Page 1 of 11
1
2
3
... LastLast
  1. #1
    High Overlord
    3+ Year Old Account
    Join Date
    Oct 2019
    Location
    Chula Vista CA
    Posts
    132

    Would it hurt to fix hybrid speccs Mana issues?.

    Hello, 1st post on a wow forum since I lost posting privileges on AJ during WOTLK lol.

    Anyway,

    Wouldn't that make your classic experience better?.

    Is it going to hurt your nostalgia or gameplay?.

    Wouldn't that make raids and other content more fun?

    Thoughts?

  2. #2
    I think a class rebalance via Classic+ would be awesome. Shake up the meta.

  3. #3
    Bloodsail Admiral time0ut's Avatar
    10+ Year Old Account
    Join Date
    Jan 2011
    Location
    US
    Posts
    1,089
    Fixing hybrid Mana issues might make them viable in PvE, but it will make them ridiculous in PvP. It took them releasing an expansion (a full reset) to get it even close to balanced.

  4. #4
    Immortal Nnyco's Avatar
    10+ Year Old Account
    Join Date
    Oct 2011
    Location
    Haomarush
    Posts
    7,841
    Mana issue and the debuff limits basically the main problem alot of specs arent working.

    Though this is classic, its like a museum so they shouldnt change anythin tbh.
    Originally Posted by Blizzard Entertainment
    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  5. #5
    Quote Originally Posted by Alexplode View Post
    Hello, 1st post on a wow forum since I lost posting privileges on AJ during WOTLK lol.

    Anyway,

    Wouldn't that make your classic experience better?.

    Is it going to hurt your nostalgia or gameplay?.

    Wouldn't that make raids and other content more fun?

    Thoughts?
    This is based on the assumption they need "fixing". If this was a new game, i would be saying "absolutely! this is unacceptable!". However, From day one, the intention has always been to recreate the game as accurate as they could, as a snapshot in time of what the game was. I dont at all follow the "slippery slope" crowd, but i would say that the moment you make a single balance change, you have set a precedent, and it would cause more harm than good - balance one spec, and boom - every single spec will expect and demand exactly the same treatment.

    So my question would be this:

    - why just hybrids? many dps specs are terrible, not just hybrids
    - do you just bring them in line with the lowest performing dps, or push them to the top?
    - HOW would this balancing be done?
    - how would it impact the "meta" raid teams with things like debuff slots etc
    - Just for pve? or for pvp as well?
    - for which tier? Some specs are fantastic in some raids, and terrible in others (resistances etc)
    - Considering that fights are only lasting 30-90 seconds, do they balance it for how players are performing NOW, or back in Vanilla?
    - What about things like pallies having no taunt?

    Look i could go on and on, but the truth is, the moment you touch one spec, every single spec in the game will need looking at to compensate and adjust.

  6. #6
    The Unstoppable Force Lorgar Aurelian's Avatar
    7+ Year Old Account
    Join Date
    Dec 2015
    Location
    Land of moose and goose.
    Posts
    24,781
    As a pally if I didn’t have mana problems I don’t think I’d ever die in pvp (Atlest pre 60) so it would hurt quite a bit for the horde.

  7. #7
    Because it's difficult to fix without causing any unintended side effects.

    Like, assume they take a similiar approach as in TBC and simply give specs a talent that converts Int into Mp5.
    Literally any Resto Shaman would go deep into Ele to pick that up, as the Resto itself doesn't have that many valueable talents on their own.

    If i had the choice between a decent Int=>Mp5 Conversion and 10% healing, i'd take the Mp5, more Mana regen => more heals.
    You usually have enough time to heal people anyway, so the most common limitation isn't output but rather mana.
    On top of that, going deep into Ele also gives you a decent damage boost for soloing and PvP.

    On top of that, it raises the question why Hybrids would be fixed, but dot heavy specs aren't getting any fixes by removing the debuff cap.
    I mean, it is weird how Warlocks have dots like Corruption & Immolate but are doomed to spam Shadowbolt.

  8. #8
    I am Murloc! dacoolist's Avatar
    10+ Year Old Account
    Uncommon Premium
    Join Date
    Sep 2010
    Location
    Austin TX
    Posts
    5,685
    Quote Originally Posted by Alexplode View Post
    Hello, 1st post on a wow forum since I lost posting privileges on AJ during WOTLK lol.

    Anyway,

    Wouldn't that make your classic experience better?.

    Is it going to hurt your nostalgia or gameplay?.

    Wouldn't that make raids and other content more fun?

    Thoughts?
    The big time classic people don't want any changes is the big issue.

    For a big time retail lover like myself: I agree that the fix's would be awesome - but that's not what the classic fam believes so

  9. #9
    Mage have mana issues too, i go OOM super fast. Fix plix! (No dont fix it, i like how the game is now)

  10. #10
    As with the recently necro'd Warcraft Logs thread, the question is who this actually benefits.

    Very few encounters are tuned rightly enough for a side-by-side comparison of classes to matter. Gameplay inside and outside instanced content has been so streamlined and elevated in difficulty on retail that output is the only relevant metric.

    In Classic? Half-pug raids on RP servers can one-shot endbosses. Top-tier players can do it with their eyes closed. That leaves tryhards looking for some kind of meta pecking order, and that's the last thing Classic needs another of, since there's much more to Vanilla than PVE.

  11. #11
    Quote Originally Posted by time0ut View Post
    Fixing hybrid Mana issues might make them viable in PvE, but it will make them ridiculous in PvP. It took them releasing an expansion (a full reset) to get it even close to balanced.
    You think BC was close to balanced? lmao
    Quote Originally Posted by scarecrowz View Post
    Trust me.

    Zyky is better than you.

  12. #12
    The problem was always caused by Blizzards refusal for years to make spells work differently vs players or vs NPCs. They felt it would be too confusing and overwhelm newer players, and the only concession they would make is for CC durations to be reduced vs players.

    They seem to have gotten over that in retail although I don't play it anymore, so maybe they are sticking to their guns. But if they have overcome this decision, then the "easy" solution to fix hybrid specs without making them OP is to have extra effects that ONLY work in PvE environments (or I guess vs Hunter/Warlock pets which I believe we're still considered PvE targets). I won't bother suggesting minutiae, as over the years they've come up with all sorts of ways things can work, but if "making sure hybrids don't go oom in raid fights without making them PvP gods" is the goal, then the solutions are pretty straightforward.
    Quote Originally Posted by Shalcker View Post
    Posting here is primarily a way to strengthen your own viewpoint against common counter-arguments.

  13. #13
    Elemental Lord clevin's Avatar
    10+ Year Old Account
    Join Date
    Jan 2012
    Location
    The Other Side of Azeroth
    Posts
    8,981
    The problem with even minor issues like this is that they have knock on effects. Now you don't worry about mana so how does that affect encounters? What does it do to the relative desirability of each class? Why not DPS casters like my mage?

    Oh and you remove the play choice of using downranked spells (which is how you conserved mana in Vanilla... you'd balance the power of the spell vs its cost and some healers (esp) would choose downranked heals more often vs a max ranked heal when the target could really use it.


    that's why some of us are #nochanges people. It's not that some changes wouldn't be beneficial and likely just objectively better design choices, it's that the effect of a change very often goes way past just the immediate change itself and has unforeseen consequences.

  14. #14
    Herald of the Titans Will's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Posts
    2,675
    Quote Originally Posted by Zyky View Post
    You think BC was close to balanced? lmao
    No, but it made some specs actually viable instead of just going oom 1/3rd into a fight and then stood there holding their dick.

  15. #15
    Yes, it would hurt those people who see playing a non-optimal spec as well as possible as an interesting challenge.
    Playing instances and raids in "xcleave" mode gets boring pretty fast and there is no "heroic" mode.


    Also buttlerfly effect, probably.
    "And all those exclamation marks, you notice? Five?
    A sure sign of someone who wears his underpants on his head."

  16. #16
    Quote Originally Posted by Zyky View Post
    You think BC was close to balanced? lmao
    No but the specs where at least playable. Can't speak for arcane mages in that expansion, they seemed non-existent until Wrath.
    The wise wolf who's pride is her wisdom isn't so sharp as drunk.

  17. #17
    Quote Originally Posted by Annelie View Post
    Mage have mana issues too, i go OOM super fast. Fix plix! (No dont fix it, i like how the game is now)
    How can you not? This is World of Magecraft.

  18. #18
    I am Murloc! Sting's Avatar
    15+ Year Old Account
    Join Date
    Aug 2007
    Location
    Your ignore list
    Posts
    5,216
    #nochanges
    ( ° ͜ʖ͡°)╭∩╮

    Quote Originally Posted by Kokolums View Post
    The fun factor would go up 1000x if WQs existed in vanilla

  19. #19
    Titan Charge me Doctor's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Russia, Chelyabinsk (Tankograd)
    Posts
    13,849
    Quote Originally Posted by kail View Post
    No but the specs where at least playable. Can't speak for arcane mages in that expansion, they seemed non-existent until Wrath.
    If you aren't picking arcane power you are maging wrong
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  20. #20
    Quote Originally Posted by Alexplode View Post
    Hello, 1st post on a wow forum since I lost posting privileges on AJ during WOTLK lol.

    Anyway,

    Wouldn't that make your classic experience better?.

    Is it going to hurt your nostalgia or gameplay?.

    Wouldn't that make raids and other content more fun?

    Thoughts?
    An IMPORTANT distinction.

    Hybrid specs have mana issues but don't go out of mana, if you put in the effort to solve it.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •