I would prefer guild housing with a separate phase in the phase for personal homes. Guild housing would have more benefit to the game imo. But housing does not counter that so housing is a good thing too
I would prefer guild housing with a separate phase in the phase for personal homes. Guild housing would have more benefit to the game imo. But housing does not counter that so housing is a good thing too
Blademasters are as much Warriors as Navy Seals are Soldiers.
A possible thought of a Blademaster about Warriors
"They shout, they curse, stabbing wildly; more brawlers than warriors. They make a wondrous mess of things. Brave amateurs, they do their part"
(300)
i really dont feel the need for player housing
top guild member
multi gladiator
giving wow insight daily - expert in wow
Would really love to get some good player housing in the game. Think ESO has this bit nailed quite well. Good editor, lots of furniture to collect spread evenly across the entire game world. For a player who likes the idea of having a permanent place that evolves the more they work for it there is a lot of content to be had here. The ESO bit kept me going for a long time.
Player Housing would be great for expanding the cash shop.
I am not digging any hole., You are just conmtinuing to move the goalposts by going on irrelevant tangents. It doesn't matter what Blizzard wanted them to do, in this argument it only matters what they ultimately were. And while adding devs may be a good suggestion, it likely adds more cost that doesn't see any real return.
Stop with this dumb strawman. None of those are core features of the game nor do they really take time. Unlkike Player housing.Seriously, your argument could easily have been against Transmog or Pet Battles or Toys or Mounts. Imagine how many more art assets we'd have if we just had a Wolf, a Horse, a Windrider and a Gryphon to ride.... see how that sounds boring and stupid? That's your stance here. I'll parrot this from a poster above 'If you want to raid, play Runescape.'
And this is where we end the discussion because clearly you can't be respectful. I am not telling you how you should enjoy playing a game. All I am saying is that playing house does not belong in in Warcraft. There are plenty of things already in game that you can enjoy how you see fit. "decorating a house and showing off your space" does not fit in a game about fighting wars and greater evils. Develop content that is in the open world that is about fighting wars and confronting greater evils, not so you can sit in an instance decorating a house.Also two things about your Sims comparison:
First, who the fuck are you to tell me how I should enjoy playing any game?
Two, you don't seem to know what Playing House means. This doesn't surprise me, you seem to have the rage and edginess of someone who has never cough 'played house', but it's incredibly stupid. You don't play Sims just to decorate a house and have your own space to show off, you play it for the control you get of the simulated characters you can only partly control. Player Housing is all about showing off and customization. Totally different itches.
Why? Why waste resources on something that does not affect gameplay? Does having your own house to decorate make you do more DPS, HPS, or TPS? Is it content for everyone? I see this as just as much a waste of time as new character models, I play Classic and see no difference in models between the two games because I could care less about graphics in WOW I want good gameplay. There was player housing in SWTOR I only did it for xp then never returned. Same with every other game with it is I could care less about it.
I mean, they aren't?
Player Housing is about having your own space to customize, furnish and adorn with various furnishings and proof of your achievements (of whatever form you so choose). Garrisons allowed no real customization and definitely no personalization. You have the choice of various preset buildings in various predetermined spots in a predecided location. Nothing in my garrison approaches saying "Yup. This is MY space." And certainly nothing about it says "This is a space that I want show off to others."
It's not player housing, it's not guild housing; they don't even approach the same purpose.
One day I look forward to seeing full grown adults realize that their averse reactions to levity and positive/contemplative expressions of emotion are a cry for therapy.
For some reason...i have a conspiracy theory about players who want "player housing" in the game.
I think every player who really really wants this...its for erotic roleplaying.
There, i said it.
I cant find a better explanation for being obsessed with this feature.
Last edited by Big Thanks; 2019-10-24 at 12:18 AM.
The hunter hoe with the least beloe.
Im not familiar with the housing in those games.
IMO a "housing" system needs more than just a "house".
Lets say, if your house had a FARM...and that farm made gold...thats another story.
But simply having a house makes no sense to me. Whats the point of that (if not, conspiracy theory, to E-Roleplay )
UO housing system had houses *small tents to huge castles* in the open world, so people used bugs etc to enter them. Also you needed to keep a key on your toon, so if you died to another player, they got your key. FF 14 has shards on the server for only houses, so it's much better. I was informed that FF also has an apartment system, pretty much a house but w/o the outer area. hehe
I can understand the logic behind having a house that made you money.
The hunter hoe with the least beloe.