Originally Posted by
NabyBro
First off, let me get this one straight: I don't care whether alliance or horde racials are Op, if they are OP i have a problem with it.
You are clearly biased towards alliance side.
Horde racials being stronger for PvE is not a thing for many years now. This argument holds zero relevance toward this topic at all.
Arcane Torrent was OP for a very long time, and I was one of the people saying it should be nerfed. It was.
There is a huge problem with Shadowmelf in MDI because MDI (as you said so) is there to entertain. Shadowmeld cheeses a fundamental part of an M+ run, and if that's the go-to strategy every single time then the show loses entertainment value.
Look at cheese tactics in MOBA games and how fast they are fixed once they start ruining the entertainment on a championship level. Exact same situation.
Problem is, M+ in its current form is here to stay. So Blizz can't just adapt the whole M+ system to one racial, guess what needs to be addressed then.
Raiding has little to no relevance to this topic, but let's see: The big guilds operate at least 4-5 characters per person. That's why Limit went back to horde, they didn't transfer every single one of their characters, just the main ones at that time.
Racial difference in power in current wow is non-existent. The reason why Limit and Method and other big guild are Horde is because: They like that more, and it gives them better recruitment scene. NOT because alliance racials are so garbage that they wouldn't be able to raid. Don't mistake the lack of big Alliance pve guilds to alliance being objectively worse. No correlation there.
You also have to handle last bosses of a raid and M+ differently. Yes, the troll passive was good for Jaina but that's one encounter in one tier and it's a minor passive.
If a boss had a massive raidwide stun on a frequent basis everyone would be orc.
If a boss had a massive raidwide bleed everyone would be Dark iron.
If a boss required constant underwater movement (with no buff like in EP) everyone would be Kul Tiran.
Etc etc etc
These only matter ofc if said bosses are the last bosses in a raid (nobody would care to race change to the first bosses of any raid).
And even then, Trolls didn't trivilize the Jaina encounter. They didn't teleport to the ice arena or anything. It was just very slighty better.
This type of advantage is on the encounter designers, not the class/race balance team.
The problem with Shadowmeld is that the M+ scene won't change. Jaina is a last tier boss now, no-one cares about that. Hell, no-one cared about it after the world first either. Shadowmeld's power will stay because no matter what affix blizz comes up with in 8.3, it won't affect Shadowmeld's ability to trivialize trash packs.
Saying that there is invis potions or shroud or whatever doesn't address the problem either. They are there, and then there is Shadowmeld ON TOP of them. They are not mutually exclusive. If they were (like Shadowmeld shared a cooldown with shroud and invis potions) that would actually solve the problem pretty good imo.
I'd suggest that as a solution, now that I think about it. It's already the case with undead/human racials.
And yes, subtlety rogues WERE deleted (in PvE at least). Tell me when was the last time you saw a sub rogue in any PvE content that required actual group effort.
I can tell you when I did, it was 2018 November. I haven't seen a single sub rogue since then, and I play 3 characters actievely, doing +10 and higher keys and heroic raids every single week.
Shadowmeld doesn't have to be 'really good' anywhere. Like any other racial. Or tell me where Cannibalize, Haymaker, Rocket Jump, Blood Fury, War Stomp, Escape Artist or literally any other active racial is 'really good' to the point that they single handedly cheese end-game content.