No, this is not how it works at all.
Clearly more people came to play last night than was anticipated, but 26 US realms for Classic is not comparable to 241 realms for Retail. Even trying to account for the likelihood that Classic WoW code is much smaller, there is just no math that gets Classic anywhere near 5 million. I would guess maybe something close to 1 million (*perhaps* slightly more), but not multiples of millions.
Classic launch with a fraction of the servers... But ofc the reason is that there are 5 million instead of, you know, having less servers...
Probably over 1M players, which is absolutely insane for something "no one wanted".
241! really ugh and this with sharding is another reason i say servers are pointless in bfa lol just make a mega server and shard it, only other server you'd need is a RP server.
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nah doubt its that high lol maybe 500k atm but it will dwindle down alot in a months time
No way. You talk about BfA smooth launch compared to some issues with classic. BfA is the flagship game so it gets way more attention, but even without that there isn't the same type of server load as there was in classic. BfA or any new expansion goes live and everybody doesn't load into the same areas the same ways. People are spread out both on their server and on the hundreds of servers world wide. In classic you have 2 dozen servers with everybody loading into the same location in 6 areas.
"Privilege is invisible to those who have it."
It was completely intended, blizzard is not delusional enough to think the same amount of players will stay after few couple of weeks. We would end up with dead servers which blizzard is trying to avoid.
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No no no no, there is no technical limit in layering. Blizzard is aggressively limiting it so they can "recreate the same experience people had back then". Which was gigantic server lags with thousands of people on the same layer. But hey, at least you will see everyone from your realm at once.
“Nostalgia was like a disease, one that crept in and stole the colour from the world and the time you lived in. Made for bitter people. Dangerous people, when they wanted back what never was.” -- Steven Erikson, The Crippled God
Oh, no doubt, it will reduce by absolute huge margins, but considering some servers have >20k queues (with 20k more online?), i'd say we're far over 500k :P
I just hope for a couple of HEALTHY servers in a few months, even it's only a <50k playerbase. More than enough to enjoy.
Why is this even a thread? The whole premise is flawed. Number of copies sold day 1? I had a preorder, like most everyone I knew - who even plays WoW and doesn't preorder for the bonus?
But nevermind that, let's assume the number of sold copies in day 1 is the number of people who logged day 1. The article mentions BfA was their record for day 1 sales.
So by your logic it means ALL other expansions had fewer people logging on launch than this. Therefore, this is the most people to have ever logged in WOW! Ever!
/facepalm
Do you really think that you can compare BfA launch to Classic, when one has hundreds of servers and one has maybe 20? So because 20 servers has queues that means they have twice the number of players as hundreds of servers.
Did you think this through before posting?
BfA launched smoothly? Maybe for a lower pop servers.
On Stormrage US we started playing only after 6 hrs of downtime.
Because there is no sharding, Classic fanatics yelled at devs everytime they mentioned it like some lunatics spamming "#nochanges".
So thats what you get: queue times, rather than a week of sharding. Enjoy.
Originally Posted by Blizzard Entertainment
This stupid troll.
Every thread of him is just trolling and baiting. We really need the function to hide threads created from ignored users.