this empirically proves that classic has over 50billion ACTIVE users. congratulations classic for your massive success, 50 billion active users wow!
BfA had far (and I mean FAR) more servers at launch, and uses techniques such as sharding and CRZ to lighten server load, all things that Classic fans detest. So obviously it would suffer a lot less stress.
The small amount of launch servers for Classic was a design decision. Blizz knows that the retention rate over the coming months/years won't be very high and refused to spread players over many servers. Thus, between overloaded servers now and dead servers later, they chose the former. Which IMO is more akin to the spirit of Classic.
Doesn't help that tons of people flocked to popular realms and now complain about queues.
Pokemon Go is still one of the biggest mobile games after a 90% player drop-off.
But the "Vanilu was best game evur retale suks and blizzard suks" crowd is about as retarded as the "vanilla is sucks and NO ONE SHOULD LIKE IT" crowd.
I'd say it's just children.. But a large portion of the whining seems to all stem from people who supposedly played the game 15 years ago. So I've no idea why these flabby, rotting manchildren seem to think it's a retarded competition.
BfA launched with existing characters distributed all over the place.
Classic launched with basically everyone crammed into 6 tiny zones.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
This comment itself is very inflammatory, and has no intention other than stiring up trouble. If you don't have anything on topic to add, I suggest not commenting, and simply moving on.
On topic, bfa was probably easier to plan for, and the absolute vast majority of realms are waaaaay below full, so there is a massive buffer for the influx. This does not exist for classic.
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Source? Just remember, the classic servers never even got close to being full, they just reached blizzards limit they put in place.
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I play in one of the highest pop realms in the game, and it was a flawless launch from a server perspective.
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That function exists. Just ignore it. You know you can do that, right?
On topic there seems to be a huge amount of disinformation and "fake news" about server limits, caps, queues, and blizzards intentions with the classic realms.
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Can you confirm the "compared to live" part please
retail has like 10 times as many servers as classic if not more
so yeah?
Four full realms at classic launch is like exact number of ppl that queue pet battles in BFA.Nothing impressive.
The Man in Black: “They come. They fight. They destroy. They corrupt. It always ends the same.”
Jacob: “It only ends once. Anything that happens before that is just progress.”
i think 5 million is a low estimate.
Theres over 5 million players in stv on my server right now.
Look at it this way. Fotball is boring as fuck, yet 1/3rd of earths population watched the launch of the world championship.
And since classic is superfun, i think we are at least 5 or maybe 6 billion ppl playing right now.
None of us really changes over time. We only become more fully what we are.
I think it was a pretty smooth Launch. Queues are just result of having no way of actually knowing how many would want to play. They can't assume every wow account would play and open as many servers to suit as you have the dead server issue, they responded to demand pretty quickly and people who have big queues have the option to move, but they're not taking it.