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  1. #181
    Quote Originally Posted by wych View Post
    I'd be more interested in a Classic+ route to go, similar to what OSRS did. New content and raids in the style and mindset of Classic WoW
    Right, but that means new development. Required class design and class balancing and so on.
    I love classic/vanilla, but in all honesty it’s a shit game from a development pov. At best you only have slightly more than a third of the specs viable/well designed and some class/specs are broken OP. Gear is poorly designed for anyone except the specs that can be called viable, som classes and soecs hardly scale with gear partially because of poor design in gear- partially because of poor design in class.

    What made vanilla great and makes classic great now, 15 years later, is that there’s clear progression paths. Realm community drives the game, you’re part of a world and YOU make a difference.
    ...but to repeat myself, vanilla was badly designed.
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  2. #182
    Quote Originally Posted by Ragedaug View Post
    Otherwise, what's the foe we would encounter greater then Onyxia, Nefarian, and the Lich King's rise of the Scourge & #1 lieutenant Kel'Thuzad, but happens before the portal to Outland is reopened?
    As said before: we could have a different timeline. Not idiotic different timeline that we had in WoD when we travel back in the past through a stupid time-change of the dark portal aka it's magic, no, simply a timeline where the Portal does not open, instead different things happen.

    Also we don't need always the "big threats" we had in the upcoming expansions, Vanilla didn't had the "big baddie" too, so why should we need it here. South sea expansion was always something people wanted to see, but i doubt we will see something like this on retail where we are the big bad champion. In an classic+-timeline we could avoid this, instead we will still be the adventurer, so let us adventure something. Or open the dark portal to a complete different location, not draenor. Or maybe a continent behind the forbidding Sea where we could have tons of new content.
    Last edited by Velerios; 2019-09-24 at 12:31 PM.

  3. #183
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    Quote Originally Posted by wych View Post
    I'd be more interested in a Classic+ route to go, similar to what OSRS did. New content and raids in the style and mindset of Classic WoW
    I still think this could be cool. Classic had a lot of stuff planned that never made it. Grim Batol raid and Azshara Crater BG are big ones for me. I wouldn't mind to see a patch where some of that stuff finally makes it to the game.
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  4. #184
    Quote Originally Posted by Bonkbonk100 View Post
    Assumptions make great arguments.
    Feel free to back up or shoot that down with numbers if you have them.

  5. #185
    You split your customer base. The more diluted an MMO gets, the less viable it becomes.
    RETH

  6. #186
    Quote Originally Posted by oplawlz View Post
    We'll have BC realms with the option to import your characters - simple.
    I think there's an even more elegant solution that would emulate the expansion release experience - server duplication. For example, on TBC launch day you'd get:
    Server
    Faerlina - Classic
    Faerlina - TBC Classic

    TBC Classic is a 100% copy of the prior server with characters, gold, etc. - a snapshot of the server the day of launch, but then would divert out from there. The two remain completely separate from that point on.

    Why do it that way? Simply because that's how the launch of TBC was. You weren't copying over characters or transferring to new servers trying to get your name, hoping that your guild master also transferred so the guild was intact, your AH items still existed, and other weird interactions of a character copy... you just logged in and everything was exactly the same except you were playing TBC now.

  7. #187
    Quote Originally Posted by Sanstos View Post
    Right. I get that. Thats not what I asked...

    The question is, THEN what? Again, you clear every instance, you have ALL the gear you want over several YEARS of playing Classic.

    Is that it? It just becomes a frozen state where pretty much everyone who has been playing for years is fully geared out?
    Did you ignore the other people who commented before you instead of this one guy? They all want the never going to exist Classic+ experience.

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    Quote Originally Posted by Velerios View Post
    Vanilla didn't had the "big baddie"
    Nefarian, Kel'Thuzad, C'Thun... what do you mean?

  8. #188
    Quote Originally Posted by Sanstos View Post
    Okay so I need some help here. Couple of threads now talking about how Blizzard will be stupid to release BC as an xpac on top of Classic.

    I dont understand whats so stupid about it. People want the "Classic experience", sure. But then what?

    Like is everyone on the server just going to farm the same instances over and over, and be geared to the teeth, just to do what? Run around in your awesome gear and kill the same things that you pretty much have on farm and have no use for since you already own every piece?

    I guess what im asking is, whats the end game? What am I not seeing?

    We level up, we raid, we are full geared... Alts? Whats next?
    People are tossing out opinions. Some vocal people don't want BC. But I'd put good money on TBC being announced at Blizzcon this year.

  9. #189
    I think its partly fear of missing out. Blizzard has two options for a BC release. Either they progress classic realms to the BC expansion. Or they launch a third version of wow, further fragmenting their player base. Personally I would like a standalone BC with the option of copying your characters one-way to the BC realms from the classic realms. That way we will always have Classic, instead of losing classic in 2 years, assuming the phases roll out roughly every 4 months, which isn't to much of a stretch.

    If they go the split route, I would like to see a Legacy Realms subscription. That way, those games can get the support they need without burdening retail.

  10. #190
    Quote Originally Posted by Monteverdi View Post
    People are tossing out opinions. Some vocal people don't want BC. But I'd put good money on TBC being announced at Blizzcon this year.
    I say they will announce it at Blizzcon next year. The WoW plate is already more then full with the next expansion.
    Maybe they will give us the phase release schedule of Classic, that would be nice. As an Alliance on Herod, im a bit afraid of what the world will look like during phase 2 with honor but no BG. I really hope it wont last more then 4-6 weeks.

  11. #191
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    Quote Originally Posted by Sanstos View Post
    Right. I get that. Thats not what I asked...

    The question is, THEN what? Again, you clear every instance, you have ALL the gear you want over several YEARS of playing Classic.

    Is that it? It just becomes a frozen state where pretty much everyone who has been playing for years is fully geared out?
    Sure! Why not? A lot of people just want that! Been players on classic only realms for years…
    Not sure if I'm a good guy but I'm working hard on it...

  12. #192
    OP, what you're talking about is a progression server. If Blizz wants to be smart, what they would do is release the progression server independently of the Classic server and just give people the ability to copy their characters over from Classic. Win-win, the Classic experience is left untouched and BC can happen as intended while people aren't having to level through vanilla content over and over.

  13. #193
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    Quote Originally Posted by Akibaboy View Post
    I think there's an even more elegant solution that would emulate the expansion release experience - server duplication. For example, on TBC launch day you'd get:
    Server
    Faerlina - Classic
    Faerlina - TBC Classic

    TBC Classic is a 100% copy of the prior server with characters, gold, etc. - a snapshot of the server the day of launch, but then would divert out from there. The two remain completely separate from that point on.

    Why do it that way? Simply because that's how the launch of TBC was. You weren't copying over characters or transferring to new servers trying to get your name, hoping that your guild master also transferred so the guild was intact, your AH items still existed, and other weird interactions of a character copy... you just logged in and everything was exactly the same except you were playing TBC now.
    Exactly this! I want the option to play classic OR tbc on seperate servers with the same copied character.
    Not sure if I'm a good guy but I'm working hard on it...

  14. #194
    What is wrong with keeping Classic as it is forever? Some of the private servers had been around for 15 years. Just keep it vanilla. If people rush to 60, get BiS within 3 weeks that is their problem.

  15. #195
    Quote Originally Posted by Fred Skinner View Post
    Well, probably classic should stay as it is, but if blizzard adds TBC realms, you should have the chance to copy your classic char to it.
    No, it should be a hard decision to move to the next expansion, no copy only transfers. This helps keep the server population healthier as to not have flip floppers.
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  16. #196
    TBC is NOT classic, the design is different. I play classic for the design, TBC would ruin it. If the release TBC tons of people that want classic would quit and some will just go back to private servers.

  17. #197
    Quote Originally Posted by Ragedaug View Post
    For your first point I would add that to reducing the frustration of classic. I don't think it's a game changer to add Green's to quest rewards.
    I think it is a rather big change.

    In Classic, you didn't get any decent gear by just questing, so you had to enter dungeons in order to get decent rewards from quests or drops themselves.
    In TBC, the gear from questing was already decent enough.

    I still remember that i practically skipped all low level dungeons past Ramparts / Blood furnace, as i didn't feel it was worth the time, especially as most of the items that i had were "good enough" already.
    Due to quests also being designed in a more efficient manner, running dungeons wasn't exactly superior in terms of XP compared to questing, unless you could speedrun them.

    I think doing dungeons while leveling was an important aspect, taught people the ropes of the endgame that lied ahead, someone who went from 1-70 without doing any dungeons suddenly had to learn the very basics of 5man party.
    Whereas in Classic, you were confronted with this early on, because dungeons were rather important unless you played a class that excelled at solo leveling.

    TBC turned the questing experience into a "just get to 58 ASAP" because Outland questing was so much more rewarding and efficient than Vanilla.

    Quote Originally Posted by Ragedaug View Post
    While this was the XPac where arenas were introduce, we didn't see PVP balanced around them until later. There were many classes & specs that were completely broken in arenas during TBC, that were either very overpowered, or hardly worked at all in the arena.
    The more fitting description would be that Blizzard didn't bother to balance PvP at all.
    It's not like Blizzard made changes that made sense for a BG setting but nonsense for Arena, they just didn't do anything on that front.

    However, based on the fact that Arena both yielded the best PvP gear (even so far that buying the weapon / shoulders required a rating) and awarded titles & Mount on top of that, showed that Blizzard wanted to push PvP players towards Arena.

    Battlegrounds went from the "real deal" to the place where you farmed honor for catchup gear and badges for offset pieces.
    Like seriously, Random BG's in TBC were infested with utterly undergeared people that just wanted to jump from greens to gladiator gear and Honorbots.

    Quote Originally Posted by Ragedaug View Post
    I know there were a lot of changes, but overall, TBC still had a lot of what we like from Vanilla and with the comparatively few things we see now that have completely changed WoW in the time since, TBC is still close to Vanilla.
    I disagree.
    The overall gameplay and reward structure was still similar, that's what makes a lot of people say that, but it changed a lot of other aspects and set up changes with heavy implications down the line.
    Last edited by Kralljin; 2019-09-24 at 03:45 PM.

  18. #198
    Quote Originally Posted by Unholyground View Post
    No, it should be a hard decision to move to the next expansion, no copy only transfers. This helps keep the server population healthier as to not have flip floppers.
    Well, without flip floppers classic would not have been successfull. Or do you think more than 1% who created a char will stay?
    Rinse and repeat. For the rewards. Send even more turtles into the water.

  19. #199
    Quote Originally Posted by Fred Skinner View Post
    Well, without flip floppers classic would not have been successfull. Or do you think more than 1% who created a char will stay?
    Well it all depends when they decide to do Classic+
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  20. #200
    I think a lot of people would like to re-live the expansion they started in, so while Vanilla is #1, there are plenty of people interested in at least BC and WOTLK, and all three are/were very popular in the not-public-server-world.

    If they do BC I'd do something like create new BC servers and have the option whether you want your character to (irreversibly) transfer from Classic to Classic-BC etc. Then people can decide how they want to progress.

    But at some point when they're announcing the availability of Classic-BfA servers you would have to consider that things have gone too far

    I REALLY don't think you'll see new original development in the Classic world at this point. It's just too much money and Blizzard already thinks they made things better with every release. At best you might see a future Retail expansion swing back in the direction of those aspects of vanilla that everyone now recognizes as having been superior.

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