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  1. #41
    Quote Originally Posted by Darknessvamp View Post
    I unlocked flying 2 to 3 days ago after having not played for most of the time this expansion has been out (only when free trials were up) and only started the rep grind for all of the factions at the start of this patch (God damn Turtles and Champions took longer than the rest). Lemme tell you flying really does matter for this expansion, it's liberating to do the content with flight now. I don't know how anyone has been able to keep playing this expansion for the last year without it.
    Amen. I have a biiig to do list now. Flying is the game.
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  2. #42
    Yep, I completed a ton of achievements and collections in both continents once I got flying, and it's amazing in Nazjatar and Mechagon.

    ProTip(tm): The 500k exalted Mechagon mount doesn't get targeted by the aerial enforcers, making it well worth the money!

  3. #43
    Really? This needs to be spelled out to you?

    Flying is still useful to get. But, the time when people go out in the world the most is at the beggining of an expansion. Obviously...
    So, yes, it would see a lot more use if it was released then. You know... like normal mmo's that aren't filled with arrogant designers do. Flying being locked for almost a year until their excellencies deem acceptable for us dumb players to have it after our eyes bleed for their portfolio bragging needs.

    Part 2 of the flying requirement is absolute BS and a complete insult to players.
    Last edited by Swnem; 2019-07-22 at 02:04 AM.

  4. #44
    The Insane DeltrusDisc's Avatar
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    My main gripe with flying is that it takes away the immersion of running around under all the trees, you know, where the true immersion lies.

    Before anyone says "well, run around then." I do, sometimes, but it is not remotely efficient, the game basically forces you to fly if you want to be remotely smart with your time.
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  5. #45
    Elemental Lord clevin's Avatar
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    Quote Originally Posted by DeltrusDisc View Post
    My main gripe with flying is that it takes away the immersion of running around under all the trees, you know, where the true immersion lies.

    Before anyone says "well, run around then." I do, sometimes, but it is not remotely efficient, the game basically forces you to fly if you want to be remotely smart with your time.
    So YOU need to decide what's more important to YOU... that immersion or time. But that's a decision that you should make *for yourself* and for those of us who care less about your immersion, we should have the option to simply fly.

    In case it's not clear to you, the point I'm making is that if flight is in the game people like yourself have both options. When it's not, people who woold prefer to fly do NOT have that option. You're not hurt by it existing. Pro-flight folks are in fact limited ('hurt') by it not existing.

    PS: It should not need to be said, but... it's also not like you can't decide different things at different times. YOu're not locked into flying all the time once you fly nor are you prevented from doing it. Enjoy the ground in Nazjatar and have the time to deal with it? Ride on the ground. Want to knock out some WQ stuff really fast before dinner? Fly.
    Last edited by clevin; 2019-07-22 at 02:15 AM.

  6. #46
    Quote Originally Posted by msdos View Post
    I don't have flying either and don't need it either. My 2 best essences are upgraded with neck progression and raid progression. The raid is right next to that flight path and you can glide half way to the instance.

    Islands basically provide everything I need and a heroic island takes like 15 minutes depending on group.

    The only thing I would really utilize flying for are world quests, so basically flying would be for manapearls. I don't care about Mechagon.
    Just use jetpacks in Mecha - dont need flying there at all.

  7. #47
    Quote Originally Posted by Wilfire View Post
    Look the intended audience for Blizzard are casual casuals (casuals so casuals that even standard casuals are hardcore to them). Hardcore players are done with collectibles, achievements, herb farming and whatnot by the point in the xpack cycle. You can literally just raidlog outside of doing a couple of azerite WQs every now and then to stay relevant (or better, just spam IEs with the rabbit's foot charm).

    My question to the anti-flying crowd that Blizzard is pandering to: if flying is okay now, what was so radically different about the game 6 months ago that it wasn't okay back then?
    I'll bite. It isn't that the game is any different now. What Blizzard has been adamant about and upfront about is they do not like that players just swoop in pick off objectives and swoop back out with no regard to the worlds, landscapes, paths they created for the story/leveling process. So they want you to engage with the world and they way it was designed before you get flying.

    Whether they should be making things more interesting, adding flying enemies to knock you off or surface to air type defenses at camps to knock you off, or even design flying content is a completely different argument. This is and has been about experiencing the content as Blizzard intended first. Nothing more.

  8. #48
    Quote Originally Posted by Jonnusthegreat View Post
    It's like getting your driver's license at 40. Of course it's not "useless" but imagine all the fun you could have been having if you got it sooner.
    33 here, no driving license. Soon!

    Sry for off-topic.

    On topic though: Ever since I unlocked flying I have started to play MORE WoW, I do more WQ, I do Archaeology, I collect treasures. I actually play the game and enjoy it more. I don't understand why Blizzard continues to remove flying and basically angers half of it's playerbase and likes less money (quite a few people unsub until flying... or worse.. never come back). If the open-world combat was at least hard enough that it would provide a challenge so you had a reason to let the players experience it and not skip by flying. But Open World combat is easy and meaningless from the start. So there is little reason. Explore a zone by ground, then give us FLYING. Easy.
    Last edited by Qnubi; 2019-07-22 at 10:20 AM.

  9. #49
    Quote Originally Posted by Schizoide View Post
    Yep, I completed a ton of achievements and collections in both continents once I got flying, and it's amazing in Nazjatar and Mechagon.

    ProTip(tm): The 500k exalted Mechagon mount doesn't get targeted by the aerial enforcers, making it well worth the money!
    Wut? 500.000 gold just so you don't have to touch ground for a split second?

    Let's ignore the fact that even if you fly long enough so it actually aggroes i just keep flying and nothing happens... The no fly mechanic is a non issue in my experience.

  10. #50
    Quote Originally Posted by clevin View Post
    So YOU need to decide what's more important to YOU... that immersion or time. But that's a decision that you should make *for yourself* and for those of us who care less about your immersion, we should have the option to simply fly.

    In case it's not clear to you, the point I'm making is that if flight is in the game people like yourself have both options. When it's not, people who woold prefer to fly do NOT have that option. You're not hurt by it existing. Pro-flight folks are in fact limited ('hurt') by it not existing.

    PS: It should not need to be said, but... it's also not like you can't decide different things at different times. YOu're not locked into flying all the time once you fly nor are you prevented from doing it. Enjoy the ground in Nazjatar and have the time to deal with it? Ride on the ground. Want to knock out some WQ stuff really fast before dinner? Fly.
    Yep so Blizzard can put in mythic 450 itemlvl vendor for 20 gold. So now we have choice you can go progress raid or if you want save time you can buy it for little gold. Flying is not choice it never was and never will be. You use it or you are stupid.

  11. #51
    i dont know anyone i play with that says flying is useless

    are you perhaps getting all these comments from mmo-champion.com?
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  12. #52
    People who tends to say that usually give the expression that everything in the game is a chore and nothing is enjoyable and you should just blaze through it all. Which begs the question as to why they even play the game to begin with.

  13. #53
    Flying is pretty useless yea, what are you gonna do with it? WQs but slightly faster? woah how useful!

  14. #54
    i dunno, flying is the only reason im doing emissary quests (other than the azerite armor and ap rewards) still.

    i'll say this much, when we got flying in Legion it felt like a HUGE relief. i didn't feel that way this time through. i think its because traversing BfA on ground mount wasn't really that bad. still, very glad to have flying now and it matters to me.

    - - - Updated - - -

    Quote Originally Posted by M1r4g3 View Post
    WQs but slightly faster? woah how useful!
    potentially cutting 20-30 minutes of travel time down a day? pretty useful to me

    and the alts! won't anyone think of how good flying is for the alts?!
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  15. #55
    Quote Originally Posted by SirBeef View Post
    Whether they should be making things more interesting, adding flying enemies to knock you off or surface to air type defenses at camps to knock you off, or even design flying content is a completely different argument. This is and has been about experiencing the content as Blizzard intended first. Nothing more.
    Just imagined being dazed and dismounted while on a flying mount, oof. Imagine minding your business and then some random anit-air mob throwing a harpoon to pull you :V

  16. #56
    Quote Originally Posted by Vargulf the Happy Husky View Post
    i dunno, flying is the only reason im doing emissary quests (other than the azerite armor and ap rewards) still.

    i'll say this much, when we got flying in Legion it felt like a HUGE relief. i didn't feel that way this time through. i think its because traversing BfA on ground mount wasn't really that bad. still, very glad to have flying now and it matters to me.

    - - - Updated - - -



    potentially cutting 20-30 minutes of travel time down a day? pretty useful to me

    and the alts! won't anyone think of how good flying is for the alts?!
    More like 5-10min cause fps are quite fast, and now compare that time you saved to the amount of time you spent actually getting both the reps to revered, days of play time?

  17. #57
    Quote Originally Posted by M1r4g3 View Post
    More like 5-10min cause fps are quite fast, and now compare that time you saved to the amount of time you spent actually getting both the reps to revered, days of play time?
    you were going to get those reps to revered anyways. i skipped pet battles entirely so it took me a couple extra days in comparison to some of my more grindy guildies. what about rares in nazjatar and mecha? think you'd make it to those commanders without flying?

    i do wish flying was obtainable by the release of the first major content patch every expansion, though. waiting for almost a year sucks.
    No sense crying over spilt beer, unless you're drunk...

  18. #58
    Quote Originally Posted by Vargulf the Happy Husky View Post
    you were going to get those reps to revered anyways. i skipped pet battles entirely so it took me a couple extra days in comparison to some of my more grindy guildies. what about rares in nazjatar and mecha? think you'd make it to those commanders without flying?

    i do wish flying was obtainable by the release of the first major content patch every expansion, though. waiting for almost a year sucks.
    Not really unless you really need purification protocol, lucid dreams is tied to follower xp and not the rep, rares are as pointless as wqs and commanders give 2 pearls...
    But yes, if flying was added somewhere between launch and the first major patch it would have been useful and worth doing even if it had a similar grind to unlock it.

  19. #59
    Quote Originally Posted by Wilfire View Post
    My question to the anti-flying crowd that Blizzard is pandering to: if flying is okay now, what was so radically different about the game 6 months ago that it wasn't okay back then?
    This really boils down to the issues we had in TBC with instant flying.

    The game world gets sterile pretty fast. Questing/instances/farming don't force you to travel long distances in todays game. If you add flying for everyone with the start of the expansion you get the true "TBC experience" - killing of all immersive aspects of the MMO and turning it to a simple single-player game. Going from vanilla into TBC was a huge step down for the game and I really question people's experience with the game before who favour TBC so much. We are 10 years later still getting new game "features" to get back what we lost with TBC.

    This might be a non issue if you are used to private-servers or dead-servers and never ever experienced MMO's with players everywhere. As a casual player with close to 1400 days played in this game from vanilla till bfa, the worst thing I ever watched to happen to this game was the introduction of flying. No other change ever in this long time did so much harm to the game and to the community.

    TBC opened Pandora's box and blizzards pathfinder compromise is as good as it gets to contain the consequences.
    Last edited by Ange; 2019-07-22 at 12:53 PM.
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  20. #60
    Quote Originally Posted by Kumorii View Post
    Wut? 500.000 gold just so you don't have to touch ground for a split second?

    Let's ignore the fact that even if you fly long enough so it actually aggroes i just keep flying and nothing happens... The no fly mechanic is a non issue in my experience.
    I was thinking the same, 500k is not well worth the money, even if the mount sold a 430 ilvl to you every week.

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