1. #58181
    Quote Originally Posted by Makabreska View Post
    Yes, mainly gameplay. Biggest complain was how shitty decaying VF was early expansion and how strong and problematic it was later. Flavour is pretty much the same, still insanity, still void powers.
    Sounds good then. Thanks.

  2. #58182
    Quote Originally Posted by Yarathir View Post
    redpill me on the priest changes (not well-versed on them)

    will they still be keeping their old god flavor in theme?
    Pretty much. Now Voidform is pretty much like arcane power. You now mindblast while mind flaying instead of alternating them. And effectively your big spell is devouring plague as a big, short disease you cast when you've built enough insanity from the other spells

  3. #58183
    Quote Originally Posted by Krakan View Post
    Yes and no... when mid game testing is important its secondary to top end testing and can only be started during the balance tests.
    It's not just the mid-game testing. The templates might not be accurate to actual characters.

  4. #58184
    Quote Originally Posted by Nymrohd View Post
    Some things to note about SP

    Void Form gives them a short cooldown burst. This is often very desirable.
    For me having to clip mind flay always felt unsatisfying even if done properly. With Dark Thoughts it will be much more fun to use mind flay and not constantly have to clip it
    Funny enough, none of the legendaries are adversely effected by the talent changes. Not sure about Conduits; Dissonant Echoes may well need to be redesigned
    Easy enough change for dissonant echoes, just give mind blast a chance to reduce void form's cooldown. Or make it work like the new passive dark thoughts, where your damaging abilities reduce the cooldown on void form by a certain amount for each active dot you have on the target.

    It's actually nice to see them making the changes they made to spriest, because it means that other classes will probably get some QoL changes going forward as well.
    Last edited by gunner_recall; 2020-08-04 at 08:00 PM.

  5. #58185
    Quote Originally Posted by Yarathir View Post
    Again, 0 knowledge of Priests, including SPriests but that sounds pretty much entirely positive then on the flavor and the gameplay front?
    If you liked that the original voidform gameplay was easily the most anxiety inducing spec, or that you prefer the big shadow priest spell being a psychic attack rather than a disease, I can see being unhappy with the changes. Otherwise, this does tackle the specs problems with movement-based fights. With the unpruning its definitely time for the game to support shift+hotkeys(Edit: Turns out it already does & always has. Fantastic)
    Last edited by Ersula; 2020-08-04 at 08:13 PM.

  6. #58186
    Quote Originally Posted by Yarathir View Post
    redpill me on the priest changes (not well-versed on them)

    will they still be keeping their old god flavor in theme?
    more like purple-pill

  7. #58187
    Quote Originally Posted by Nymrohd View Post
    Honestly for me Legion S2M only felt great in one encounter. Mage Tower. It just fit that encounter great.
    Oh yes. I sucked so bad at it but man, when I finally got him down, that was great. Was my last non- heals Mage Tower, by a lot.

  8. #58188
    The Lightbringer Makabreska's Avatar
    Join Date
    May 2014
    Location
    Orbis Terrarum
    Posts
    3,021
    Quote Originally Posted by Nymrohd View Post
    Honestly for me Legion S2M only felt great in one encounter. Mage Tower. It just fit that encounter great.
    S2M was the mos stressful goddamn moment of my WoW career. Mained Shadow since WotLK, and suddenly I had to play this crap, or else it was like I was trolling. And then half of the raid was "dude, wtf, why so shit dmg on pull" while other half expected you to pull godlike deeps off ez, after checking general Shadow logs.
    Last edited by Makabreska; 2020-08-04 at 09:11 PM.
    Deep into that darkness peering, long I stood there, wondering, fearing...

  9. #58189
    Quote Originally Posted by Makabreska View Post
    S2M was the mos stressful goddamn moment of my WoW career. Mained Shadow since WotLK, and suddenly I had to play this crap, or else it was like I was trolling. And then half of the raid was "dude, wtf, why so shit dmg on pull" while other half expected you to pull godlike deeps off ez, after checking general Shadow logs.
    Yeah I played shadow going into Legion and I switched mains in short order. Boss dies faster then expected? shit dps. Boss takes longer then expected, die and bad dps.
    It ignores such insignificant forces as time, entropy, and death

  10. #58190
    Quote Originally Posted by huth View Post
    People will complain about everything, no exceptions. It's like Rule 34, except with complaining.



    And it will stay that way because they already tried the other option and it didn't work. At most, they can do lateral growth, but there isn't much room for upward.
    how did it not work??
    bloat?
    they already say themselves "we dont expect you to have every single skill on a binding"
    they could simply add 3 new talents per expansion instead of 5 systems in an expansion to immediately be discarded and have the players feel worse every time the game resets

    theres no reason we shouldnt have 2 more talent rows right now besides them making up a problem to justify the borrowed power systems as a solution. Every expansion that comes out ends up dropping their power increases and either you get 1/5th of the sbilities and changes made baseline/talents while the rest get nuked for a couple years just to return later. When Legion came out my WW could have kept the lost talents in a new row and the same for BFA.

  11. #58191
    Quote Originally Posted by Hyrja View Post
    more like purple-pill
    Eyyyy.

    (10ch)

  12. #58192
    Quote Originally Posted by Makabreska View Post
    S2M was the mos stressful goddamn moment of my WoW career. Mained Shadow since WotLK, and suddenly I had to play this crap, or else it was like I was trolling. And then half of the raid was "dude, wtf, why so shit dmg on pull" while other half expected you to pull godlike deeps off ez, after checking general Shadow logs.
    there were only a few bosses where S2M was considered required

  13. #58193
    Quote Originally Posted by Ersula View Post
    If you liked that the original voidform gameplay was easily the most anxiety inducing spec, or that you prefer the big shadow priest spell being a psychic attack rather than a disease, I can see being unhappy with the changes. Otherwise, this does tackle the specs problems with movement-based fights. With the unpruning its definitely time for the game to support shift+hotkeys(Edit: Turns out it already does & always has. Fantastic)
    I do like void priests focusing on psychic attacks, but I guess having one or two abilities that aren't based on that aren't a total moodkiller.

    And if it makes gameplay a lot better, it's a win.

  14. #58194
    The Lightbringer Makabreska's Avatar
    Join Date
    May 2014
    Location
    Orbis Terrarum
    Posts
    3,021
    Quote Originally Posted by razorpax View Post
    there were only a few bosses where S2M was considered required
    With that insane DMG diff, it was required on pretty much every boss during progress, provided mechanics wont make you drop VF.
    Deep into that darkness peering, long I stood there, wondering, fearing...

  15. #58195
    Quote Originally Posted by razorpax View Post
    how did it not work??
    bloat?
    they already say themselves "we dont expect you to have every single skill on a binding"
    they could simply add 3 new talents per expansion instead of 5 systems in an expansion to immediately be discarded and have the players feel worse every time the game resets
    There's a difference between not everybody using everything always, and some abilities having no real purpose whatsoever, or them having little to no creative room left to actually fill without homogenising everything.

  16. #58196
    Quote Originally Posted by Makabreska View Post
    With that insane DMG diff, it was required on pretty much every boss during progress, provided mechanics wont make you drop VF.
    It also had the best description.

    "Then you die. Horribly."

  17. #58197
    What the hell is happening to WoW token (in EU)? It was stable 170k for month, rarely going up to 180k. Then yesterday it first went up over 200k, then drop to 150k. It looks either as some fuck up from Blizzard or coordinated action.

  18. #58198
    The Lightbringer Makabreska's Avatar
    Join Date
    May 2014
    Location
    Orbis Terrarum
    Posts
    3,021
    Quote Originally Posted by Dracullus View Post
    What the hell is happening to WoW token (in EU)? It was stable 170k for month, rarely going up to 180k. Then yesterday it first went up over 200k, then drop to 150k. It looks either as some fuck up from Blizzard or coordinated action.
    Dude, you missed the front page? Gallywix is no more. Around 5.6 billion gold left the game.
    Last edited by Makabreska; 2020-08-05 at 05:17 AM.
    Deep into that darkness peering, long I stood there, wondering, fearing...

  19. #58199
    Quote Originally Posted by Makabreska View Post
    Dude, you missed the front page? Gallywix is no more. Around 5.6 billion gold left the game.
    Well, hopefully youre right and it will stay. But still, 50k in few hours? Damn.

  20. #58200
    Quote Originally Posted by Dracullus View Post
    Well, hopefully youre right and it will stay. But still, 50k in few hours? Damn.
    That is actually kind of low, Early on if you could do visions before the 15 cloak came out you could make 500k a hour

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •