Page 3 of 5 FirstFirst
1
2
3
4
5
LastLast
  1. #41
    Quote Originally Posted by Shaetha View Post
    I've got bad news for you, the player character participates as a character in the story exactly 0 until WoD. Up until that point the player's actions are generic "alliance/horde forces" and the real heroes are officially doing all the heavy lifting.
    You don't recall Cataclysm's "We are all counting on you"? MoP, we had to save Anduin. WoD made us waay to involved with major characters which is not a good thing IMO.

    - - - Updated - - -

    Quote Originally Posted by Asrialol View Post
    Classic had the most horrible writing the game has ever seen.
    Because it didn't have a linear story?
    The wise wolf who's pride is her wisdom isn't so sharp as drunk.

  2. #42
    Next thread: "Another great thing about Classic -- you can play at 800x600 resolution on a 25-year-old CRT monitor."

  3. #43
    Brewmaster Alkizon's Avatar
    7+ Year Old Account
    Join Date
    Feb 2015
    Location
    Strasbourg
    Posts
    1,439
    agentsi
    The Blizzard animation team is amazing
    Mh-h-h, am... Nope, actually this is the most mediocre part of the team responsible for graphic component.

    As for cut scenes (and I'm not talking here about heads, who're murmuring something at the bottom of the screen, which owners aren't even in visible event's area, this is complete idiocy, we already touched this when discussing quests' organization, and world ones in particular), in general, their presence at the most key moments of world's events is not bad (this is if we ignore retail graphics, and specifically its current models and their animations, since most cut scenes use almost same stuff that game itself), but shoving them into every event without any measure is clear mistake. Such things completely belong to all forms of instances (scenarios/raids/dungeons) - this is their component completely, open world doesn't pause, it doesn't have phasing, it doesn't have these stupid shards that they love so much, all this brings game closer to a severed, spherical in a vacuum single/session play.

    Simply put: they are good enough, but the less of them, the more valuable they are, and to a greater extent they belong to instances.

    Therefore, with regard to quests organization, vanilla version is just the best of those that have ever been in this game. In fact, vanilla still beat all expansions in three aspects: world organization, quests organization and dungeons design (organization, idiology). None of expansions have yet reached this level, there were a couple of small private exceptions, but still worse.
    Fartoo
    Yep, amazing quest organisation
    Of course it is, thank you for agree!

    Of course it’s better, I don’t see anything good in riding on devs' "helpful friendly brainless funny train". And what you're crying about is your personal mistakes in understanding organization of the world and as a result, choice of solution. Do you know what good in admissibility of mistakes? Learn from them. But crying and complaining that game doesn't help, instead of learning, is certainly easier. But you didn't read link under "quests" word, do you? (your stupid comment is analyzed in sufficient detail there)

    - - - Updated - - -
    Ergunk
    We are all fans of Warcraft and yet we are divided and hating on eachothers game. Fucking pathetic.
    Guess whose merit it is Friend's quote of justice:
    => everything is logically connected <url> Impossible implement old conditions of competition/social mechanism only partially, but not completely (as intended) and expect that everything will work just as well as worked previously - decide finally <url>, who do you work for <url> you can't please everyone, or...ither..., so you just play off of players with each other and this is one of main reasons why community is toxic.
    - - - snip - - -
    <url> <url> <url> <url>
    - - - Updated - - -
    Quote Originally Posted by Fartoo View Post
    I don't see what does that have to do with anything we're discussing here
    In fact, it's not directly related (therefore, hidden by link, but people talked about this above, therefore, mention was appropriate), but it's directly related to your claims (which is why I drew your attention to this point). Yes, we're different people, but then go back to answer given by me to previous person about "merit" (only your comment was called stupid, not you yourself, since it was one that had no direct relation to this topic/"Kappa")

    By the way, this is also the reason why I don't answer you in separate message. This is not directly related to discussion.
    Last edited by Alkizon; 2019-09-25 at 06:02 PM.
    __---=== IMHO(+cg) and MORE |"links-inside" ===---__

    __---=== PM me WHERE if I'm unnecessarily "notifying" you ===---__

  4. #44
    Quote Originally Posted by clausuk57 View Post
    Lol your describing BFA perfectly.

    Low skill ceiling, low skill-cap etc..

    Classic have high skill cap compared to BFA, in PvP and in general, maybe not mythic raids but anything outside that.
    LOL there is next to no skill needed in Classic. Just roll a stupidly overpowered class like rogue and dominate in pvp without trying.

    - - - Updated - - -

    Quote Originally Posted by kail View Post
    You don't recall Cataclysm's "We are all counting on you"? MoP, we had to save Anduin. WoD made us waay to involved with major characters which is not a good thing IMO.

    - - - Updated - - -



    Because it didn't have a linear story?
    Classic barely had a story at all.

  5. #45
    The only cutscene that needs to be removed is the one that interrupts my King's Rest runs after the council fight

    Apart from that, cutscenes are great

  6. #46
    Quote Originally Posted by Finear View Post
    yup wc3 was game aimed for 12 year old kids

    true story
    I was 12 when it came out, so it checks out

  7. #47
    Quote Originally Posted by TheRevenantHero View Post
    LOL there is next to no skill needed in Classic. Just roll a stupidly overpowered class like rogue and dominate in pvp without trying.

    - - - Updated - - -



    Classic barely had a story at all.
    So honey show me on this doll, where did the evil Rogue touch you?...damn I have no trouble against them with my hunter and the times I lost (beside the "classic" low HP ganking) was a damn close fight...
    Quote Originally Posted by Beej View Post
    So having sex is immoral and shameful?
    Quote Originally Posted by Orlong View Post
    Yes, and unsanitary as well. IF it wasnt it wouldnt be censored on TV and in movies (outside of porn)

  8. #48
    In a game with this large of a player base you will find emo fools that hate on anything.

  9. #49
    The Unstoppable Force Bakis's Avatar
    15+ Year Old Account
    Join Date
    Apr 2008
    Location
    Sweden
    Posts
    24,644
    Amen to that. Never liked them except when killing an end boss, lets say Illidan back in BT or something.
    Sadly BLZ over used cutscenes to death.
    Probably cos they start making them early and it's great promotion to release small glimpses from cutscenes in the ramp up to a new expansion before any testing is public.
    But soon after Mr Xi secured a third term, Apple released a new version of the feature in China, limiting its scope. Now Chinese users of iPhones and other Apple devices are restricted to a 10-minute window when receiving files from people who are not listed as a contact. After 10 minutes, users can only receive files from contacts.
    Apple did not explain why the update was first introduced in China, but over the years, the tech giant has been criticised for appeasing Beijing.

  10. #50
    The Lightbringer Cerilis's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Germany
    Posts
    3,191
    Cant we just all be friends and stop hating on each other's games?

  11. #51
    post this on /r/classicwow they'll circlejerk you right up with a ton of votes

  12. #52
    The Unstoppable Force Super Kami Dende's Avatar
    10+ Year Old Account
    Join Date
    Nov 2011
    Location
    The Lookout
    Posts
    20,979
    Quote Originally Posted by clausuk57 View Post
    Classic have high skill cap compared to BFA, in PvP and in general, maybe not mythic raids but anything outside that.
    ahahahahhahaha.

    Oh wait you are serious.

    Vanilla has the lowest skill cap of any point in WoW.

  13. #53
    We are all fans of Warcraft and yet we are divided and hating on eachothers game. Fucking pathetic.

  14. #54
    Quote Originally Posted by Alkizon View Post
    Therefore, with regard to quests organization, vanilla version is just the best of those that have ever been in this game. In fact, vanilla still beat all expansions in three aspects: world organization, quests organization and dungeons design (organization, idiology). None of expansions have yet reached this level, there were a couple of small private exceptions, but still worse.
    Yep, amazing quest organisation, because everyone loves to enter a zone at 22, do 2 quests, take 2 next quests only to see that they are for level 30 and that they have to go and find a new zone. Who in their right mind wouldn't like that. Such great organisation, much wow.

    - - - Updated - - -

    Quote Originally Posted by Alkizon View Post

    Of course it’s better, I don’t see anything good in riding on devs' "helpful friendly brainless funny train". And what you're crying about is your personal mistakes in understanding organization of the world and as a result, choice of solution. Do you know what good in admissibility of mistakes? Learn from them. But crying and complaining that game doesn't help, instead of learning, is certainly easier. But you didn't read link under "quests" word, do you? (your stupid comment is analyzed in sufficient detail there)
    And I don't see anything good in mindlessly going between 5 zones because none of them have their quests set up properly.

    Hmm, man, it's as if we're different people with different preferences. Who would have ever guessed. Another difference is that I don't go around trying to look smart by telling other people whats good and whats bad.

    And I did read your little article that you linked, I don't see what does that have to do with anything we're discussing here, it's just a bunch of other random people trying to prove that their way is the right way.

    But hey man, you do you and just call my answer stupid, because yours was totally smart. Kappa.

  15. #55
    Quote Originally Posted by Castration View Post
    yes, cutscenes became popular when 12 year olds were allowed to play WoW. Mainly because they're catered towards them.
    I was 15 when vanilla was released. I played with my 11 year old brother, he even tagged along and downed MC and Onyxia later on.

  16. #56
    Immortal Zka's Avatar
    15+ Year Old Account
    Join Date
    Oct 2008
    Location
    hungary
    Posts
    7,241
    Cutscenes are ok.
    However these long, drawn out, totally boring war campaign questlines and scenarios are NOT. I'd literally pay $ to skip them and get all the AP/unlocks/whatever for not clicking and sitting through them.

  17. #57
    Quote Originally Posted by Super Kami Dende View Post
    ahahahahhahaha.

    Oh wait you are serious.

    Vanilla has the lowest skill cap of any point in WoW.
    You must be literally trolling at this point?
    Have you seen the pruned classes in BFA, compare it to vanilla.

    Classes have WAY more spells, and you use your full toolkit + engineering in PvP.
    And spells are pro-active, (tremor totem etc..).

    You must be one of those 1100 rating plebs.

  18. #58
    High Overlord MasterMirror's Avatar
    5+ Year Old Account
    Join Date
    Dec 2018
    Location
    Beyond the Dark Portal
    Posts
    176
    I really don't see the point in this, unless it's something like "because Classic doesn't have it".

  19. #59
    Quote Originally Posted by clausuk57 View Post
    Lol your describing BFA perfectly.

    Low skill ceiling, low skill-cap etc..

    Classic have high skill cap compared to BFA, in PvP and in general, maybe not mythic raids but anything outside that.
    What on EARTH are you talking about? Classic has the lowest skill cap of any WoW expansion most classes only truly have 1 button to push in raids and there were addons that did everything for certain classes, so it was so easy it was automated and NO ONE COULD TELL. You may not like how BFA works or the story but to say theres a low skill ceiling and low skill cap ESPECIALLY compared to Vanilla? Just makes you a terrible liar without a leg to stand on. This is said as someone who played Vanilla and is enjoying himself immensely in classic. Its not hard man

  20. #60
    Quote Originally Posted by Alkizon View Post
    Mh-h-h, am... Nope, actually this is the most mediocre part of the team responsible for graphic component.

    As for cut scenes (and I'm not talking here about heads, who're murmuring something at the bottom of the screen, which owners aren't even in visible event's area, this is complete idiocy, we already touched this when discussing quests' organization, and world ones in particular), in general, their presence at the most key moments of world's events is not bad (this is if we ignore retail graphics, and specifically its current models and their animations, since most cut scenes use almost same stuff that game itself), but shoving them into every event without any measure is clear mistake. Such things completely belong to all forms of instances (scenarios/raids/dungeons) - this is their component completely, open world doesn't pause, it doesn't have phasing, it doesn't have these stupid shards that they love so much, all this brings game closer to a severed, spherical in a vacuum single/session play.

    Simply put: they are good enough, but the less of them, the more valuable they are, and to a greater extent they belong to instances.

    Therefore, with regard to quests organization, vanilla version is just the best of those that have ever been in this game. In fact, vanilla still beat all expansions in three aspects: world organization, quests organization and dungeons design (organization, idiology). None of expansions have yet reached this level, there were a couple of small private exceptions, but still worse.
    Of course it is, thank you for agree!

    Of course it’s better, I don’t see anything good in riding on devs' "helpful friendly brainless funny train". And what you're crying about is your personal mistakes in understanding organization of the world and as a result, choice of solution. Do you know what good in admissibility of mistakes? Learn from them. But crying and complaining that game doesn't help, instead of learning, is certainly easier. But you didn't read link under "quests" word, do you? (your stupid comment is analyzed in sufficient detail there)

    - - - Updated - - -
    Guess whose merit it is Friend's quote of justice:

    - - - Updated - - -
    In fact, it's not directly related (therefore, hidden by link, but people talked about this above, therefore, mention was appropriate), but it's directly related to your claims (which is why I drew your attention to this point). Yes, we're different people, but then go back to answer given by me to previous person about "merit" (only your comment was called stupid, not you yourself, since it was one that had no direct relation to this topic/"Kappa")

    By the way, this is also the reason why I don't answer you in separate message. This is not directly related to discussion.
    Some people, no matter what. Will never be happy. You sound like you live to complain and critic others, but I bet you don't stand in front of the mirror often do you.

    cheers friend.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •