So I have been grinding WQ since 8.2 and the only one that doesn't bore me to hell is the WQ where you untie the lines. I gradually became better and better at it and now I can do zero mistakes and it actually feels rewarding to do them. This design should be applied to all WQ. Instead of making everything so easy it should take skill and knowledge where you feel your progress. At the beginning I was messing up the WQ so bad it took me 2-3 minutes, now I can do them in less than 15 seconds (the hard ones). Why can't this design be applied to all WQ? Why can't I gradually become better at a kill WQ, instead of zerging down one elite in a group of random 5 all the WQ should be solo only where you get smacked with lower ilvl and where you choose your companion (In Nazjatar) accordingly. It just feels boring and tedious where nothing you achieve matters. Pull 15 mobs and aoe them down, tag an elite and watch others kill them. It's so incredibly bad designed, who likes this?!