Originally Posted by
Thelyron
So my gf and i had some money left over, and she suggested to finally get a vr headset. I agreed, she checked some prices and reviews, and we bought the rift s. It arrives, we unpack, and my gf dives right in, setting things up and starting playing. She says it's really awesome, and after some time it's my turn.
I play for a while, and what can i say besides... it's pretty shit? The concept and gameplay are really fun, i don't get motion sickness at all, but good lord, that fucking pixel grid (I think it's called screen door effect), that fucking edge flickering. I complained about it to my gf, and she asks me what the hell i'm talking about. She's apparently not seeing what i'm seeing.
Next i looked up what resolution this thing is supposed to have. 2560x1440. I honestly couldn't believe it. In the end, after several hours of trying different fittings for the headset, and playing around dozens of times with every available setting, my experience is best summed up as:
In the best of moments, it's like watching footage of a high res game on the screen of a first generation 3ds with the 3d feature cranked to max. It's like sitting too close to an old lcd tv. That's how bad everything looks. I could probably count the individual pixels in that screen door effect if i wanted to.
I tried to play Elite Dangerous, which is something i was very much looking forward to, but it was basically unplayable. All the text was blurry, no matter the settings and setup, the edge flickering was on ps2 levels, and over all that lies that god damn grid that fucks everything up. I'm honestly pretty sad, i was really looking forward to this, but it just isn't fun this way. Meanwhile, my gf says she isn't having any of these problems, that the grid just kinda fades away for her. Is that just how it is, or is there anything that can be done to improve my experience?