1. #1

    A mythic plus theoretical.

    Suppose a new, one time mode is introduced. You can do every dungeon (all set at +10, no lower, no higher), but every affix is active. What dungeons are now disgusting to play? What comps would be seen?

    This means you now have a +10 dungeon in front of you with beguiling, tyrannical, necrotic, raging, bursting, fortified, volcanic, bolstering, skittish, explosive, quaking, grievous, teeming, and sanguine all active.

  2. #2
    you'd probably see the same comp as the MDI: warrior tank, druid heals, and three rogues for DPS. stupid amounts of cc, stuns, interrupts, and utility.
    Cheerful lack of self-preservation

  3. #3
    All affixes.... fortified, bolstering + raging alone makes my skin crawl. Teeming for more mobs on top. And all the other stuff.

    Probably fun, but I guess I wouldn't do all of the dungeons. But at least one I'd sign up for.

  4. #4
    At a 10 it probably wouldn't be too bad really.

  5. #5
    Quote Originally Posted by Rocksteadee View Post
    At a 10 it probably wouldn't be too bad really.
    Right, you just turn around and walk back out.

    But seriously at a 10 that would still be ridiculous, but just putting fortified, teeming, necrotic with bursting and grevious means almost every pull will have deaths basically.

  6. #6
    sounds doable, but the reward would have to be worth how annoying it would be to do. and there aren't many rewards like that.

    like thats the big problem with this: assuming you couldn't straight up brute force it, it wouldn't really be hard, it would just be annoying and tedious when playing it safe.

    you should throw in ghuunies for funsies though, that would be hilarious combined with beguiling.
    Last edited by horbindr; 2019-09-14 at 05:44 PM.

  7. #7
    Immortal Ealyssa's Avatar
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    And the Ghuunlings and reaping and it starts to sound interesting.
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  8. #8
    Quote Originally Posted by Jester Joe View Post
    Right, you just turn around and walk back out.

    But seriously at a 10 that would still be ridiculous, but just putting fortified, teeming, necrotic with bursting and grevious means almost every pull will have deaths basically.
    On a 10 you can probably kill mobs 1 by 1 and still time it.

  9. #9
    Quote Originally Posted by Rocksteadee View Post
    On a 10 you can probably kill mobs 1 by 1 and still time it.
    Teeming and bolstering, can't kill one by one or youll end up with a super mob that's still giving your tank stacks of necrotic, and it will be enraged for a long time because of the ridiculous health pool.

  10. #10
    Would people like to see such a mode included? I'm thinking the reward for something like this could be a unique transmog (Challenge Mode style) for doing each of the dungeons on this mode within X time.

  11. #11
    Banned blackbird1205's Avatar
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    I think it would be funny to try it out.

    They could implement it as a small event that repeats every few weeks, like some pvp brawls like arathi. Not really mandatory, but quite amusing here and there. Maybe a quest for completing one, but not too rewarding to make it an obligation for people (maybe cosmetics, pets)

    I would try it

  12. #12
    Quote Originally Posted by blackbird1205 View Post
    I think it would be funny to try it out.

    They could implement it as a small event that repeats every few weeks, like some pvp brawls like arathi. Not really mandatory, but quite amusing here and there. Maybe a quest for completing one, but not too rewarding to make it an obligation for people (maybe cosmetics, pets)

    I would try it
    Yeah exactly, I think it'd be nice to have another twist on M+ but not a requirement (like increased ilvl drops, keep the ilvl drops the same). Weekly/bonus event sounds like a good idea, I'd definitely try it out but it sounds pretty hellish. The bridge in King's Rest sounds awful on this mode.

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