Thread: Playstation 5

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  1. #61
    Quote Originally Posted by mvaliz View Post
    I'm reeeeealy interested in the level of backwards compatability it has.

    I'm really hoping it will up the current games significantly. I'd love to go back and play Fallout 4 at a full 60fps with amazing draw distance and speedy load times! ^_^ I'm also VERY curious what HG will be up to with No Man's Sky, since Sean Murray already mentioned he's working with PS5 specs via Sony... That most likely means a PS5-specific/centric update in future! ^_^
    Well, extra horsepower can smooth some things out/grant better resolution stability on games that have resolution scaling, but it's not going to work magic.

    If they wanted to up the framerate or tweak other settings then either Bethesda would need to step up and do the work themselves. Though IIRC Microsoft has done some of the heavy lifting for backwards compatible games (I feel like Digital Foundry credited them with most of the work on the FFXIII Xbox One X port that even fixed some of the issues from PC?) so it's possible Sony could help.

    At the very least you'll get better load times with the hybrid SSD and some smoother gameplay.

  2. #62
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    Quote Originally Posted by Tech614 View Post
    Which is a totally irrelevant point.
    Only if you're in denial. But it's very much relevant when it was released a year after the PS4 was released as an alternative to backwards compatibility. Which I believe Sony could have done emulation just like Microsoft did with the Xbox One.
    The fact it had 700k subs at $20 a month for a service that was iffy at best proves there is a market for it. That means literally millions of people have used it since you don't just maintain the same 700k forever.
    If there were millions of people using it, that means PSNow bleeds more customers than they retain. Which means people didn't find the service good enough to replace a physical PS3. Assuming what you're saying is true, because I'd like to know the data of how many people leave and enter PSNow.
    It's only going to grow and grow now that it is more reasonably priced and the service keeps improving as the years go by.
    That's to suggest it wasn't reasonably priced. Also the price drop may have other reasons besides competition, like the inability to retain customers, which may explain why it goes through millions of customers and only retains 700k. A quick look shows that I can get a used PS3 with a bundle of games for $100, and before the price drop a years worth of PSNow was also $100.
    Sony didn't expect it to take over and have 50 million subs like it was PS+, so not sure why you're acting like it should have that.
    The purpose of PSNow was to be the backwards compatibility for the PS4 of the PS3. If you wanna play PS3 games then you either buy a PS3 or you get PSNow. PSNow's advantage is that it has a good library of games, because it has access to the entire library of PS3 games, so if people liked it then it should have taken off. As a comparison of game consoles that have done well in the past, the Nintendo Classic has sold 2.3 million and the SNES Classic sold 5.3 million.

    If I were a PS5 owner and didn't get backwards compatibility for PS4 games and were expected to use PSNow for that feature, I would be pissed. Should be no excuse for the PS5 not to have PS4 compatibility, but if Sony didn't offer it in favor of PSNow, well..... the TV can probably have more space for the PS4+PS5. Also PS+ is needed to play multiplayer games online for the PS4, where as PSNow isn't, so it isn't fair to compare the two.

  3. #63
    PS5 gonna be really good, instead of the weak laptop jaguar cpu that ps4 had, it gonna have a high end zen 2 CPU.

    PS5 gonna be like a high end PC at time of release, ps4 was like a low-mid end PC at time of release, so difference gonna be huge.




  4. #64
    I'm excited to see them squeeze every last bit out of that Zen 2 hardware; 8 cores 16 threads with highly competitive IPC, it should work wonders this time around for fidelity.
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  5. #65
    Quote Originally Posted by Bryntrollian View Post
    I'm excited to see them squeeze every last bit out of that Zen 2 hardware; 8 cores 16 threads with highly competitive IPC, it should work wonders this time around for fidelity.
    Right.

    Look at what Sony has done with the current system and its weak ass CPU. Now the PS5 will actually have a decent CPU and GPU to match. Both performance and graphic's are going to be great.
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  6. #66
    Quote Originally Posted by Jtbrig7390 View Post
    Right.

    Look at what Sony has done with the current system and its weak ass CPU. Now the PS5 will actually have a decent CPU and GPU to match. Both performance and graphic's are going to be great.

    Yea the PS4 was more like PS 3.5, the 'pro' should be called ps4.... This time however looks like we are -realy- getting a 'next-gen'

  7. #67
    Quote Originally Posted by frogx View Post
    Yea the PS4 was more like PS 3.5, the 'pro' should be called ps4.... This time however looks like we are -realy- getting a 'next-gen'
    If you think the PS4 was just a PS3.5 then you clearly don't remember how bad games looked/ran on PS3 and the hardware difference.
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  8. #68
    Quote Originally Posted by Jtbrig7390 View Post
    If you think the PS4 was just a PS3.5 then you clearly don't remember how bad games looked/ran on PS3 and the hardware difference.
    The difference between PS3 and PS4 in games looked like there was only 3-4 years between the release of the consoles instead of the actual 7 years. I can understand why people see the PS4 as a PS3.5 cause the jump in improvements was rather low compared to other gens.

  9. #69
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    Quote Originally Posted by frogx View Post
    PS5 gonna be really good, instead of the weak laptop jaguar cpu that ps4 had, it gonna have a high end zen 2 CPU.

    PS5 gonna be like a high end PC at time of release, ps4 was like a low-mid end PC at time of release, so difference gonna be huge.
    Not really. More or less, the PS5 will be like the PS4 of its time. The Zen CPU is very sensitive to memory timings and clock speed, but if Sony does decide to go with GDDR6 to feed the Zen2 CPU, then performance will tank. It's also worth noting that right now 7nm manufacturing is really in demand so who's to say what manufacturing process Sony will use to make their CPU. Also without AMD's chiplet design, the clock speed will further be hindered. Just because Sony said they're using Zen2 doesn't mean they're using the same 8 core Ryzen CPU's we use on the desktop. Chances are the Zen2 CPU used in the PS5 will be a cut down version of what we use on the desktop. Basically a modern Jaguar just not three generations behind.

    The GPU is probably going to be slightly slower than a RX 5700 but with Ray-Tracing. More or less, the GPU performance of the PS5 will probably be around a RTX 2060. Without any specs of the PS5 it's mostly speculation. By the time the PS5 is released both AMD and Nvidia will have new graphic cards which will probably provide RTX 2060 levels of performance for around $250. So if anything, by the time the PS5 is released it'll be equivalent to a mid ranged PC at best.

  10. #70
    Quote Originally Posted by Vash The Stampede View Post
    Not really. More or less, the PS5 will be like the PS4 of its time. The Zen CPU is very sensitive to memory timings and clock speed, but if Sony does decide to go with GDDR6 to feed the Zen2 CPU, then performance will tank. It's also worth noting that right now 7nm manufacturing is really in demand so who's to say what manufacturing process Sony will use to make their CPU. Also without AMD's chiplet design, the clock speed will further be hindered. Just because Sony said they're using Zen2 doesn't mean they're using the same 8 core Ryzen CPU's we use on the desktop. Chances are the Zen2 CPU used in the PS5 will be a cut down version of what we use on the desktop. Basically a modern Jaguar just not three generations behind.

    The GPU is probably going to be slightly slower than a RX 5700 but with Ray-Tracing. More or less, the GPU performance of the PS5 will probably be around a RTX 2060. Without any specs of the PS5 it's mostly speculation. By the time the PS5 is released both AMD and Nvidia will have new graphic cards which will probably provide RTX 2060 levels of performance for around $250. So if anything, by the time the PS5 is released it'll be equivalent to a mid ranged PC at best.
    And then you factor in the fact that games are able to be fully optimized and it'll perform like a top-end PC.
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  11. #71
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    I still dont understand arguing specs these days. A lot the most popular games are 2d indies. Besides i still dont have my xenosaga trilogy hd

  12. #72
    Quote Originally Posted by Video Games View Post
    I still dont understand arguing specs these days. A lot the most popular games are 2d indies. Besides i still dont have my xenosaga trilogy hd
    The most popular games are all triple A titles.
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  13. #73
    Quote Originally Posted by Vegas82 View Post
    The most popular games are all triple A titles.
    Eh not really. CoD, FIFA, Madden, 2K, Minecraft, Fortnite... I guess you could say they all have AAA marketing budgets but their graphics aren't impressive and not really a selling point. I don't see any of these games doing much with the extra power outside of bumping the res and having more stable performance.

  14. #74
    Quote Originally Posted by Tech614 View Post
    Eh not really. CoD, FIFA, Madden, 2K, Minecraft, Fortnite... I guess you could say they all have AAA marketing budgets but their graphics aren't impressive and not really a selling point. I don't see any of these games doing much with the extra power outside of bumping the res and having more stable performance.
    https://www.npd.com/wps/portal/npd/us/news/top-10/

    YTD nothing but triple A titles.
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  15. #75
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    Quote Originally Posted by Vegas82 View Post
    I wouldnt really call most of them triple a outside of rdr, gta and kh3

  16. #76
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    Quote Originally Posted by Vegas82 View Post
    And then you factor in the fact that games are able to be fully optimized and it'll perform like a top-end PC.
    With the introduction of Vulkan and DX12, that sort of advantage consoles had is now gone. You could argue that denuvo impacts PC gaming performance, which is something the PS5 doesn't have to deal with. The PS4 never achieved high end PC gaming of 2013, since most PS4 games run at 1080p 30fps. I know this because of a channel on YouTube called JERMgaming that actually tests a 2013 PC vs a PS4 at equal pricing, and generally the PC can run 1080p 60 in most games.

    Keep in mind that if the PS5 were the equivalent of a high end PC, then it wouldn't cost $600 let alone $500. To make this affordable Sony will cut corners as they've done before historically. The PS4 may have had the equivalent of a Radeon HD 7850 but it preformed like a Radeon HD 7770 also known as the R7 260X, because it used Jaguar cores running at 1.6Ghz and shared system memory with the CPU which doesn't like high latency memory like GDDR5. The PS3 has a PowerPC running at 3Ghz but no Out-Of-Order branch prediction, which is the PowerPC equivalent of an Intel Atom chip. If the PS5 was equivalent to a high end PC I would be the first person to get Linux installed and make it into a cheap PC, because I would insane not to do that for $500-$600. With the advent of Ray-Tracing and how much it murders frame rates, it seems the PS5 games will likely run at 1080p 30fps yet again.

  17. #77
    Quote Originally Posted by Vash The Stampede View Post
    With the introduction of Vulkan and DX12, that sort of advantage consoles had is now gone. You could argue that denuvo impacts PC gaming performance, which is something the PS5 doesn't have to deal with. The PS4 never achieved high end PC gaming of 2013, since most PS4 games run at 1080p 30fps. I know this because of a channel on YouTube called JERMgaming that actually tests a 2013 PC vs a PS4 at equal pricing, and generally the PC can run 1080p 60 in most games.

    Keep in mind that if the PS5 were the equivalent of a high end PC, then it wouldn't cost $600 let alone $500. To make this affordable Sony will cut corners as they've done before historically. The PS4 may have had the equivalent of a Radeon HD 7850 but it preformed like a Radeon HD 7770 also known as the R7 260X, because it used Jaguar cores running at 1.6Ghz and shared system memory with the CPU which doesn't like high latency memory like GDDR5. The PS3 has a PowerPC running at 3Ghz but no Out-Of-Order branch prediction, which is the PowerPC equivalent of an Intel Atom chip. If the PS5 was equivalent to a high end PC I would be the first person to get Linux installed and make it into a cheap PC, because I would insane not to do that for $500-$600. With the advent of Ray-Tracing and how much it murders frame rates, it seems the PS5 games will likely run at 1080p 30fps yet again.
    The advantage consoles have is that they have set hardware. Optimizing for a million different setups is never going to be as effective, for triple A, as optimizing for 1 or 2 setups. Dx12 and vulkan do nothing to change this.

    - - - Updated - - -

    Quote Originally Posted by Video Games View Post
    I wouldnt really call most of them triple a outside of rdr, gta and kh3
    Then you don’t know what triple A means.
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  18. #78
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    Quote Originally Posted by Vegas82 View Post
    The advantage consoles have is that they have set hardware. Optimizing for a million different setups is never going to be as effective, for triple A, as optimizing for 1 or 2 setups. Dx12 and vulkan do nothing to change this.

    - - - Updated - - -



    Then you don’t know what triple A means.
    High fidelity games with a massive budget. So rdr, gta and kh.

  19. #79
    Quote Originally Posted by Video Games View Post
    High fidelity games with a massive budget. So rdr, gta and kh.
    Wrong. It simply refers to games with massive budgets and marketing as well as being published by a big studio. High fidelity isn’t required.
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  20. #80
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    Quote Originally Posted by Vegas82 View Post
    Wrong. It simply refers to games with massive budgets and marketing as well as being published by a big studio. High fidelity isn’t required.
    And then aside from madden having to hire football players, those games hardly had the marketing push of rdr, gta and kh

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