Originally Posted by
Jujudrood
How about "harder" is entirely subjective and, maybe, just maybe, some people find one "harder" than the other?
Maybe the "difficulty" in vanilla is that, even by 1.12 standards, classes were still without reasonable balance, mobs white-hit for gobs of HP, gear was scarce, all that jazz.
Maybe the "difficulty" in retail is tuned to the highest end player in terms of Mythic Raids and High M+, which is an entirely different game at this point, and the remainder was purposefully brought down to the lowest common denominator to be as accommodating as possible.
Maybe they are both easy and hard at the same time and, as an individual, you can choose which one is easier/harder, which type(s) of content you prefer for fun and/or challenge, which you enjoy more, and just like, I dunno, live life.
I mean, that's just like, your opinion, man.