Think of all the money they could have put to getting better writers.
I like them and it seems the majority of people do as well. So no, it was not a waste.
But I get it, it's hip to be negative right now.
Best part is people screaming "it makes no sense" when they fail to pay attention and put things together themselves without Blizzard holding their hand.
Subarashii chin chin mono
Kintama no kami aru
I understand not personally enjoying a certain storyline... But the cinematic team blows it out of the water every single time despite the material they are given being good or not. Every penny spent on them was incredibly well spent in my opinion.
I think you're arguing that the story was flawed rather than the cinematics being a waste of resources.
I disagree.
Also your signature makes no sense. You can have both complicated bosses and too few mechanics. You can have the same 3-4 mechanics but thrown together in different ways: multiple at the same time, one after the other, with tighter and tighter timing. So bosses can be clusterfucks with very few things to do.
No because it was almost the Wrath Gate all over again, beat by beat (the beginning) SO now we now a lich queen is coming full circle.
Who cares if they are or not? That team wouldn’t have been working on anything else, as it’s a different skill set. Blizzard aren’t short of cash, and so if they can employee people and give us stunning cinematics then why not. I for one enjoyed them, so I hope the continue giving us them in expansions in the future.
The problem with the BfA cinematics is that they don't fit into the player character storyline and are only viewed from an outside spectator view, making the cinematics feel out of sync with everything else. Sure they look cool, but it doesn't match the storyline.
For example, Saurfang and Zekhan at Undercity had a storyline, but the player character was not there. Saurfang breaks out of Stormwind, the player character is not there. Saurfang visits Thrall in Nagrand, the player character is once again not there.
BfA has two storylines, the War Campaign and the Saurfang cinematics. They do overlap occasionally but they aren't matching. That's the problem. It creates a sense of not being part of the story. Saurfang is the hero of this expansion, not the player character, the player character is only there for the ride. And what was it all for if Saurfang dies in the end? It feels like a waste of time and resources indeed.
The cinematics do not take as much time and resources as you think. They still do cost a lot, but many models and animations from this cinematic were reused from the previous ones.
These cinematics are like the only good thing about this expansion, what do you mean wasted? They don't lack resources to make the game better, they lack vision.
THE HORDE WILL ENDURE
THE HORDE IS STRONG!
If I worked there as part of the cinematic team I know I'd feel it was a waste that's for sure. Imagining the great artists that do the models, animation, vfx, pouring their heart and excellent skills into the work, all the while knowing what a festering piece of shit the written word behind it all actually is. But hey, they get paid don't they.
Waste of resources? Maybe the direction they go in due to the poor story is improperly handled but the cinematics themselves are well worth the money and result. Say what you will about the story, say what you will about the universe itself - the cinematic team at Blizzard is phenomenal and have always killed what they create. Even if what they make uses a craptastic basis, the result they give is always fucking stellar. I've never been disappointed with these cinematics, even if the premise or what they're making out of it could've been something better.
Saurfang cinematics: waste of resources?
Do we need a Classic relaunch?
Will 9.0 even be announced at Blizzcon?
Should Blizzard only make dungeons and raids?
So many questions, so little time....
you're complaining about a waste of resources (which it isn't - what else are the people who do cinematics going to do instead) yet a few days ago you started a thread calling for a Classic relaunch? I mean if you're trying to troll you're really, really bad at it.
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90% of the time OP makes troll threads and then never replies to them. dude is a massive troll, but never crosses the line into "getting banned" territory sadly
All things that don't sustain a human via their needs is a waste of resources, so the cinematic is a waste of resources, the game is a waste of resources, this thread is a waste of resources, this reply is a waste of resources.
Was this particular waste of resources entertaining? That's subjective, I didn't mind it though it didn't exactly blow me away. Graphical quality aside, the story followed the beats that were most obvious, and while that isn't a bad thing, I do like to be surprised more than see things go as expected.. in a story anyway.