1. #22461
    Quote Originally Posted by C-LO1979 View Post
    Dude you rep Junkrat who is basically a tinker himself, you are a constant disapoinment
    Technically, necromancers are corpse tinkers.
    It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton

  2. #22462
    The Insane Chickat's Avatar
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    Quote Originally Posted by Slowpoke is a Gamer View Post
    Yuuuuuuuuup.
    Good lord.

  3. #22463
    Quote Originally Posted by Ersula View Post
    I do love me some benevolent undead.... but Sylvanas killing people & raising them is bad but Bolvar killing people (dragons in legion & new Death Knights now) & raising them is good? That's not thematically consistent.
    The Dragon killing was retconned and we have no confirmation that Bolvar killed the new DKs.

    The many corpses in the 8.3 zones imply that he is resurrecting Nzoths victims.

  4. #22464
    Quote Originally Posted by Blayze View Post
    Technically, necromancers are corpse tinkers.
    Shamans are elemental tinkers. The Tinkers were among us all along!
    Samin
    Quote Originally Posted by Ashrana View Post
    So, what would be your reaction, if you found out, that come cata release first patch, blizzard were planning to kill everyone by sending a bear through the mail?

  5. #22465
    Legendary! Shadochi's Avatar
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    Quote Originally Posted by Blayze View Post
    Technically, necromancers are corpse tinkers.
    Thats why the Darksworn Necrotinker is the most possible new class, easy 4 specs right there

  6. #22466
    The Insane Chickat's Avatar
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    So many bad leaks today.

    Shadows Wrath.

    Icy Winds of Northrend. LMAO on that one.

  7. #22467
    Legendary! Shadochi's Avatar
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    Quote Originally Posted by Samin View Post
    Shamans are elemental tinkers. The Tinkers were among us all along!
    The true tinkers are the friends we make along the way!

  8. #22468
    Mechagnome
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    Predictions:

    Allied races:

    - Allied races reworked to be customization options in Char creation screen, to bring down the clutter. So if you select Human you can choose Kul'Tiran or Stormwind Humans
    - Allied races armor changed to quests lines instead of lvling achievement. people with the achievement get a special title like: X of the Kul'Tiran
    - All requirements for allied races are also removed to encourage new players to come back to finally play as Dark Iron Dwarf or whatever (see special title part for the people that have done it the traditional way)

    Classes:

    - Tinker class to be added - tank / healer / dps. Based upon the tinkers we see in island expeditions
    - Heritage armor for the remaining races is almost finished (Night Elf / Troll is coming in 9.0) rest is being shown with incomplete renders (all races) and will be added as soon as they are finished with them. (expectation: all heritage armor is in the game before 9.2)
    - Dark Ranger is becoming a talent specialization for hunters, they tried to build a full class out of it and came to the conclusion it fits better as a hunter spec and so hunters are getting a 4th specialization.


    Leveling / Gear:

    - Level squish back to 60, leveling up to 70
    - All gear from earlier expansions is being changed to being cosmetic only and lose all stats (same with the now: legacy tier set bonuses)
    - Old content is being changed to no longer need bigger groups. (Includes all prior expansion content / same with encounters like Odyn in ToV are changed to be solo-able)
    - Talents have been reworked to be similar accross the row they are in. (movement with movement stuff / aoe stuff with aoe stuff. balance within the options is a lot better aswell)
    - 3 passive talent rows: x ability has chance to do X dmg / cooldown resets from crits etc.
    - 2 active talent rows: Dragon Roar or Bladestorm or other activate talents
    - 1 movement row: based upon movement traits we saw from the HoA
    - 1 role row: 3 different talents to suit certain situations: think spell damage reduction as tank or more towards melee heavy damage. depends on class
    - Every 10 levels is 1 new talent. (7 talents @ 70 / like we have now on 120)

    ''New Heart of Azeroth'':

    - New system like HoA / Artifacts but with more of a "''awesome factor'' the neck is just too boring and so is the farming / gains from it. so they rework that in something better
    - Similar decay system coming for catching up and also to keep people willing to play alts / start playing alts.


    Mythic Plus:

    - M+ affixes: Fortified / Tyrannical are staying however M+ 2 and higher get 2 new affixes. WiP, will be a more info coming before launch.
    - Other ''minor'' affixes get truly random. there is no website anymore like affixes.com to check the rotation of next week. to promote more M+ activity instead of the weekly cache run and we will farm the shit out of volcanic / sanguine next week
    - Season specific affixes will be more trivial than the: cloak and skip ones we have seen during BFA.
    - Arena rating adapted to work for M+ / removing the need for Raider.io stuff (Openraid vs Group Finder who did win there?)
    - M+ season related titles, think Arena titles but coming from M+
    - Upon starting the M+ timer the following things get locked: talents / group composition, the last one to prevent toxic and bad behavior. (according to Blizzard they had a lot of reports hence the change)

    Overall QoL improvements:
    - Unlocks in terms of reputations / rewards from them: account wide
    - Reaching the new level cap will unlock all flightpaths / hubs like we currently can do with the 7th Legion or Honorbound map
    - Heirlooms are no longer upgradeable, they are just scaling items with the new contents lvl cap till 3 months after. (so 3 months into new xpac they get activated)
    - Proffession changes: rank 3 recipes are taught via a questline that opens up as soon as you have all recipes at lvl 2. (which are reputation based)

    It probably is way more of a wishlist than predictions, but hey i gave it a shot.

  9. #22469
    This "balance" crap is the dumbest shit lmao

  10. #22470
    Mechagnome Draedarr's Avatar
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    Quote Originally Posted by Eurothemist View Post
    If you look at blizzzad job openings

    https://careers.blizzard.com/en-us/

    there are a lot of announced projects
    Lot's of Unannounced Project in Diablo area

  11. #22471
    Quote Originally Posted by Chickat View Post
    So many bad leaks today.

    Shadows Wrath.

    Icy Winds of Northrend. LMAO on that one.
    Icy winds of Norhtrend would be a pretty fun name to have though. Imagine all the giggles that could be gained from the abbreviation.

  12. #22472
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Chickat View Post
    So many bad leaks today.

    Shadows Wrath.

    Icy Winds of Northrend. LMAO on that one.
    I love it because it makes it less likely a Shadowlands leak slips through.
    9.0 Speculation Thread #1 Leakbuster

    Finally guessed the expansion right for the first time since MoP.

    Retail - Wyrmrest Accord (A) | Classic - Bloodsail Buccaneers (A) | FFXIV - Crystal Datacenter

  13. #22473
    Quote Originally Posted by Sondrelk View Post
    Icy winds of Norhtrend would be a pretty fun name to have though. Imagine all the giggles that could be gained from the abbreviation.
    IWON lol.. that would be great.

  14. #22474
    Warchief Wangming's Avatar
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    Quote Originally Posted by Slowpoke is a Gamer View Post
    That was the entire point of Argus.
    That was the plot of WarCraft I

  15. #22475
    Quote Originally Posted by Nagawithlegs View Post
    The Dragon killing was retconned and we have no confirmation that Bolvar killed the new DKs.

    The many corpses in the 8.3 zones imply that he is resurrecting Nzoths victims.
    They removed the feat of strength because it was easily skipped by many players who don't know its a thing and they'd have to remake a death knight to try to go for it later.

  16. #22476
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Therougetitan View Post
    They removed the feat of strength because it was easily skipped by many players who don't know its a thing and they'd have to remake a death knight to try to go for it later.
    Or maybe they removed it because they decided not to take the story that direction. Shocking, I know.
    9.0 Speculation Thread #1 Leakbuster

    Finally guessed the expansion right for the first time since MoP.

    Retail - Wyrmrest Accord (A) | Classic - Bloodsail Buccaneers (A) | FFXIV - Crystal Datacenter

  17. #22477
    Quote Originally Posted by Kathranis View Post
    The WoD leak got the end of MoP wrong and turned out to be legit, with the ending being one of the concepts they pitched but scrapped. Just sayin'.
    Um, thats wrong though?

  18. #22478
    Quote Originally Posted by Sondrelk View Post
    Icy winds of Norhtrend would be a pretty fun name to have though. Imagine all the giggles that could be gained from the abbreviation.
    But will they consume our souls?
    Hail Lilith and see you in Hell!

  19. #22479
    Brewmaster Pantupino's Avatar
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    Added dino eating bread

    Click my signature for "quality" no alpha sigs!

  20. #22480
    Quote Originally Posted by Deventh View Post
    If Sylvanas was who you believed her to be, she'd deploy the plague on top of each main city starting Thunder Bluff and wouldn't care less. Did she do that? No. What she did was attack an enemy city when factions were in war. Cry me a river.
    I thought the loyalist ending made it rather clear the faction war was a manipulation to feed Death, and she planned on disposing The Horde eventually, simply Saurfangs "ill fated challenge" caused her to abandon it sooner than she anticipated. Plaguing thunderbluff too early would result in the same.

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