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  1. #761
    While the 13 year old thing in Japan is true, there are laws that make it illegal for anyone over 14 to have sex with a 13 year old as well. It's all rather vague for some reason in that part of the world.

  2. #762
    Immortal Nnyco's Avatar
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    Quote Originally Posted by Bovinity Divinity View Post
    Might wanna check your sources on that one.
    Careful there, your pedobear is showing.
    Originally Posted by Blizzard Entertainment
    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  3. #763
    Quote Originally Posted by Bovinity Divinity View Post
    And there's the most predictable of answers.
    The irony here is strong, considering you said the most predictable answer. Classic downplaying pedophilia because its animu... what is wrong with you?!
    Last edited by Myokony; 2021-09-07 at 03:35 AM.

  4. #764
    Quote Originally Posted by Bovinity Divinity View Post
    If you'd like to show the class exactly where any of that happened, I'm sure we'd all appreciate it.
    Try that little thing on your mouse called mousewheel. Conversation was about some 15years old and you acting like that aint underage.

  5. #765
    Quote Originally Posted by Myokony View Post
    Try that little thing on your mouse called mousewheel. Conversation was about some 15years old and you acting like that aint underage.
    In a fantasy world where those 16 years old fight demons and dragons, logic doesn't apply. Anyway, can you guys please stop projecting with this disgusting topic and let a game be a game?

  6. #766
    Reasons that ff14 is a massive shit show (without referencing end game content at all).

    1. Inventory management.
    2. ARR job pacing (and skill doling - thats a word! (i really thought it wasnt, but spell check said nothing.)
    3. ARR (and post ARR) quest pacing (kinda forgivable when you know they fixed this game in like a year from almost nothing, but still, its been... 7/8 years? I know theyve more important shit to do like delaying patches and ultimates, but its still something they should fix).
    4. VA direction in ARR. (fixed - happy checkmark!)
    5. They broke Lyse's spirit by making her Lyse.
    6. The intro to stormblood is just such a downer. "Welcome to this refugee camp"!
    7. That one Aethyr current in the Lochs.
    8. Welcome to our underwater zone!
    9. The new player experience isnt awful, but its pretty overwhelming. ('so i do the msq, and these blue quests... wait! not ALL the blue quests? So which blue quests do i need to do? Oh, i need to look online for an unlock table... i see, i think!'...)
    10. Streamer privileges! Pilav got 3 mini cacpots in a row! Hazel got a mini cacpot on her second try. Ive gotten THREE, ever (in like 100 attempts)! i could have had a total of FOUR (i missed one). This is sus!
    11. "It gets better"... it so does. But how am i supposed to know this when im spamming two buttons for 25 levels?
    12. Why is coils not on the msq? but finding crystal brave members is? "WHY? Why is water in fire? WATER IN FIRE? WHY??!?" No but... why? Alphi can just tell us he's found the crystal braves and organised it in a speech bubble. 2.3 is now the coils...
    13. (i know im missing some real clangers! please help remind me!)
    14. So is there a consolidated website where i can find out about glamours, items and stuff in game i really want to farm? What do you mean 'lol'?

    15. Please add your bozja and eureka and general end game gripes. I dont plan to do any of it as a pure 'plot watcher'. But i know its definitely a thing.
    16. Pvp lol. I watched zepla tell me it was really fun as an unkillable whm. Then i watched savix.
    17. I just logged in. Since i bought shadowbringers (and have only had a sub during shadowbringers): I HATE the login screen. I wish i had the arr log in screen. (sure, its a personal complaint, but sometimes we need to vocalise our feelings!). Can endwalker be more chill, perhaps? please? I HATE that login screen. Heartfelt. I detest it. Its obnoxious and garish.
    Last edited by ippollite; 2021-09-07 at 11:59 AM.

  7. #767
    Quote Originally Posted by Shadowmatrix View Post
    And what are those casual ways?

    Collectables, how annoying you are, some can be turned in while others are just taking up room.
    Currently doing the level 60 botany job quest, waiting for another unspoiled node. Watching, and waiting, on edge of my seat anticipating.
    Sending your retainers out on quick ventures once every hour is a good way, they can bring back items that can sell for quite a bit. Daily crafting, go to your grand company make the items that are up to be turned in, people tend to buy those for the same reason you make them. Daily beast tribes then use the tokens to buy materia to sell.

  8. #768
    The Insane Val the Moofia Boss's Avatar
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    Quote Originally Posted by ippollite View Post
    1. Inventory management.
    Having to lug around at least 20 different armor sets will do that. Constantly getting drops from dungeons exacerbates the problem. Having an inventory for your armor sets is a band aid but I still get so many armor pieces so fast that they begin filling up my regular inventory. And all of the trash item drops too. FFXIV isn't GW2 levels of bad where I have to stop every 2 hours and spend 30 minutes cleaning out my inventory, but it's still bad.

    I hate the inventory micromanagement minigame I'd rather all greys be removed from the game, and equipment with stats simply be removed. They're all just boring stat sticks anyway. Level scale the player instead.

    Quote Originally Posted by ippollite View Post
    5. They broke Lyse's spirit by making her Lyse.
    Yeah, old Lyse was much more enjoyable to watch, though the writers would have needed to have given her a replacement straight man for her character to bounce off of. New Lyse competes with Alisae in the same character archetype and I already like Alisae more so that's a losing battle.

    Quote Originally Posted by ippollite View Post
    6. The intro to stormblood is just such a downer. "Welcome to this refugee camp"!
    I personally liked that feeling crossing the border to infiltrate North Korea, and the people being so weary and having lost so much that they don't want to dare hope and take risks again.

    Quote Originally Posted by ippollite View Post
    8. Welcome to our underwater zone!
    You disliked the Ruby Sea? But, the underwater cities and the coral reefs and the fish and piano music by Chopin was great! But if you're talking about the one long mandatory dive in the salt lake in the Lochs, then yeah I can see people not being too enthused by that one.

    Quote Originally Posted by ippollite View Post
    11. "It gets better"... it so does. But how am i supposed to know this when im spamming two buttons for 25 levels?
    Agreed. ARR could do with an actual revamp (not just pruning 20 quests) so that the acclaimed story people everyone talks about is actually interesting earlier on, and so that people's job gameplay is fun before reaching Stormblood about 200 hours into the game.

    Quote Originally Posted by ippollite View Post
    12. Why is coils not on the msq? but finding crystal brave members is? "WHY? Why is water in fire? WATER IN FIRE? WHY??!?" No but... why? Alphi can just tell us he's found the crystal braves and organised it in a speech bubble. 2.3 is now the coils...
    Historically, the Coils were raid content and harder than normal difficulty raid content of today, so it would have been questionable to have made it mandatory. Today almost all of FFXIV's normal mode content is laughably easy and can be made mandatory with no problem. Otherwise, Coils isn't really relevant to the story of FFXIV. It's relevant to the backstory and to giving closure to 1.0 players, but it doesn't really have anything to do with the Ascians or Hydaelyn or whatever.

    Quote Originally Posted by ippollite View Post
    13. (i know im missing some real clangers! please help remind me!)
    Game is braindead easy.

    No raids (as in, actually besieging and storming the castle, going through the hallways and exploring treasure rooms and torture rooms and freeing prisoners and such, climaxing with you confronting the final boss at the end).

    Your character job/class levels up 50/60/70/80 times, but it feels like you barely progress each time you level up. Getting a new ability every other level doesn't feel meaningful when you already have 30 and almost all of them don't do anything notable. Tedious.

    Quote Originally Posted by ippollite View Post
    14. So is there a consolidated website where i can find out about glamours, items and stuff in game i really want to farm? What do you mean 'lol'?
    Go to this site to see every armor set and weapon in the game. Click the Japanese flag at the top right to set the language to English.

    Go to this site to see people's custom transmogs/glamours.

    Quote Originally Posted by ippollite View Post
    17. I just logged in. Since i bought shadowbringers (and have only had a sub during shadowbringers): I HATE the login screen. I wish i had the arr log in screen. (sure, its a personal complaint, but sometimes we need to vocalise our feelings!). Can endwalker be more chill, perhaps? please? I HATE that login screen. Heartfelt. I detest it. Its obnoxious and garish.
    Yeah I wish I could permanently set the login screen to the ARR one.

  9. #769
    Quote Originally Posted by Graeham View Post
    Ryne and Gaia are both underage, though...
    They're also fictional.

  10. #770
    Herald of the Titans Dartz1979's Avatar
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    Quote Originally Posted by Graeham View Post
    Ryne and Gaia are both underage, though...
    nah they arent underage if you look at how they act in game they are much older
    You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.

    Duelingnexus name: Jaina1337
    Blizzard Battle Tag: Jaina1337#1396

  11. #771
    The Insane Val the Moofia Boss's Avatar
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    Heretics! FFXIV only has one true waifu, and she's mine. She isn't good. She's the best! The hottest of them all. Her eyes rollback when I caress her face. She can cook food like no other.

    The perfect waifu:
    Spoiler: 



  12. #772
    Quote Originally Posted by ippollite View Post
    Reasons that ff14 is a massive shit show (without referencing end game content at all).

    1. Inventory management.
    2. ARR job pacing (and skill doling - thats a word! (i really thought it wasnt, but spell check said nothing.)
    3. ARR (and post ARR) quest pacing (kinda forgivable when you know they fixed this game in like a year from almost nothing, but still, its been... 7/8 years? I know theyve more important shit to do like delaying patches and ultimates, but its still something they should fix).
    4. VA direction in ARR. (fixed - happy checkmark!)
    5. They broke Lyse's spirit by making her Lyse.
    6. The intro to stormblood is just such a downer. "Welcome to this refugee camp"!
    7. That one Aethyr current in the Lochs.
    8. Welcome to our underwater zone!
    9. The new player experience isnt awful, but its pretty overwhelming. ('so i do the msq, and these blue quests... wait! not ALL the blue quests? So which blue quests do i need to do? Oh, i need to look online for an unlock table... i see, i think!'...)
    10. Streamer privileges! Pilav got 3 mini cacpots in a row! Hazel got a mini cacpot on her second try. Ive gotten THREE, ever (in like 100 attempts)! i could have had a total of FOUR (i missed one). This is sus!
    11. "It gets better"... it so does. But how am i supposed to know this when im spamming two buttons for 25 levels?
    12. Why is coils not on the msq? but finding crystal brave members is? "WHY? Why is water in fire? WATER IN FIRE? WHY??!?" No but... why? Alphi can just tell us he's found the crystal braves and organised it in a speech bubble. 2.3 is now the coils...
    13. (i know im missing some real clangers! please help remind me!)
    14. So is there a consolidated website where i can find out about glamours, items and stuff in game i really want to farm? What do you mean 'lol'?

    15. Please add your bozja and eureka and general end game gripes. I dont plan to do any of it as a pure 'plot watcher'. But i know its definitely a thing.
    16. Pvp lol. I watched zepla tell me it was really fun as an unkillable whm. Then i watched savix.
    17. I just logged in. Since i bought shadowbringers (and have only had a sub during shadowbringers): I HATE the login screen. I wish i had the arr log in screen. (sure, its a personal complaint, but sometimes we need to vocalise our feelings!). Can endwalker be more chill, perhaps? please? I HATE that login screen. Heartfelt. I detest it. Its obnoxious and garish.
    I actually enjoy Bozja quite a lot.
    In short, it's very much like a new WoW patch zone. Except, it has it's own raids too.
    It is very much grind content, but it's optional. As all optional content it has it's own progression system.
    If you only want to see the story and the raids i'm sure you can do that in 1 or 2 weeks depending on your play time. But, it's also a great way to get catch up gear for alt jobs.
    Of course, if you do like grinding, there is the whole relic weapon chain.
    Last edited by Swnem; 2021-09-08 at 02:20 AM.

  13. #773
    Quote Originally Posted by Val the Moofia Boss View Post
    Having to lug around at least 20 different armor sets will do that. Constantly getting drops from dungeons exacerbates the problem. Having an inventory for your armor sets is a band aid but I still get so many armor pieces so fast that they begin filling up my regular inventory. And all of the trash item drops too. FFXIV isn't GW2 levels of bad where I have to stop every 2 hours and spend 30 minutes cleaning out my inventory, but it's still bad.

    I hate the inventory micromanagement minigame I'd rather all greys be removed from the game, and equipment with stats simply be removed. They're all just boring stat sticks anyway. Level scale the player instead.



    Yeah, old Lyse was much more enjoyable to watch, though the writers would have needed to have given her a replacement straight man for her character to bounce off of. New Lyse competes with Alisae in the same character archetype and I already like Alisae more so that's a losing battle.

    I personally liked that feeling crossing the border to infiltrate North Korea, and the people being so weary and having lost so much that they don't want to dare hope and take risks again.

    You disliked the Ruby Sea? But, the underwater cities and the coral reefs and the fish and piano music by Chopin was great! But if you're talking about the one long mandatory dive in the salt lake in the Lochs, then yeah I can see people not being too enthused by that one.

    Agreed. ARR could do with an actual revamp (not just pruning 20 quests) so that the acclaimed story people everyone talks about is actually interesting earlier on, and so that people's job gameplay is fun before reaching Stormblood about 200 hours into the game.

    Historically, the Coils were raid content and harder than normal difficulty raid content of today, so it would have been questionable to have made it mandatory. Today almost all of FFXIV's normal mode content is laughably easy and can be made mandatory with no problem. Otherwise, Coils isn't really relevant to the story of FFXIV. It's relevant to the backstory and to giving closure to 1.0 players, but it doesn't really have anything to do with the Ascians or Hydaelyn or whatever.

    Game is braindead easy.

    No raids (as in, actually besieging and storming the castle, going through the hallways and exploring treasure rooms and torture rooms and freeing prisoners and such, climaxing with you confronting the final boss at the end).

    Your character job/class levels up 50/60/70/80 times, but it feels like you barely progress each time you level up. Getting a new ability every other level doesn't feel meaningful when you already have 30 and almost all of them don't do anything notable. Tedious.

    Go to this site to see every armor set and weapon in the game. Click the Japanese flag at the top right to set the language to English.

    Go to this site to see people's custom transmogs/glamours.

    Yeah I wish I could permanently set the login screen to the ARR one.
    Yeah, i was probably in burnout around the ruby sea. But also, i was obsessively hyper focused on getting my aethyr currents as soon as possible. And that meant a lot of swimming... To be fair though, i dont think i realised i could mount up underwater and basically treat swimming like flying until i was in too deep ('scuse the pun). Also, pirates isnt my thing. Once i hit Yanxia though and the theme hit, it was like i was finally washing the grime from the stormblood opening. I had no more complaints... well, that one aethyr current in the Lochs which your compass always leads you to, but is on top of some bridge you need to go half way around the zone to find the path for.

    Yeah, old Lyse was much more enjoyable to watch, though the writers would have needed to have given her a replacement straight man for her character to bounce off of
    If only ff14 was designed by people who understood tsukkomi/boke. This is the problem of living in Tokyo. They need more osakans on staff.

    On the point of armor... the amount of chests i have from heavensward and beyond... im scared to open them in case they give me 50 items and fill up my constantly dwindling armory space. I now understand glamor, but if you're a new player... the amount of stuff you need to delete just to function (and accept new items) is heartbreaking.

    - - - Updated - - -

    Quote Originally Posted by Swnem View Post
    I actually enjoy Bozja quite a lot.
    In short, it's very much like a new WoW patch zone. Except, it has it's own raids too.
    It is very much grind content, but it's optional. As all optional content it has it's own progression system.
    If you only want to see the story and the raids i'm sure you can do that in 1 or 2 weeks depending on your play time. But, it's also a great way to get catch up gear for alt jobs.
    Of course, if you do like grinding, there is the whole relic weapon chain.
    Can i has some complaints though so we can put to bed the lie that ff14 is 'impeccable'? Lets make this the best, most savagely brutal complaints thread in these forums. Constructively, of course. Sarcasm is fine, Koji understands sarcasm (evidenced by every other (but one) line of English text in the game).
    Last edited by ippollite; 2021-09-08 at 10:33 AM.

  14. #774
    The Insane Val the Moofia Boss's Avatar
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    Quote Originally Posted by ippollite View Post
    On the point of armor... the amount of chests i have from heavensward and beyond... im scared to open them in case they give me 50 items and fill up my constantly dwindling armory space. I now understand glamor, but if you're a new player... the amount of stuff you need to delete just to function (and accept new items) is heartbreaking.
    Once you finish 4.0, you will unlock a new area that you can go to and vendor the gear you don't want for questline progression (completing that area's questline requires that you vendor a total of 270,000 gil worth of gear, but it's timegated as you can only vendor up to 20k in gold per week).

  15. #775
    I am Murloc!
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    Finishing the complete MSQ and I have to say, the inventory in this game is just completely awful. Luckily I don't really care too much about transmog/glamour so I can sell off or delete most of my items that I'll never use. The counter balance to this is that getting everything in this game is both very predictable and pretty easy considering how the gear system works in the game. For somethings (especially older content) I'm okay with, but I'm not sure if I truly like that approach if/when I play the game when everything is current.

    To be perfectly honest dungeons in this game are fairly lack luster. For a single experience, half of them are really quite atmospheric and cool, but it falls off the shelf to me immediately after. There's no sense of adventure in the dungeons, and pretty much every single dungeon experience can be summed up with half a dozen 2-4 mob pulls between each of the three bosses in the dungeon.

    Before I critique anything else I'll likely just have to wait for the rest of my friends to cap out so we can experience some of the raiding content together. Alliance raids as a whole, just like dungeons are cool the first time, but not something I have any genuine interest in doing multiple times. What I'm looking forward to is just jumping through the raids and trials with an organized group at some point, because for the most part (aside from ARR and some of HW) all of the encounters are pretty cool, and I look forward to doing them on higher difficulties.

    That's just me though. I've come to realize that this game is basically a buy, then quit, then pick back up again when an appropriate amount of content I enjoy is out again (which is fine). WoW would be the same to me if dungeon content was lackluster and I truly disliked the combat system, but it isn't. FF14 however has a really good story and pretty great trials/raids (not Alliance raids), which is pretty much enough to keep me coming back every once and awhile, even if I'm sort of luke warm on how combat feels in the game.

    To each their own though. I realize that people play games for different things and even in WoW, I don't care about collecting things. So housing, crafting or collection systems are never going to attract me or make me go out of my way to grind things that I don't really have fun with. Maxing everything out also isn't really that appealing to me because there are certain roles in WoW, or jobs in FF14 that will just never appeal to me.

    The things this game does well, it does really well though. The difference between WoW and FF14 is that FF14 setups it's villain and theme early, then generally finishes it when you finish the leveling experience. WoW doesn't do this and has you play for a year and a half before reaching the ultimate conclusion of that expansions story, with cliff hangers generally along the way. FF14 sums up it's story at the start, concludes some loose ends in the aftermath, and then uses the last few patch cycles to expand upon what's next. As much of a meme as it is, the way that FF14 does flying is just a lot better too. WoW would be much better served if finishing the campaign, and exploring the zone shortly after the expansion launch would unlock flying. Instead we have to wait 6-12 months to unlock flying in these zones when it becomes mostly irrelevant.

  16. #776
    Quote Originally Posted by Val the Moofia Boss View Post
    Once you finish 4.0, you will unlock a new area that you can go to and vendor the gear you don't want for questline progression (completing that area's questline requires that you vendor a total of 270,000 gil worth of gear, but it's timegated as you can only vendor up to 20k in gold per week).
    Or save the vendor gold bits you get from quest rewards. Their worth gets doubled by it. It was easy peasy cause i had saved mine up.

    - - - Updated - - -

    Quote Originally Posted by ippollite View Post

    Can i has some complaints though so we can put to bed the lie that ff14 is 'impeccable'? Lets make this the best, most savagely brutal complaints thread in these forums. Constructively, of course. Sarcasm is fine, Koji understands sarcasm (evidenced by every other (but one) line of English text in the game).
    Did someone say it was though? xD

    If we are talking about the perfect videogame my vote goes to Xenogears.

  17. #777
    Quote Originally Posted by ippollite View Post
    Thank you for the infos... but would it be sad if i said, i want to keep it all in some kind of cloud database tied to my character... Since ive seen you on the wow forums, i know you know what i mean (transmog - its just better in every single way, i mean, once you understand it, sure glamour makes some sense... but theres perhaps a better way?), Categorically, this is maybe (so far) the one absolute QOL system where wow dunks on ff14.

    ETA: Jeryk, best husbando. If we kill him off im gonna be mad.
    There are a lot of things in FF14 that could've been designed better but okay:isch is fine since the whole package is so good.

  18. #778
    Quote Originally Posted by Cthulhu 2020 View Post
    Lots of big differences from previous "WoW killers".
    2. Past "wow killers" like LOTRO, SWG, GW2, etc. all released with zero or limited end game content. People would play to the end then go "So... what do I do now?" and then the devs would take 10 months getting any real raiding or grinding content out, at which point players would have already gone back to WoW. Those games had no problem roping players in. The reason they never took off was they could not retain players with zero content to do at end game.
    It's ironic you mention GW2, which is arguably the best MMO currently on the market and has no sub. The main reason it struggles has nothing to do with a lack of endgame content, but a lack of player imagination and understanding of it. Most zones have large-scale events that were/are the effective endgame content, not to mention the crafting system for legendary items and high-level gear.

    FF is literally getting attention solely because it was the most recent release and Asmongold played it. As far as I know it has nothing GW2 doesn't also have and do better in many cases. Plus it has a sub, which is an enormous negative in my eyes at this point. No game is so good it deserves to suck from my wallet's tit every month.

  19. #779
    Bloodsail Admiral Vasilisa's Avatar
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    Why there always has to be a "Wow killer?" I think FF is awesome and I'm having tons of fun while playing it. However it's been on the market for 10 years, neither FF nor any other game will "kill" Wow. If anything will do it it's Blizzard themselves with their decisions. Still it would be better if Wow remains good with healthy community. Nothing boosts game's quality better then a decent competition.

    @korijenkins - I've spend many, many, many hours in GW1 and loved it. For a long time I've been really enjoying GW2 as well (until the end of 1st expansion). For me, repetitive need to have the feelings of progress. With GW2's gear system where my Bis from core game was also a bis in 1st expansion I've been only doing story each time new chapter got released but stopped doing this after a while due to investing more time in other games and rl.

  20. #780
    Quote Originally Posted by korijenkins View Post
    It's ironic you mention GW2, which is arguably the best MMO currently on the market and has no sub. The main reason it struggles has nothing to do with a lack of endgame content, but a lack of player imagination and understanding of it. Most zones have large-scale events that were/are the effective endgame content, not to mention the crafting system for legendary items and high-level gear.

    FF is literally getting attention solely because it was the most recent release and Asmongold played it. As far as I know it has nothing GW2 doesn't also have and do better in many cases. Plus it has a sub, which is an enormous negative in my eyes at this point. No game is so good it deserves to suck from my wallet's tit every month.
    That really isn't true. FF was growing and getting positive vibe before Asmongold. That is why he decided to try it.

    As for GW2, no. It's terrible, sorry. I say this with much pain cause i loved the first one.
    The lack of trinity and vertical progression affects the enjoyment of cooperative content and fails to keep players coming back after a break.
    Also, tell us how good that inventory system is. We're waiting. Inventory management is half that game.
    The systems are chaotic and the maps end up getting repetitive. The same with the story, which is lets go kill this dragon, then the next and then the next.tye content generally revolves around collec-a-tons.
    Getting a profession geared up in ascended is an exercise in frustration especially when a balance patch comes out and changes the meta.

    No, GW2 is insanely frustrating. That is why it never was the next best thing. I used to say GW2 is alright as long as you don't delve deeply into it. The maps are fun for a spell, but those systems will get you to stop playing.
    Last edited by Swnem; 2021-09-08 at 10:56 PM.

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