[QUOTE=DemonDays;52093668]
In WotLK when sub numbers were at their peak?
Just RNG gear drops and a badge currency you could farm to buy deterministic pieces of loot. Seemed to work fine hey?
- - - Updated - - -
Hell yeah!
But they wanted more, like if 12 million subs wasn't enough. Fck capitalism and those sociopaths who design game elements via excel.
BfA would've been really good if a multi-tiered badge system was implemented.
And maybe let's get rid of this "new patch = gear reset" shitshow where top raiders forced to do splits with 7alts, grinding AZERITE FROM PREVIOUS RAIDS TO SCRAP FOR RESIDUM??
GTFO
Back "in the day", top-end raiders DID play the game 24/7 just like now, but didn't NEED to do splits, farm residuum, and.. to be honest.. We were ALL tilted when Nefarian was defeated with a lots of druids, but now?
Cloth/leather splits? How is this even possible ESPECIALLY when the design direction is.. oh, let me remember: to make classes DIFFERENT because they were too much alike? How are they different now if you can make a 30-man raid with 25 mages?
Blizzard did take a massive shit on it's most successful revenue source, absolutely disgusting.
A massive (12-14 boss) raid every 5-6 months, and maybe 2-3 little 3-5 boss raids every year. 7-10 new 5-man every 2-3 years.
And they would have been golden.
Nope, they decided to reinvent the wheel and guess what, its a disaster.