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  1. #181
    The Lightbringer Lollis's Avatar
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    Quote Originally Posted by Lawlyer View Post
    Haven't logged into mmo in years, but felt compelled to after reading this, and many other comments and posts on here.

    Is there a reason why there seems to be a concerted effort to undermine the popularity and appeal of classic wow from what I assume are retail players? It comes off as defensive at best, and petty and small at worst.
    Probably because classic fanatics have a habit of shitting on everything to do with retail and refuse to just say "I don't like it" and then move on.
    Speciation Is Gradual

  2. #182
    The Lightbringer Pennem's Avatar
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    From the same Twitch Metrics website: https://www.twitchmetrics.net/c/26261471-asmongold

    You can see for his past 90 days he used to get avg about 20ish k viewers. The recent spike of 40k-60k+ people watching him can't solely be attributed to his personality.

    WoW Classic is just popular right now, for how long - who knows? But it's going strong for a lot longer than I expected that's for sure.

  3. #183
    Quote Originally Posted by Tic Tacs View Post
    just checked twitch, one streamer accounts for close to half of the viewership in WoW section and from my understanding twitch is a social platform which means if the streamer with significant following decides to stream another game then that game going to be on top, in simple terms streamer is more important than the game when it comes to viewership.
    Asmongold won't leave. He threw a hissy fit and stopped streaming WoW early 2019. His viewership declined so much when he streamed games like Metro Exodus that he came back less than a month after. When he streamed Hollow Knight, he said on stream “Obviously, people don’t like watching the game [...] I don’t want to kill my channel and lose a ton of viewers because people don’t like the game.”

    Whatever your opinion about Asmongold is (I personally despise him strongly), he won't quit streaming WoW. He's not a variety streamer like Lirik who can be successful whatever he's doing.
    Last edited by Barzotti; 2019-09-18 at 10:01 PM.

  4. #184
    Quote Originally Posted by Lawlyer View Post
    Haven't logged into mmo in years, but felt compelled to after reading this, and many other comments and posts on here.

    Is there a reason why there seems to be a concerted effort to undermine the popularity and appeal of classic wow from what I assume are retail players? It comes off as defensive at best, and petty and small at worst.
    Oh definitely so. There is a huge reason. This is a direct attack to their rhetoric against the old ways of the game that they've been pandering on these forums for years. Prior to a definitive version of the OG game, they could simply hand wave it all away as nostalgia while confidently plopping down a soap box to lecture us all on how shitty the game used to be and how we should all be thankful for the superior changes made to retail.

    These people consist of very new players who are possibly scared of what they've heard about the past or players who actually lived through the early years and were either terrible at the game and couldn't find groups or anti-social or some combination in between. They have thrived and flourished in the current iteration of the game which can be played entirely solo with no communication or effort or skill. They were the players that Activision was hoping to lure in during the WotLK years when 13 mil subs weren't enough and they needed MOAR. They've been living a pampered life ever since playing by themselves in the single player live version and are truly terrified of the popularity of classic carrying over concepts to live and forcing them to interact or play an actual MMORPG.

    They now have organized the concerted effort you mentioned in the form of a smear campaign against this threatening and terrifying version of the game where they can't magically port all over kingdom come on a whim or zip from point A to B and check off their to-do list in comfortable solitude. Keep in mind they are motivated by fear; cowering in their seats at the thought of all their years of crying crocodile tears on the forums for easier access to groups, easier travel to and fro, easier questing, easier QoL in every facet of the game being for nothing as the true version of the game that they so hated looms on the horizon once more.

    They're scared. And rightfully so. Money talks. And right now Classic is bringing home the bacon. While the failure of live crumbles into a withering husk.

  5. #185
    Fluffy Kitten MoanaLisa's Avatar
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    Quote Originally Posted by Caperfin View Post
    Isn't this because of a few big streamers?
    Yes it is and people are being disingenuous when they imply that the sparkling quality of the game is entirely responsible. The novelty of having it back certainly contributes but if just a few of the large streamers dropped it for something else views would plummet off a cliff. Twitch views are a dumb metric in any case and always have been.
    On some great and glorious day the plain folks of the land will reach their heart's desire at last, and the White House will be adorned by a downright moron.
    —H. L. Mencken, The Baltimore Evening Sun, July 26, 1920

  6. #186
    Quote Originally Posted by Lawlyer View Post
    Is there a reason why there seems to be a concerted effort to undermine the popularity and appeal of classic wow from what I assume are retail players? It comes off as defensive at best, and petty and small at worst.
    Hey and welcome!

    I didn't try to undermine the popularity of Classic, have one character at 60 and done MC and Onyxia, my point was that when streamer accounts for majority of viewership that means that the streamer is popular not the game, don't get me wrong Classic has millions of active players right now but nowhere near Fortnite or Minecraft yet if going by the logic of game over streamer these games should have way more active viewership which they don't.

  7. #187
    Quote Originally Posted by Donair View Post
    They're scared. And rightfully so. Money talks. And right now Classic is bringing home the bacon. While the failure of live crumbles into a withering husk.
    How is it bringing home the bacon ? How many new subs do you honestly think they got that didn't already pay for retail ? a few 100k at most. Tokens in retail alone beat the new arrivals in classic. Classic was free, no game license to buy. Classic is not bringing in the bacon, retail is. Tokens, char services, 150 million euro the first day of bfa from expansion sales alone. classic is pocket change compared. And thats a fact

  8. #188
    I stand by my statement that wow classic will just keep growing and can hit over 20m players. But thats only if they get rid of layering. Layering can slay wow classic. I was laughed at when i first said this, but its still going strong even this long after launch.

    The truth is that wow classic is the ONLY MMO on the market pretty much. Retail isnt an mmo - its an instanced ARPG that is mostly solo-based. Retail is a couple steps away from being on a console.

    All of the wow killers were also NOT mmos which is why they failed.
    Quote Originally Posted by Kokolums View Post
    I want the ruins of K'aresh for 9.0 as I envision it as Netherstorm on steroids. A broken, shattered world. Eco-domes are stuck on various chunks to protect flora & fauna. I imagine a K'aresh ocean & maybe some islands contained in an eco dome or a snow-capped peak with some jungle valleys in another. Flesh version of Ethereals that never got altered. Space platforms as in Starcraft. Just a totally fantastic tileset & theme that I'd be very keen to explore. They could do some wild things.

  9. #189
    Quote Originally Posted by MoanaLisa View Post
    Yes it is and people are being disingenuous when they imply that the sparkling quality of the game is entirely responsible. The novelty of having it back certainly contributes but if just a few of the large streamers dropped it for something else views would plummet off a cliff. Twitch views are a dumb metric in any case and always have been.
    Unlike League which has similar numbers but most of them are 5k, 2k, 1k, etc... It's basically more varied.
    Shaman Raid Tank aficionado & expert in off-meta specs: Melee Hunter, Smite Priest, Priest Tank Guide, Rogue Tank and more...

  10. #190
    Quote Originally Posted by Kokolums View Post
    I stand by my statement that wow classic will just keep growing and can hit over 20m players. But thats only if they get rid of layering. Layering can slay wow classic. I was laughed at when i first said this, but its still going strong even this long after launch.

    The truth is that wow classic is the ONLY MMO on the market pretty much. Retail isnt an mmo - its an instanced ARPG that is mostly solo-based. Retail is a couple steps away from being on a console.

    All of the wow killers were also NOT mmos which is why they failed.
    I doubt it will grow very much, only by the simple fact that it has outdated graphics it won't attract many new players.

  11. #191
    WoW is very popular on twitch. The streamers seem to have very dedicated fans. I used to watch towelliee back in 2011 when the website wasn't even called twitch, i checked his channel a few days ago and some of the names in the chat are the same names i was seeing almost 10 years ago. WoW's numbers are also aided by the fact that some of the biggest names on twitch have been going ham since classic came out(shroud, lirik, asmon, soda).

    On youtube WoW is almost dead. I don't think there's more than a dozen people making a living off WoW videos.

  12. #192
    It's cool that there's interest in watching WoW. The WoW category on Twitch is pretty fucked up though. Asmon is about 75% of the views.

  13. #193
    Quote Originally Posted by Kokolums View Post
    I stand by my statement that wow classic will just keep growing and can hit over 20m players. But thats only if they get rid of layering. Layering can slay wow classic. I was laughed at when i first said this, but its still going strong even this long after launch.

    The truth is that wow classic is the ONLY MMO on the market pretty much. Retail isnt an mmo - its an instanced ARPG that is mostly solo-based. Retail is a couple steps away from being on a console.

    All of the wow killers were also NOT mmos which is why they failed.
    its already loosing players, and its out less than a month, it had its peak and now will most likely plummet down

  14. #194
    Week 5, Classic Wow Still#1 on Twitch.

  15. #195
    Quote Originally Posted by toffmcsoft View Post
    Week 5, Classic Wow Still#1 on Twitch.
    More like Asmon nr 1 on Twitch.

  16. #196
    Quote Originally Posted by glowpipe View Post
    How is it bringing home the bacon ? How many new subs do you honestly think they got that didn't already pay for retail ? a few 100k at most. Tokens in retail alone beat the new arrivals in classic. Classic was free, no game license to buy. Classic is not bringing in the bacon, retail is. Tokens, char services, 150 million euro the first day of bfa from expansion sales alone. classic is pocket change compared. And thats a fact
    You should read this article and then maybe revise your statement. Unless you think more than triple of an increase would equate to 'a few 100k', then that would mean retail had a catastrophically low sub count.

    https://www.wowhead.com/news=295273....enue-in-august

  17. #197
    Quote Originally Posted by dacoolist View Post
    Enjoying classic but lets be real: most people will never make it past 29

    The game will start dying off soon, hopefully people will choose the right servers to be on when that happens

    Retail will take back the reigns after the next raid drops, until then: the mainstream fps games will be back on top in no time to crush classic
    This post didn't age well.

  18. #198
    Quote Originally Posted by Knadra View Post
    This post didn't age well.
    Nor will this one since the time frame you of the person you quoted isn't even close to happening yet. Literally months away. The truth is always in between the extreme view points toxic fandom drift toward.

  19. #199
    Quote Originally Posted by toffmcsoft View Post
    Week 5, Classic Wow Still#1 on Twitch.
    I'm unfamiliar with twitch as I never watch streamers, but I looked right now, and #1 on this with viewers set to "high to low" https://www.twitch.tv/directory is League of Legends, #2 is Just Chatting, #3 is Fortnite, #4 is Apex Legends, and #5 is World of Warcraft.
    The other day when I went there to get some free prime stuff, it was also not #1. Am I looking at the wrong list or something?

  20. #200
    Quote Originally Posted by Otimus View Post
    I'm unfamiliar with twitch as I never watch streamers, but I looked right now, and #1 on this with viewers set to "high to low" https://www.twitch.tv/directory is League of Legends, #2 is Just Chatting, #3 is Fortnite, #4 is Apex Legends, and #5 is World of Warcraft.
    The other day when I went there to get some free prime stuff, it was also not #1. Am I looking at the wrong list or something?
    Yes, to suit their agenda it only counts when Asmongold is online because that is literally the only time WoW is #1 lol. Check out these numbers: https://www.twitchmetrics.net/channe...ld+of+Warcraft No one else is even close to him. Even then he has steadily been losing about 10,000 viewers per week since classic launch or in other words, hype is dying and he will revert back to his normal 20-30k viewers before long.
    Last edited by Tech614; 2019-10-03 at 05:49 AM.

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