It's in night elf lore. But I know a lot of people aren't aware of a lot about htem.
Did you know the night elves were made from the Well of eternity, and it is in studying the well that the Priesthood of Elune first emerges?
This is why the night elf priesthood has so many arcane spells in their arsenal, and it is for the priesthood studying the well that magecraft comes to be, that focusing specifically on the arcane energy, while the priesthood is not just about that, but about spirituality.
The arcane is precious to the night elves.. it is what lifted them out of darkness and through which they did a lot of incredible feats.. they were not evil people. They did good stuff and built good stuff. Which is why when the highborne draw the legion, it is not arcane magic or civilization the night elves hate, but the palace highborne's arrogance and reckless abuse of their precious magic - the reason they hate it so much is because it is precious, almost sacred to them.
Look at how the priestess of Elune and druids regard the waters of the 2nd well of eternity sacred. The grumblings against Azshara's highborne were they were being too reckless with something precious and sacred.
Also if the ngiht elves hated their previous civilization structures and wonders so much, they wouldn't mourn them and wouldn't hate the legion or their hubris fo destroying them. No what they hate is reckless, arrogant and abusive use of their precious magic..and you can see this all over their lore. People don't realise the night elves are enigmatic, so sometimes it is more than it seems with them, they assume they didn't do civilizations because they hated cities, and they banned arcane magic practice because they hated the arcane. Yet the lore tells you they banned arcane magic for fear of the legion returning for it, hid the new Well's signature (but still used its properties), and didn't build cities because they were on a task and had banned the very magic they needed to build or rebuild such cities.
Did you know it was a combination of arcane magic from the highborne and druidic nature magic from the Ancient tree druids that the night elves used to build all their cities? yes, the fancy suarmaar, Zin'Azshari, Vash'jir, and all the others. Darnassus is a simplified version because the night elves haven't allowed their arcane magic back and it is their first new city since before the sundering. But if they hated cities why build Darnassus and other new ones after WC3 and the end of the long vigil?
Because they didn't hate cities, they didn't build them during the long vigil because they were not about civilization, and building families and getting on with life (one of the reasons why Darth'remar wanted arcane magic back, he felt the night elves needed to move on for this "penance" style vigil), but the legion still being out there, wit a chance of coming back to the Well of eternity (yes, at that time, the night elves thought the reason for the invasion was for the magic - they were not aware about titan knowledge or world souls). The long vigil was about guarding Azeroth, preventing legion agents in rogue mages and satyrs from getting their hands on the power of the well to summon the legion back. Remember all mages , all night elves agreed not ot use the arcane to prevent the legion's return, so those who attempted to after were viewed as legion agents whether they were like some who became satyrs or they were not (like Illidan).
It's all there, but the developers know their lore, which is why you saw moves like the arcane returning to the night elves and when they had an expansion that focused on the night elves it showed a lot of their arcane and demon hunting sides. Because it's a part of their lore. This move has surprised some fans who wrongfully thought the night elves were only about trees and nature because of the starting experience. Sadly many of those fans judge by what they see and not what they read. If they had read the quest texts carefully, they'd have seen and known the context for the setting. Realised although the main night elf group, called the Darnassians had banned the practice of arcane magic, they hadn't banned arcane itself, and were surrounded by it through the Well of eternity and the moonwells they made all over the place. If those fans had read the novels and extra materials, like the Wc3 manual, they'd have known the night elves arcane origin and base and the reason for the arcane free period, and also realised that the war in WC3 would have marked the end of that arcane period, and changes were coming to the night elves that would bring back their civilization put on hold. But unlike other races, night elves are the same generation hat lived in their civilization, so it's not like they forgot how to be civilized. Which annoys some people, because night elves are presented as highly intelligent and having a civilization in classic, just a little basic - as fits the stage they are art, as a group the lore said did high society, and lost it all through arrogance.
so it shouldn't surprise you if night elves get their cities, or one of them back, but their new society while having the same amazing structures and beauty they built, is without the arrogance and reckless attitude that ruined it the first time round.
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I agree with you on this one.
I think night elves should get night elf stuff, Thalassin elves should get thaalssian elf stuff. while high elves is just a recolouring of blood elves, void elves will need something adjusted to fit their new theme, and that image is so fitting.
One of the reasons I like blizzard's night elves, is because their take on dark elves had them night based out in the open with a stars and moon theme rather than in a cave under ground like might & Magic , D&D stuff, then they also made them noble good, lawful good rather than the typical chaotic evil. And they expanded them giving them a forest elf major core interweaved with their arcane magic core. You see the height of the arcane magic life in the pre-sundering era, and the height of the nature during the long vigil assignment.
The current age has both those eras in the past, and actually sees the night elves post WC3, combining elements from both the long vigil and the pre-sundering era for nature arcane and their priesthood.
i'd like to see a construction of a new city, between quel'dorei and kaldorei, built around the dream portal in the hinterlands.
I would like to see a new neutral city somewhere in the middle of Azeroth (original two continents), maybe STV? The homeless races could relocate there. It could also serve as a local base for "off world" races.
I'm thinking city/ with a resort kind of theme.
It could be constructed by those tired of the all the fighting and that realize the only time the races actually progress is when they work together.
Blizz should put a casino there too.
Honestly i like the zin ashari city for the night elfs but i know blizzard wont give it to them. Instead i would like them to make the night elfs finally accept the endre telas mages so that a new city can be build that has druid and arcane mage architecture. The nightborne already have the arcane side but not the druid side, so maybe they could do it. And i really am not expecting blizzard to make a new city in 9.0 or something, but i would love it if they instead made a small village that grows in every patch where people can also contribute to the building of the new city. I really hope they do this, but i know they wouldnt do this. Think about ff14, they had an enclave that was destroyed and little by little it got restored, not automatically at each patch, you had to do some things first to take effect.
Yes, I agree, but you have to know that Zin'Azsahri is built with druidic and arcane magic - according to War of the Ancients, this is how the ngiht elves built their cities and why they were so beautiful.. and ify ou look at Zin'Azsahri, and the really cool and beautiful gardens on the top of some of the buildings, and the green spaces. Look at Suramar, and it has a lot more nature than Silvermoon city for example.
Dire Mail rebuild for blood elves
Silvermoon for void elves
Skywall is an elemental plane.
Zin'aszhari is a underwater ruin.
I mean wtf.
Seriously, are you running out of thread ideas?
Formerly known as Arafal
I mean I love elves, but OP really seems to LOVE elves...
Wouldn't mind NE's getting the area around Val'Sharah and Forsaken also being able to find a thematically suitable place as well possibly in Northrend.
"It's time to kick ass and chew bubblegum... and I'm all outta ass."
I'm a British gay Muslim Pakistani American citizen, ask me how that works! (terribly)
"Drop" what? This thread pertains to high elves as well. Don't like it? Move on. No one's forcing you to read things you don't like. If you don't like talks about high elves, perhaps you should avoid threads in which high elves are part of the subject. I mean, it's in the title.
My point is that the Aszunan/Zin'ashari buildings are Highborne above all, and as such, closer to the Thalassian Aesthetic. The point (pipe dream) I was making is that the lodge image is perhaps one of the most simple buildings of that aesthetic, and that you could spin of a "Modern High Elf" aesthetic besides the Thalassian one.
I'm saying that most of the Kaldorei Empire architecture obviously evolved into Modern Suramarian and Thalassian architectures. They have differences of course, but the main aesthetics are present.
Of Modern Kaldorei Aesthetics, ONLY the temple of the moon and surrounding called to the ancient Kaldorei asthetics; everything else the Kaldorei have built is on their new druidic style.
What I am saying, is that with Darnassus gone (thus with no need to be re-made to modern fidelity) that I'd like to see the Night Elves fully commit their splendor to their pagoda like wooden architecture, using even less old style classical buildings, because again, the Temple of the moon on Darnassus was just simply a throwback (It shared an archytectural style with the 10k year old ruins; it had no reason for it besides nostalgia)
Legion showed us how beautiful and polished the Modern Druidic style looks with modern graphics, what I want is the NE's in-universe to take that style into grandeur, truly moving away from the frankly highborne aesthetics.
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Oh, what about a legit inverted Silvermoon, built underneath Telogrus, like the Western Air Temple on ATLA?
Oof, just imagine the bridges connecting the downward spires, with nothing underneath but the Void!
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Except, of course, all the people who do.