Originally Posted by
Ozyorkbourne
That isn't what the game is supposed to be at all. I've put some parts of your post in bold. Can I just say, if ever 2-3 people can carry the entire mechanics for a 15+ group on hc or higher, I'd cancel my subscription right there and then because that's a symptom of shit design.
You have failers in the group? Kick them. When recruiting them, check to see what they've killed, how many times, gear choices/ilvl etc. It's hard to trust pugs but if you want to pug raid, guess what, you're going to have to. Pug with more people more regularly, get a guild alt run together or something.
You claim the game was "Never like that". Having raided since TBC, I can assure you, it's very rarely not been like that. There's been something that someone could fail at and wipe the group consistently. Although sometimes it would only kill a few people, that then left you generally unable to kill the boss or meet checks. So there were less insta-wipes, but plenty of mechanics that if failed would cost you the kill.