Originally Posted by
KaPe
That's a wildly optimistic statement and plenty of people would have an issue. Creating a raid take time and a lot of it. You are not going to get double the amount of bosses in the same patch, so either raids would have to be smaller or pauses between content would have to be longer. Hardly a beneficial situation.
Plus, if this new raid is supposed to replace LFR, it has to be trivial to achieve that - to the point where "normal" mode is pretty much LFR difficulty. If it isn't, you alienate a large part of playerbase that would previously raid without any issues. They don't care that there's three different difficulties, when they only did LFR - you have just decided that this content is off limits to them.
Does anyone else profit from that? Not really. If anything, difficulty balance becomes a mess, assuming that Mythic is as hard as usual, while Normal is made easier to replace LFR. We don't really get more bosses, since LFR takes a tiny fraction of development time - after all, carving out some abilities and nerfing the numbers is pretty trivial.
The discussion would never be "would you like to have a new raid instead of LFR". At best, it *might* have been one extra boss across the entire expansion. It better be some amazingly designed fight ever if it's supposed to justify kicking large part of playerbase out of the raid.