you will ever hear in trade 1.

    The main objective of D3 is the same as D2, Make builds and have fun playing them, The problem is hating D3 is a meme and all the kool kids have to play a part in that. Also that fact that people seem to think GR's are everything and that's just not true at all. The guild I run jumps into Rifts 100-110 and just have a blast gearing people alts and yes even NEW PLAYERS.

    I have a friend who played Van-D3 and quit because it was "boring" ( Hes a lazy grinder ) but he came back a year ago bored and i got him RoS. After playing for an hour on his DH he was like " WTF when did this game get fixed!? " quickly followed by " This game still gets hate lol? " there still haters out there that don't even know about the cube lol

    Anyway every ARPG is designed to LOOT/LEVEL/FARM/REPEAT but the good ones allow you to heavily customize your build which is what makes it fun and repeatable. Aiming for that specific loot, for that specific build. D3 doesn't have this, unless something major changed about sets, because sets completely shoehorn you into using like a single ability to spam by increasing its damage by retarded numbers 900000% or whatever. Lol
    Still in D3, I enjoy working on my 4th character that fully has primal with perfect rolls. something you will never do in D2. You also cant talk about the " 1 skill " issue as D2 has the problem far worst that D3 ever will, like having 99% of sorcs use frozen orb or 99% of paladans be using fist of heavens or smite.
    Last edited by Reclaimer; 2019-10-22 at 10:59 PM.
    Remember, A Man may break a Woman's Heart - But a Woman will destroy a Man's life. - SJK @ the #Antiwokenessworld

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