1. #1421
    Warchief Wangming's Avatar
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    Quote Originally Posted by Slowpoke is a Gamer View Post
    In this patch no way. 8.3 maybe but it may not hit the PTR until after Blizzcon specifically to avoid a mess like last time.
    Crap. That will slow down speculations. But maybe. Just maybe it will lead to more surprised when BlizzCon comes. I mean we expected Kul Tiras, Zandalar, and all sorts of Void Elf related stuff.

  2. #1422
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Wangming View Post
    Crap. That will slow down speculations. But maybe. Just maybe it will lead to more surprised when BlizzCon comes. I mean we expected Kul Tiras, Zandalar, and all sorts of Void Elf related stuff.
    Honestly as soon as we get our hands on the end of the War Campaign there's gonna be a lot of speculation to go around.

    Since that, it seems, will blow up all current leaks. Yes, even Shadowlands.
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  3. #1423
    Titan Syegfryed's Avatar
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    world revamp and lv squish will not fix things, what the game need is a time skip of at minimal 10 years or more

  4. #1424
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Syegfryed View Post
    world revamp and lv squish will not fix things, what the game need is a time skip of at minimal 10 years or more
    Nah. That's a bandaid fix for a bigger problem.

    Whaf the game needs is to stop the sequel escalation that's been going out of control since WoD.
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  5. #1425
    Titan Syegfryed's Avatar
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    Quote Originally Posted by Slowpoke is a Gamer View Post
    Nah. That's a bandaid fix for a bigger problem.

    Whaf the game needs is to stop the sequel escalation that's been going out of control since WoD.
    and a timeskip will fix that and will fix shitloads of other problems

  6. #1426
    Level squish, world revamp & time skip is what the games needs. It would allow them to reboot the game some what.

  7. #1427
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Syegfryed View Post
    and a timeskip will fix that and will fix shitloads of other problems
    Or its time to fix the Exodar and ride off to fight more literal gods.
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  8. #1428
    Quote Originally Posted by Syegfryed View Post
    world revamp and lv squish will not fix things, what the game need is a time skip of at minimal 10 years or more
    Wouldn’t a time-skip almost demand a world revamp, and level squish has no bearing on a time-skip?

    Time-skip would bring about thousands of questions, I can see one happening, but 5 years seems to be the most plausible and that only brings it down to hundred of questions.

  9. #1429
    Titan Syegfryed's Avatar
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    Quote Originally Posted by Directionalk9 View Post
    Wouldn’t a time-skip almost demand a world revamp, and level squish has no bearing on a time-skip?
    thats what im saying, world revamp alone will do nothing, we need timeskip for things to make sense, and that would mean the world revamp.

    Lv squish is unnecessary, its just numbers

    Time-skip would bring about thousands of questions, I can see one happening, but 5 years seems to be the most plausible and that only brings it down to hundred of questions.
    thousand of questions is what we need, mysteries, plots, new threats, new characters, new enemies

  10. #1430
    Quote Originally Posted by Syegfryed View Post
    Lv squish is unnecessary, its just numbers
    Imagine being this shortsighted.

  11. #1431
    Titan Syegfryed's Avatar
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    Quote Originally Posted by KayRule View Post
    Imagine being this shortsighted.
    go on, expand my sight

  12. #1432
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    Quote Originally Posted by spleen1015 View Post
    Level squish, world revamp & time skip is what the games needs. It would allow them to reboot the game some what.
    Which is why I wish they'd just go for WoW2. Levels would be restarted, a world revamp included. Have it happen 10-15 years later, make better graphics engine with better character customization (maybe even with actual windows), go with some more realistic faction system (A+H should've already falled apart twice or thrice) and rid of the anachronisms from Cata.

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    Quote Originally Posted by Syegfryed View Post
    go on, expand my sight
    Considering how long it takes to reach the last expansion and the endgame is the reason why XP on sub-last levels is constantly reduced, so the leveling time doesn't pile up too much for fresh characters with each expansion - and the reason why leveling became meaningless.

  13. #1433
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    Quote Originally Posted by Nymrohd View Post
    I would love a time skip for Azeroth but if it was up to me, I would not just do a straight up time skip. I'd rather do an adventure in another world, WoD style, in which our contact with Azeroth will by lore be severed and then when we come back it would be several years later.

    But what I will reiterate. I do not want them to do a World Revamp only for the Revamp to bring us to a world in crisis like in Cataclysm because then we'd be stuck in that crisis (which would be resolved by that expansion's end) for the next decade.

    An alternative to a world revamp would be a world that is DESTROYED. If e.g. N'zoth floods the world, we could have a Black Empire expansion in a world with much fewer zones than the current one (because flooding).
    I think the best revamp solution is just.... peacecraft.

    I know, "Warcraft means WAR!" but come on people it's that mindset that's put us on this path of endless revolving doors of faction war and cosmic gods that decided they wanted to piss on Azeroth today. What we need at this point is just to take a few steps back and make a starting experience that is just that, a starting point. Not dumping you in the middle of a crisis, handing you a legendary sword, and going "you're our only hope now, Luke."
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  14. #1434
    Quote Originally Posted by Syegfryed View Post
    go on, expand my sight
    Ion has stated that Blizzard would like to reduce the amount of time needed to reach current content, and that a level squish would be the way to achieve that. So no, not just numbers. Congratulations on your new & expanded sight.
    Last edited by Frood; 2019-09-13 at 06:39 AM.

  15. #1435
    Titan Syegfryed's Avatar
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    Quote Originally Posted by Frood View Post
    Ion has stated that Blizzard would like to reduce the amount of levels needed to reach current content, and that a level squish would be a way to achieve that. So no, not just numbers. Congratulations on your new & expanded sight.
    they could just make the damn lv faster, so you get to the current content faster duh

    just cutting numbers but you spend the same time to get to the current lv, what a great idea, nothing will change

  16. #1436
    Quote Originally Posted by Syegfryed View Post
    they could just make the damn lv faster, so you get to the current content faster duh

    just cutting numbers but you spend the same time to get to the current lv, what a great idea, nothing will change
    From a technical standpoint, that would be a much more complicated solution. There are so many aspects that go into this decision, including player psychology, which is why that guy called you shortsighted before. A level squish is the optimal route, which is also why it's being considered seriously by Blizzard.

  17. #1437
    Titan Syegfryed's Avatar
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    Quote Originally Posted by Frood View Post
    From a technical standpoint, that would be a much more complicated solution. There are so many aspects that go into this decision, including player psychology, which is why that guy called you shortsighted before. A level squish is the optimal route, which is also why it's being considered seriously by Blizzard.
    then the problem is not people taking time to get to the current content, you cut numbers but people spend the same time or more doing the same thing regardless, you trick people thinking they are doing a better progressions because you have even less spells to mix in lv up.

    you are just losing what you gained through the years, they can do anyway, it will not matter the long run neither will fix the game, cause lv squish without world revamp and a timeskip would be crap
    Last edited by Syegfryed; 2019-09-13 at 07:01 AM.

  18. #1438
    Quote Originally Posted by Syegfryed View Post
    then the problem is not people taking time to get to the current content, you cut numbers but people spend the same time or more doing the same thing regardless, you trick people thinking they are doing a better progressions because you have even less spells to mix in lv up.

    you are just losing what you gained through the years, they can do anyway, it will not matter the long run neither will fix the game, cause lv squish without world revamp and a timeskip would be crap
    level squish will be with a world revamp

    the revamped zones will be like current remade zones where you have a choice on how to experience them since just the cata style remakes were not received well by a portion of the players base

    cutting levels in half and grouping some past expansions in the level brackets trying to make the overall feel not be too bad when combined with the scaling tech currently used. Think about if BfA had a cap of only 115 but you still did the same content to cover from 110-120

    8.3 is going to make the next expansion kinda obvious since it will be what we use to expand the dragon story as a bridge

    a time skip is going to go off of the end of 8.3 and about a 5 year or so skip showing the spread of the old gods influence

    black empire invasions should be really fun and the rewards are mint

    i think the new class will be seen as either "omg we love it must reroll" by a majority of players or "omg why you no give tinkers this sucks" simply because the playstyle planned is a bit unique

    alliead race system has been extremely useful and the number of players leveling things like kul tirans and zandalari is exactly what we wanted to show "give the players a nice reward and they WILL work for it"

    cant wait to see peoples reactions to 8.2.5 personally

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    Quote Originally Posted by bullseyed View Post
    I don't know that we know for sure what happens if Azeroth does die. Antorus appears to still be there with Argus dead.


    On the plus side, if Azeroth does die, there is no purpose for the old gods to be here anymore. That could mean they kill everyone or could mean they just... leave.
    "the fate of azeroth is shared by her children"

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    Quote Originally Posted by TaliaKirana View Post
    I think the infamous Shadowlands leak just got thoroughly debunked by the latest PTR build. Same for a Black Empire expansion. If we're dealing with Sylvanas in 8.2.5, that points pretty strongly to N'zoth being 8.3.
    I still want next expansion to be about the Dragon Isles, with maybe Shadowlands stuff as a side plot.
    aint that easy to kill an old god after release

    half of the races on azeroth serve them one way or another and over the years have only been getting stronger

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    Quote Originally Posted by Scarnage86 View Post
    in priority:
    -class gameplay rework
    -find a way to recreate a comunity feeling
    -remove wf tf and all the exageration of loot rng
    - return of tier as they should be: 2pc change core rotaion 4pc increase power
    - not so invading leggendary/artifact/azerite system... should be just a balancing lever not core system
    - loot need more importance, so less loot but stronger
    - lfr do not drop tier or good trinket
    - dungeon challenge return, less mythic+
    - profession rework
    - more alt friendly
    - fly when cap lvl instant
    - no new zone, rework all the world
    - stop the crappy turtle/bejewel wq
    planned for most classes
    you guys dont make this easy
    scaling back TF with new currency system and thinking about returning ML
    we hear you loud and clear
    how do you feel about a return of MoP style but more valanyr??
    difficult to pull off early because most players prefer loot rewards over cosmetic
    tried before and failed but have a fun new idea to help
    how about challenge mode rewards in the m+ system
    archeology is getting fixed
    depends on what you mean
    no....but personally i want WotLK style flight where its something used in the content not something used on the content
    50/50
    sooo....umm...you know that really fun mobile app people have probably been playing recently?? welllllll

    - - - Updated - - -

    Quote Originally Posted by Scarnage86 View Post
    in priority:
    -class gameplay rework
    -find a way to recreate a comunity feeling
    -remove wf tf and all the exageration of loot rng
    - return of tier as they should be: 2pc change core rotaion 4pc increase power
    - not so invading leggendary/artifact/azerite system... should be just a balancing lever not core system
    - loot need more importance, so less loot but stronger
    - lfr do not drop tier or good trinket
    - dungeon challenge return, less mythic+
    - profession rework
    - more alt friendly
    - fly when cap lvl instant
    - no new zone, rework all the world
    - stop the crappy turtle/bejewel wq
    Quote Originally Posted by PrinceOfThaWest View Post
    I've read through all the pages I believe, so forgive me if I missed it anywhere in advance. I am curious though, is there even a shred of mention anywhere of Pristine Realms they were talking about back then?

    I suppose (inspired by the Classic) that 9.0 would be a perfect time to introduce those, somewhat inspiring people to play all over, especially if they re-design the old world zones, and somewhat keep the "pre-made group finder" for multi-player content, however remove heirlooms, elixirs, LFG and LFR functions.

    In my honest opinion, it would embrace the community feeling again and somewhat force people to socialize with one another, do things the harder way and not have everything for granted.

    It would help as well if they were to make rares, world quests, bosses and other group content tougher to kill, so players are encouraged to find one another and have fun together without heirlooms and other stuff.

    Can't personally think of better time to introduce those than a world revamp. Level squish would come in handy there as well.
    players killed them with a nuke

    soooooo many cried for community and less hand holding but when given the idea of something that would help that it went from "we want the community and the soul of the game" to "we dont care give us vanilla" so its been shelved like the readiness stat

  19. #1439
    Warchief Wangming's Avatar
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    Quote Originally Posted by Frood View Post
    From a technical standpoint, that would be a much more complicated solution. There are so many aspects that go into this decision, including player psychology, which is why that guy called you shortsighted before. A level squish is the optimal route, which is also why it's being considered seriously by Blizzard.
    No. The optimal route is making leveling fun. That's why some people, including me, want a revamp

  20. #1440
    Quote Originally Posted by Wangming View Post
    No. The optimal route is making leveling fun. That's why some people, including me, want a revamp
    I never said they were mutually exclusive :-D.

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