It won't be anywhere near as steep as the BFA drop off.
It's just a load of cope from the activision dev team who don't want to be upstaged by a 14 year old game.
There's a lot of new stuff. A new mount for Alliance, new pets, new raids with a dragon mount as a reward, the war campaign wrap up (which won't mean it's kumbaya time for the factions), Wrathion's return, Old style Alterac Valley and more. Those are the things I care about and they all blow anything Classic has to offer out of the water. A game that has an overarching story that continues. Not the comparatively boring dead end been there done that known as Classic. I couldn't care less about synching or Recruit a friend.
Classic is retail with all the good stuff torn out and the old outdated things being all that's left. Good for a bit of nostalgia but really nothing else.
Desktop ------------------------------- Laptop- Asus ROG Zephyrus G14
AMD Ryzen 5 5600X CPU ---------------AMD Ryzen 9 6900HS with Radeon 680M graphics
AMD RX 6600XT GPU -------------------AMD Radeon RX 6800S discrete graphics
16 GB DDR4-3200 RAM ----------------16 GB DDR5-4800 RAM
1 TB WD Black SN770 NVMe SSD ------1 TB WD Black SN850 NVMe SSD
Mage grind spots went from 5-6 mages per layer and tons of people checking the spot, to finding an open farm spot no problem now. for me at least only level 45
If one goes by the amount of characters created which roughly adds up to about 5 million players at the launch of classic, we have to consider chars created VS more importantly, people playing.
This is where it gets fuzzy for alot of classic fanboys, and haters alike.
People want numbers like 5 million to sound amazing, but you have to consider thats 5 million people that got to about level 5, and created a char, Not 5 million people still playing classic servers.
Realistically id say after the first month that dropped by 1.5 to 2 million if not a little more.
By the end of classic I genuinely doubt more than 1.5 million will be playing by its final phase, the AQ phase might give some traction because its the AQ opening event hype all over again, but only if they add a promotion such as: Do AQ in Classic, get AQ mount in Live.
They need promotions to keep casual interest, or they will loose them fast.
Classic's "rose tinted goggles" have come off, now, its just a case of can people still keep playing it 6 months later, the realistic answer? Not likely.
This is why I said classic is damned to fail, its not that its a bad idea to create something people loved 15 years ago, its that people loved it 15 years ago, not now, and those who still do will be devoted a bit longer, until they hit level cap, do a few MC runs, and have nothing to do.
Even those doing BWL, and AQ and ZG wont really -care-.
Theres alot of implication that Classic was ever hard, there may be "some" truth to that around AQ and Naxx, but until then yeah, no it was never hard.
There hasn't been a 'steep' drop yet, but there's certainly been a noticeable one just judging by guild activity/friends/twitch numbers etc
Login servers in Europe are full atm.
Meaning there is a queue before the actual queue to enter the server. There are 2 queues now.
Im glad seeing the steep decline hasnt started yet (T_T) but imo it will happen later (and i hope im wrong)
You know I never actually argued that classic WoW is failing or anything? That's your own paranoid conspiracy. All I'm saying is that there is absolutely a drop-off in interest. No plummeting, just an expected calming down of the hype in the post-release period as is the case with every game release ever.
I don't think the server transfers have too much of an impact given the other Oceanic servers are usually low pop. Also, over this last weekend I experienced a first: no queue times, including for a log-in on Saturday at 1900 which is a time that usually has long queue times. I think it's going exactly how Blizzard expected.
It's funny that there are so many people here trying to bitch at Blizzard for not opening enough servers then "just merge them later." There's a very good example of a game that did exactly what it is that most people on this forum are recommending. It was called WildStar.
And we all know how that turned out.
(If you're interested, here's a pretty fascinating video about it.)
Last edited by Relapses; 2019-09-23 at 09:35 AM.
The drop off will happen. It is a game with Finite content. It is just when it happens and how much.
I think a lot of people loved the initial release. Seeing hundreds of people, fighting for monsters, and everyone being super new again. Once you get outside of the starting zone, there are wayyyyy less players. After a while, you begin to realize, you are poor, weak, and everything takes forever; which does not appeal to many players.
I think the majority of classic players will get to 60, and return to BFA after Blizzcon.
The good thing about classic is the finite content, and people will return sporadically in the coming months once content is released.
Only had a 200 player queue which took about two minutes to get in last night on Skeram. I expect phase two and the removal of layering towards the end of October.
I just want to see how much of a mess the streamer-filled servers will become.
Soloing Wotlk/Cataclysm/MoP/WoD
http://www.youtube.com/user/thststth/videos
http://eu.battle.net/wow/de/characte...alker/advanced
http://de.twitch.tv/nightst314 >>Stream<<