gotta love all the clowns in this thread comparing retail timegating to previous good expansions. Timegating in those expansions didn't diminish your gameplay, while in retail you need rep to be able to fly, get bis azurite essence trash (the grind for that is insane nothing is this bad).
There's a reason this trash heap is dying and the clowns who still eat blizzards shit will continue to deny it even if they're the only ones left playing.
Blizzard doesn't even like it's players and think the players are retards from the Q&A's, which is true if you're still playing retail.
Time gating is a thing that exists in MMORPG's. More news at 6.
It's really not as bad as you're claiming. This is coming from somebody that got flying within a week of the patch being out. Stop being a sour puss and grind it out, welcome to the genre of MMO's.
People never had a problem with this in Classic or later on when similar factions had the same issue. Why is it such a huge issue now? Is it because majority of the reps are slowed down in progress compared to the past where there were a handful?
Raid reps were always time gated. BC had Ogri'lla / Skyguard and many more in each expansion.
What are you talking about? WoD was nothing but GRINDING eputations. You could only get rep by grinding the fuck out of mobs. (I'm not including Tanaan cause that was later and it was one rep, the majority was mindless grinding) I do NOT want to go back to that shit, it's one of the biggest failures of WoD. I do miss the tabard and being able to do dungeons, because at least then you felt like you were getting something else out of your time, but yeah, WoD was one of the few NOT timegated.
It's call retention. Think about it, previously you had a BiS list. You knew when you were done with the content. I got XYZ and I'm good until next bit of content comes out.
Now it's well there are just so many potential upgrades. M+ might TF to cap, Raid might TF to cap, don't need to worry about tier gear but let's make sure we got the right Azerite Armor with the 2~3 best traits.
However, this is only half the problem. Because now we need something else that gives player some "measurable" amount of progression when RNG decides not to award loot. Hence the birth of Artifact Power. Now even if I don't get loot at least I got something that might eventually equate to some degree of power today compared to yesterday.
But Blizzard can't have AP grow too much otherwise there would be a power difference between the grinded versus not grinded. So we also now get Artifact Knowledge that scales gains so that even if you started 3 months into the expansion you could still "catch up" with most of the playerbase (excluding the grinded).
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Call 800-Calm-The-F-Down, Operators are standing by. Now taking calls on all your Legion worries.
Imo they should just mix it up a little. If there are like 5-7 reps at the start of the expansion make 2 from daily quests that advance the story, 1 from a raid (a la keepers of time or BT), 1 from dungeons, etc.
But then it will be too grindy omegalul. People complain because they want to. It's fucking easy to get rep now and they know it.
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And still people hit revered with both nazjatar faction and rustbolt within few days. Because they were grinding. It's a non-issue and either way it's going to be boring. And don't give me the classic was so rep-friendly again, it was tedious and slow af, just like blizzard wanted it to be. I bet they had to keep the subs from not expiring.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
Agree. Simple grind was just better. If i had a free weekend or some just more free time in week i just could grind it up. Now if i dont have time to just do daily i feels like i get penalty because of it and you know. It is penalty because i cant do advance on free time.
Last edited by czarek; 2019-07-25 at 12:07 PM.
Stop, don't discourage them. Because it's true that Blizzard wants us to be subbed forever. They started this with WoW in 2004. Everything to keep us subbed! Damn them for making awesome raids and dungeons all these years. Greedy Blizzvision!
With a hint of sarcasm.
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Yeah. Getting revered was on a weekly lockout so people had to rush to get there before first week ended... Next up, Blizzard planning to do a year to year Sub to be sure that people are subbed for at least a year since people managed to hit exalted within a month.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
Fun fact; I can hit max rank in a rep in classic faster than you can retail since I’m allowed to just grind mobs.
I got timbermaw in a single sitting.
You can’t do that now because Blizz holds you back and dictates your pace rather than the other way around.
You sound a bit ridiculous denying what’s wrong with the rep gating. The first flying wasn’t for 10 days so spare me the grind nonsense.
Back in vanilla, someone would’ve had it day 1
Again your memory can’t be very good as I never said any thing about every single rep or any thing about reps being acceptable or not.
We have had daily gates reps since tbc that’s just a fact.
For some one who likes to call others Liars you sure like to make up stuff they never said, proabbly comes with the faulty memory.
It was handled better in the past imo with attunements.
That said, while dailies and gating have been around since tbc it’s also pretty undeniable that over time blizzard has leaned more and more on these mechanics to set the pace for how they want the game to be played rather than letting the player dictate the terms