Originally Posted by
Jinro
As it stands, every time we've done Tol Dagor we're unable to time it because mobs keeps coming through walls or floors or just disappearing and then coming back during boss fights to fuck us up.
This has been happening since launch, do they even have any intent to fix this? We consider Tol Dagor a dead key now and just downgrade it because of all the bugs making it pretty much impossible to time at higher keys. We were doing a +15 and we were doing well on time and then when pulling trash for second boss mobs started disappearing to nowhere. I sit down to drink and we pull, the second I heal the tank I get gangbanged by mobs that are downstairs and hitting me through the floor. So, we wipe. Then we find those mobs and kill them and then do the boss again. Then when we're going to third boss, we get aggro through the wall but they don't come, so I can't drink for the whole upper floor and then suddenly I get shot through the wall and we wiped. Go back to kill those mobs as well, tank pulls and I'm on my way there to heal and mobs aggros on me through the wall and I die. We wipe, again. Then we decided to just skip it.
What the fuck is this dungeon? How did this pass beta and how has it not been fixed yet?