The problem with Mechagnome druids is that these aren't real mechagnomes they are cyborgs. So you either end up with real animal (the gnome shapeshifting) and humanoid mechanical parts or transforming animal robot parts with a gnome head and chest.
If they were full mechagnomes I think a transformer druid would be pretty cool though.
This is a literal game where you have orcs time travel to kill their great grandchildren and blue goat man build a laser shooting spaceship to fight them.
I think all in all that race/class restrictions based on "Lore" is pretty much a nonfactor.
- Warlock is one of those classes that doesn't exclusively require a deep connection or innate talent. It's a magic you can learn or be given. All it requires really is knowledge of darker arts like fel magics (or direct exposure to fel yourself). It's true that it's hard to imagine mechagnomes coming into warlock arts on their own, but it's easily done with guidance from warlocks within the Alliance (or a strong demon). Furthermore, mechagnomes originated from the mainland. Vulpera on the other hand are that kind of well-traveled race that are seen everywhere, similar to Tortollans. They don't have any unified population or capital city because they mingle all over the world selling goods and caravanning. Plenty of opportunities for them to learn a lot of different things.Why are they warlocks?
- The same way every race is capable of being a warrior -- with a sword. As long as you have hands and feet you are capable of being a monk. It's why almost every race has monk (save for goblins and worgen due to gameplay reasons I hear, though there are worgen monk NPCs) Lorewise, Pandarens seem to have spread their exotic teachings everywhere after MoP, with Pandaren and Monks fully integrated into Horde & Alliance ranks. You can see plenty of pandaren, human, tauren, etc monk npcs in different zones & faction hubs (e.g. Stormwind, Org, Scarlet Monastery, etc) Finding a teacher wouldn't be hard.How is a mechagnome able to be a monk?
- Would make more sense in the lore if they worshipped The Pantheon directly and all Titan creations, given that King Mechagon sought to remove the curse of flesh. But suffice to say that unless there's a secret technocult out there, they probably worship The Light like mainland gnomes. All that wielding the light requires is a strong conviction that your own actions are just. Morality isn't even a factor. That's why you have corrupt light-wielding factions like The Scarlet Crusade.What faith does a mechagnome have that allows him to become a priest?
Like said earlier, Vulpera are nomadic like tortollans, and like goblins they seem to have many different caravans, cartels, tribes, etc rather than all being one unified race under a single banner. So that question is really up to the individual vulperan. Arcane is another learned magic over natural talent, and there are plenty of places to find a arcane knowledge or power. Perhaps from powerful trinkets, tomes, or people they've come across while scavenging/trading.Where did the Vulpera study the Arcane?
Last edited by Mellrod; 2019-10-12 at 01:03 AM.
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Tiger palm is a bit of a leap for a race with claws for hands tho, am I right?
They need shamans! It would be pretty lame if the first playable robot couldn't harness electricity for combat.
In an ideal world where we had class skins, I would love to Mechagnome Paladins that use holo-light to heal and electricity to deal damage
Yes Mechagnomes shamans! Machine created elements (like the Goblins totems duh)
Mechagnomes druids =