Nonsense. One outsourced gm saying so doesn't make it so.
Pretty sure we managed to ban 2 players (horde ofc) who were doing it for hours in Gadgetzan (on the roof of the cage). In the end most alliance started reporting and they suddenly disappeared. Good riddance.
My point is: unless you want to get ban, don't terrain exploit.
Why in the world would this be bannable? Get up there and kill him. I just- but- what in- I'm so confused! Why in the world would this even be considered an exploit? Would shooting a player and then running far enough away so guards deaggro an exploit? Jesus christ, carebears really don't belong in PvP servers at all.
Just. get. up. there. and. kill. him.
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"If you kill your enemies, they win." - Anduin Wrynn
Even though he didn't quote it, the person I responded to was clearly responding to the person who linked the icy veins article about terrain exploiting, not the OP. Just attacking from outside city limits is fine even if a bit sketchy because if you attack back near guards, they go after you. Either way it's all scummy pvp behavior, which just reinforces the reason I don't play on pvp servers, they don't want actual pvp, they just want free kills.
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The bannable offense is getting to places where guards can't reach due to pathing, guards are meant to deter pvp in neutral towns, getting around this is unintended gameplay, otherwise known as exploiting. If you have to run away from guards, that's not bannable.
However, I'd also like to mention that most people probably don't know the very specific methods to reach these spots, and by the time you even could get up there, you're likely dead. If you attack from the ground, guards kill you.
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It's pretty easy, actually. Guards are meant to prevent pvp in neutral towns. This is common knowledge. If you prevent them from doing what they're meant to do, it's an exploit. It's like when guilds used exploits to prevent boss mechanics from happening, like LK or Yogg. If you do something to prevent the intended behavior of NPCs, it's pretty much always going to be an exploit.
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If you find ways to avoid getting engaged just so you can sit there and snipe other players with no retaliation, then are you really meant to be on a PvP server if you can't PvP properly? Way I see it? Karma for being so bad that you have to exploit.
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People did get short bans for this in Vanilla. Probably a small minority of the "offenders" actually got any kind of punishment, but some did.
IMO we should just let the community handle this. That's how it was back then. If a or a bunch of players ganks other by either just being a higher level or exploiting terrain you'd get more players from your own faction and kill em.
Battlegrounds is another question tho but open world should be just that... Open.
Myself I've "exploited" a balcony between the portals and the bank/AH in Ironforge as a horde, this didn't require any wall jumps but you had to jump to a small edge to get up there. It was our usual "I'm bored" spot in TBC for a few night untill a GM acually gave us a warning.
Point is the first 3-4 night of us hanging around there engaging alot of alliance players in PvP it was mostly enjoyed by both sides as we were 3-5 players so we could get outnumberd pritty fast and the area could just be avoided by the allies if they didn't feel like participating.
In Everlook you don't use some terrain exploit, you are just out of range of guards. Since getting patterns from Qia is so stupid, it is always great to reduce your competition from opposing fraction. I killed countless of players there, usually two frostbolts and missiles to finish them if they manage to get out of the room, are enough. I had laugh when I got few kills on 28 lvl druid, who must have died many times just to get there, and he ended up spamming /cry and /spit emotes. No my friend, I won't let you farm these patterns.