Originally Posted by
Jazzhands
There are numerous videos of it on Youtube already, have fun. They work just fine, the lack of taunt only matters when DPS are shit, and if they can't even use a threat meter they deserve the repair bill. Paladins builds such great AoE aggro that DPS can actually AoE/tab target without worry, makes groups go pretty fast.
But wait, let me guess, "Have fun drinking every 3 pulls!" Guess who also have to stop and drink? Healers and caster DPS. You end up spending maybe an extra 2 mins per dungeon for a few extra drink breaks.
"You can't pull you have no range!" Hunters/Mages pulled in Classic to start proper CC, so... nope, not a problem again.
It gets even better when you run Stratholme, and can use your huge undead based AoE and Exorcism. They do more damage than a prot warrior would, which makes up for any potential extra drinking breaks.
Have fun waiting for a prot warrior while I'm already half way through my dungeon by the time you even get there.
Also don't forget the phrase "Wait for Sunders", the same time it takes for a warrior to Sunder a single mob is all it takes for a paladin to glue the entire pack to him.