this game never had any form of permanent player power choice
again nobody wants covenants to be swappable
just the two buttons
- - - Updated - - -
we should have
its now going to be 3 expansions with no new talents
- - - Updated - - -
dont let covenants be swappable
let the abilities be swappable
you keep the rpg element of swearing yourself to a covenants and you dont gimp yourself in some content
covenants being swappable is more likely then letting the abilities be swappable. they were made as part of the covenant. they wont be a talent row you can change. if they let covenants be swappable yo uwill have to go and grind out the rep for soulbinds and unlock each covenant you want to use, once. it will likely take weeks to fully unlock a covenant.
and people are going to complain. regardless of how they do it.
They probably just copy pasted the base item's database entries and forgot to set the soulbound flag to BoP when turning it into a legendary. The base item can be traded and bought but obviously that makes no longer sense once you made it a legendary. Same with class restrictions, probably just forgot to add them, since the base item mighht not need it. Beta is beta.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
It isnt even permanent though, the only difficulty here is that Blizzard decided that to make the choice more impactful oyu have to not just weigh the DPS or Utility potential, but also the story and aesthetics. If they didnt then the abilities would pretty much instantly fall to the minmaxing crowd, preventing the playerbase from realizing how pointless the grind is for most of them.
But by combining the once disparate elements of story and gameplay players will have to choose how much they care about aesthetics versus gameplay. For Bleeding edge raiders the answer will most likely be ot always choose whatever is best mathematically, but for more casual players we have the entire spectrum of people who only want whatever story is fun, to those who might have to compromise.
For the vast majority of the playerbase the difference between 2 or 3 talents is mostly irrelevant. Only the very best 0.1% of players are likely to be able to play at a level where they can even come close to getting as good numbers as a sim might. But for more casual players their DPS can fluctuate wildly, and for those the importance is more on showing them that they can play to have fun, and then optimize to their preferred level. I for instance used to slavishly follow the guides on what talents/essences to pick, but then decided to try a more personalized variant based on the playstyle I enjoy and barely saw my DPS fall at all.
If you allow the covenants to be easily changeable then the playerbase won't get that realization that 2-3% DPS difference doesnt really matter between talents, and that what they enjoy playing is more important.
Besides, covenants can be swapped if you want, just not between raid bosses, or raids and dungeons. But if you really want ot chase the latest trends then you might have some issues at the very beginning as the meta solidifies, but you will have no problems swapping between seasons in preparation for new raids.
The world revamp dream will never die!
Need some clarification.
I have seen some chatter the last couple of saying that Covenant choice is permanent. I thought we could change, but it would require more to return to one that you've dropped previously. Did something change this week?
#TeamTinkers
What will be the second raid? Torghast is a dungeon and and where will the second raid.
The details aren't implemented yet, so we don't know how long it will take to be back up to the point where you can properly use your character to it's fullest. But Ion said in one of his recent interviews they probably don't want people to change every raid and likely not even every tier, which would indicate that the toll on getting back up there will be hefty. You also lose everything with that covenant, so you essentially start over. You can ask yourself how reasonable that is for another ability.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Hmm, okay. Together with non-usable conduits this might be less of an issue then. The unknown still remains what it takes to get back into their graces. Since they haven't implemented anything in that regard and only stated their vague intentions I'm still rather cautious either way to give them a pass or not.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!
I am personally torn on the whole covenant issue. I firmly want covenants to be a choice meaning the ability needs to stick with it, but I feel peoples anger towards this will prevent people from enjoying an overall great expansion. People's arguments always revolve around that making it switchable doesn't hurt the RP crowd, but makes it enjoyable for the high end content crowd. I struggle with this because they say that RP individuals can just not change their faction or ability, but to me, that is like telling someone that doesn't like flying to not fly. If it is available to do, everyone will do it. The point is that we actually do want it to be a meaningful choice and that whatever covenant you pick should provide the options for that covenant.
And I know that if things stay as they are, most people will be choosing Venthyr, but the abilities that go with the Covenant are part of the whole package, and being able to use the covenant armor, but have a different ability seems wrong. That's like going Venthyr for the aesthetic and teleport, and then having the mage ability for Night Fae even though there would be no reason why you should. This all reminds me of the GCD issue and master loot. Both of these are very heated topics that a lot of high end people would like to change, but they haven't. It feels like with this one though there is a possibility it will change, and this one has people on both sides, so no matter what Blizzard does, someone will be unhappy. Either the high end community will continue to ask for it, or the RP/Casual crowd will be upset that Blizzard caved.
The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi