Do you think the solution to WoWs current problem is to cut back on what the game currently have to make it fresh,interesting and new?
Prune this. Squish that. Remove those?
Do you think the solution to WoWs current problem is to cut back on what the game currently have to make it fresh,interesting and new?
Prune this. Squish that. Remove those?
World of Warcraft 2 would be their best bet. Removing things from a game often does more harm than good as we've seen with the current state of World of Warcraft. You can't give people something fun, take it away, and expect everyone to be okay with it.
Have you been paying attention from expansion to expansion? That's mostly what they've done and it's making things worse, not better. Prune glyph system, to add in this system or that system, then remove those systems to add in another system just like it but more generic. Prune class abilities to make room for artifact abilities that'll be taken away to make room for azerite abilities that are just like class abilities if class abilities were just passive effects.
I think that they're focusing too much on the pointless content, such as islands, useless holidays, warfronts etc.
I don't know statistics, but for me they shouldn't waste their resources on things that no one care about.
I'm not saying that no one does islands/warfronts, but that they're taking too much time. Islands are used mostly for collection items/levelling, I'd rather see them adding a new pets/mounts for dungeons/raids and fix up levelling. Same thing about warfronts, people are doing them for free items - I'd rather see them raising WQ ilvl cap or whatever.
I'm pretty sure the amount of time wasted for warfronts were inappropriate to the rewards.
They should focus on making sure the classes feel fun and revert the gcd change then worry about content with whatever is left over. Island adventures ect might have been decent if classes were more fun to play.
There's no good reason to cut back on what's already there in WoW, but I wouldn't object to future development time being more tightly focused on core systems instead of more content. Honestly WoW is overflowing with content, its main problem is that a lot of that content doesn't have compelling ways to engage with it. I'd be more than happy for the devs to spend an entire expansion working on just improving and refining the current systems in a way that makes older content evergreen, fun to engage with, and substantially rewarding instead of getting a bunch of new stuff propped up by weak gameplay.
Last edited by Wondercrab; 2019-06-15 at 05:26 PM.
I’d like to see them remove allied races... actually just remove BfA in its entirety. Legion might have sucked but at least I could busy myself running duplicate classes through the mage tower while I wait for them to make a real expansion. If they wanted to dissolve the factions they should have done so then instead of dragging them through the mud beforehand.
Though mostly I want WoW 2 with a narrative reset.
I was not aware that their original plan was to make the adventurers spend one expansion or two and build an extended storyline in the world of Draenor. I believe there are so many things yet untold in that part of time and setting. Too much unexplored details and possibilities. A stay on Draenor for about a trilogy of expansion would've been nice before they prematurely and instantaneously bridged the story and reverted to Azeroth's main timeline and redirected it to Legion story cycle.
Last edited by vertigo12; 2019-06-15 at 05:51 PM.
There is no true solution short of a full-on rebuild. They can patch up the ship and band-aid their wounds, but all they can do is to slow the free-fall they're in as a 15 year old game in a weak genre.
And there's no way they do a full-on rebuild in their current financial climate. FFXIV is considered WoW's biggest competitor and the recent estimates are it's probably around 1 million subscribers. No way Blizzard would invest millions into a new MMO, only for it to at best pull in a couple million subscribers. Especially if it also meant projects like Overwatch 2, which thanks to esports and lootbox culture stands a much better chance of being profitable, end up being cancelled in the process.
FFXIV - Maduin (Dynamis DC)
No. There isn't enough. The vast majority of the areas is useless and has no point to be in beyond leveling. At max level, you have dailies 2.0, PvP, mythic dungeons or raiding. Pet battles and professions as secondary things. There really isn't all that much to even do. If you don't enjoy leveling or PvPing, most of the day is spent with nothing.
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Wow 2 would have a slew of issues. Not limited to the fact that suddenly, years of progresses would be wiped. Entire mount, pet and appearance collections, just gone. People would not like having everything they worked for, all of the connections they have to their characters, forcibly removed.
I would "remove" E-sports and delete world first achievements.
Not really. Speaking of shaving my head bald, I am currently right now and I just shaved it off just a few days ago with my newly bought razor.
I carry a skin headed "hair-do" so I'll feel fresh, considering the weather in my country. Less time to manage my hair, less hair products to use, more money saved. Also, I could start a new and think about my new hairstyle while my hair's slowly growing but primarilly lesser things to worry about in life.
Perhaps that's what WoW dev't might be thinking of and we share the same sentiments.
Last edited by vertigo12; 2019-06-15 at 08:02 PM.