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  1. #221
    Quote Originally Posted by Tradu View Post
    How was spike damage a problem? Fury took 20% more damage(10% with talent) but had 20-30% more health thanks to an extra passive, an artifact trait and using 2 2h weapons.
    Ignore the fact that Fury had 30% more health because you are getting hung up on that point. Imagine 2 melee sitting at 100K health. Your healer attempts to heal you both up, but the next boss ability does 80K damage. If your healer attempts to heal the other melee first instead of you, then you die. If you did not have a healer that was aware of the circumstances, it was easier to be killed randomly.

    Sure, it wasn't a situation that arises all the time, but it did happen. The point is that extra burden shouldn't have been placed on the healers. And it could make playing Fury feel bad.

  2. #222
    Vocal minority: the items in this game are so boring these days! You don't even remember their names! I still remember the name of my belt from Sunwell! Bring back interesting items that matter!

    *Blizz adds actual interesting effects to gear*

    Also vocal minority: wow this is so annoying, it's just more rng! what a pain!

    Some people are just never happy

    Quote Originally Posted by Craaazyyy View Post
    also if you're so enjoying this bullshit blizzard are feeding you why bother coming to forums? You want to see everyone being happy agreeing with each other and eating whatever Blizzard are feeding them?
    You seem to have some kind of idea in your head that online forums exist for toxic people to spew their negativity. Ever thought that people just want to discuss the game they like with others?

  3. #223
    Quote Originally Posted by Soluna View Post
    Oh man, you are KEKW material. ''I haven't been bitching about any blizzard decision, just for the last 6 years'' lmfao. Thank you for making my day. And I am not sure about why do my friends come into this? I guess you have nothing better to insult me with, but that's alright, as I do not expect any sort of reasonable argument from whiners whose brain has gone numb from constantly whining on a forum.

    You have a game version you are okay with, Classic, while as YOU have stated, you have been whining about WoW for the last 6 years. Why do you think, oh gigabrain of gigabrains, that they will suddenly shift their game-design to accomodate your whining? If you haven't supported/liked the game for the last 6 years, then it's obvious that you are clingy af, and you need to let go.
    insult you? i never insulted me, if anything you insulted me first.. also maybe you'll prove how you came to the conclusion that i always complained about stuff? for now all i read is a bunch if gibberish, but it's expected at this point.. it's mmo-c after all

    also i dont expect them to shift anything

    but anyways why should i care about what your opinion is on the matter? why should i listen to your "advice"? oh yeah, i shouldn't

    you don't like me complaining? don't read what im saying.. turn off your pc, i dont care
    Last edited by Craaazyyy; 2019-10-23 at 10:07 AM.

  4. #224
    Quote Originally Posted by Craaazyyy View Post
    insult you? i never insulted me, if anything you insulted me first.. also maybe you'll prove how you came to the conclusion that i always complained about stuff? for now all i read is a bunch if gibberish, but it's expected at this point.. it's mmo-c after all
    You literally claimed yourself that you've been whining about WoW the last 6 years. I guess that aside from complaining about blizzard, you also have a goldfish memory! Hurray! This is the last time I will reply to your post, to save you from 'gibberish', aka, the truth that hurts you so badly poor fella. I know, sounds Craaazyyy!

  5. #225
    Imagine them working in PvP and being killed by the adds that spawn randomly, lol.

  6. #226
    Quote Originally Posted by Frozenbro View Post
    And that matters because? low end people dont need any gear for the content they push, top end people do, so working as intended.
    they dont need to play the game either

    in the time of content lul.

    so its not only blizzard f..cking up mythic crowd but also making a lot of people go and play other games because timmy the casual wont waste time farming stuff with detrimental effects and then on top of it farm currecy to get rid of such effect if he wants to use it - which will be replaced by quest greens in 9 months.

    i personaly find it hillarius how they managed to literaly f...ck up everyone in game equaly this time around

  7. #227
    Quote Originally Posted by Soluna View Post
    You literally claimed yourself that you've been whining about WoW the last 6 years. I guess that aside from complaining about blizzard, you also have a goldfish memory! Hurray! This is the last time I will reply to your post, to save you from 'gibberish', aka, the truth that hurts you so badly poor fella. I know, sounds Craaazyyy!
    6 years =/= always

    again, as i already said, you seem to be an extra sensitive one.. if you dont like what i have to say and you dont like that im complaining you're free to turn your PC off or something

  8. #228
    Quote Originally Posted by Azerate View Post
    Vocal minority: the items in this game are so boring these days! You don't even remember their names! I still remember the name of my belt from Sunwell! Bring back interesting items that matter!

    *Blizz adds actual interesting effects to gear*

    Also vocal minority: wow this is so annoying, it's just more rng! what a pain!

    Some people are just never happy



    You seem to have some kind of idea in your head that online forums exist for toxic people to spew their negativity. Ever thought that people just want to discuss the game they like with others?
    i think you are confusing Preach - with "some people"

    because he is literaly the only streamer whining about on gear effects and rememebering gear from sunwell

  9. #229
    Quote Originally Posted by Azerate View Post
    Vocal minority: the items in this game are so boring these days! You don't even remember their names! I still remember the name of my belt from Sunwell! Bring back interesting items that matter!

    *Blizz adds actual interesting effects to gear*

    Also vocal minority: wow this is so annoying, it's just more rng! what a pain!

    Some people are just never happy



    You seem to have some kind of idea in your head that online forums exist for toxic people to spew their negativity. Ever thought that people just want to discuss the game they like with others?
    and im discussing the game, it's just that some people don't like seeing others complain about stuff in that game.. which is more often than not the only thing there is to discuss about new stuff being added.. what else is there to discuss at this point?

  10. #230
    Quote Originally Posted by Tang0 View Post
    Well, just as the the current content has never been tuned around maximizing profit from titanforging just to clear it, i strongly feel the next raid tier won't be either.

    If, say, to clear a boss you would need to pass a hard hp check on an ability, say, 500k unavoidable unmitigated dmg. And you could only do that with having a number of corrupted pieces etc. etc. - that would make it mandatory. Everything else is optional.

    While technically true, that it would probably be essential for world first clears or pushing absurdly high m+, really, who cares? Why do you even lump yourself in with that handful of people? They have their motivation, goals and means to them.

    If some normal or heroic raid pug or a m+grp asks for maxed out perfectly simmed combination of corruption and whatnot - good for them. You can bend backwards to their demands, farm for it, as you mentioned, and do the content with them. Or you can do the content with adequate people.
    because mindless sheeps in pugs copy mindlessly mythic raiders.

    meaning if top 100 will say "you need this" then little" brian the entitled pug group creator" will demand exackly the same thing for his normal nyalotha raid.

    because he can .

  11. #231
    Quote Originally Posted by Clash the DK View Post
    Ignore the fact that Fury had 30% more health because you are getting hung up on that point. Imagine 2 melee sitting at 100K health. Your healer attempts to heal you both up, but the next boss ability does 80K damage. If your healer attempts to heal the other melee first instead of you, then you die. If you did not have a healer that was aware of the circumstances, it was easier to be killed randomly.

    Sure, it wasn't a situation that arises all the time, but it did happen. The point is that extra burden shouldn't have been placed on the healers. And it could make playing Fury feel bad.
    Okay, so if your healers are bad and have you at low HP before a dangerous mechanic and then also heal the wrong target, and somehow you managed to not heal yourself either, it was a drawback.
    Monkashuffle
    <Arctic Avengers>
    Ravencrest-EU

  12. #232
    Quote Originally Posted by Mister Satan View Post
    Here's another thing. Let's say the more corrupted pieces you equip the more the negative effect is gonna increase. So you kinda have to balance it. Use one or two pieces, you get a stat increase and a negative effect you can handle, equip too many and you become much more powerful but with negative effect you won't be able to handle.

    It's a thing you need to balance out. Ok fine.

    But...

    This is an MMO. This is going to be chaos in a raid setting, especially in random raids. Blizzard seems to not be aware of the following things

    1) Trolling

    Players will equip gear that may cause trouble just for the fun of it.


    2) Ignorance

    You can't trust every player to know how much "corrupted gear" they will be able to handle and it will inevitably have negative effects for the entire group.


    Imagine trying to manage a group like that, and all of a sudden you are in a raid and mobs and voidzones spawn everywhere. Imagine trying to find out who is the culprit. Imagine trying to get people to take off their gear, especially if it has a cosmetic effect.
    I'd argue this is Blizzard reintroducing a real RPG element for the first time in years... It's an opportunity to to make your character unique.

    Will I go heavy corruption and do huge damage but have the ever mindful of my weaknesses, or do I sacrifice more dmg for a more stable performance?

    Bonusses with tradeoffs.

    Also in regards to your point 2, it's quite easy to find out who's so heavily invested into corrupted gear they blow up the raid. You can see it by looking at their gear! I believe that's what the cosmetic effects for.

  13. #233
    Quote Originally Posted by Azerate View Post
    Vocal minority: the items in this game are so boring these days! You don't even remember their names! I still remember the name of my belt from Sunwell! Bring back interesting items that matter!

    *Blizz adds actual interesting effects to gear*

    Also vocal minority: wow this is so annoying, it's just more rng! what a pain!

    Some people are just never happy
    It adds more interesting effects rather than just ilevel, which to me is a positive, but it obviously depends on the tuning of both the upsides and downsides. It does nothing to address the RNG gearing issues at all, and as such changes nothing in regards to items being mostly forgettable. Weird how people still complain about the same issues when Blizzard has done nothing to solve those issues.
    Monkashuffle
    <Arctic Avengers>
    Ravencrest-EU

  14. #234
    Quote Originally Posted by Veggie50 View Post
    I'd argue this is Blizzard reintroducing a real RPG element for the first time in years... It's an opportunity to to make your character unique.

    Will I go heavy corruption and do huge damage but have the ever mindful of my weaknesses, or do I sacrifice more dmg for a more stable performance?


    Bonusses with tradeoffs.

    Also in regards to your point 2, it's quite easy to find out who's so heavily invested into corrupted gear they blow up the raid. You can see it by looking at their gear! I believe that's what the cosmetic effects for.
    no you wont.

    what you will do is first farm all difficulties for maximum possible corruption level .

    then farm corruption reduction currency

    then be able to do content.

    thats what you will be forced to do.

    because thats how you min-max this systems from looks of it.

  15. #235
    Quote Originally Posted by Veggie50 View Post
    I'd argue this is Blizzard reintroducing a real RPG element for the first time in years... It's an opportunity to to make your character unique.

    Will I go heavy corruption and do huge damage but have the ever mindful of my weaknesses, or do I sacrifice more dmg for a more stable performance?

    Bonusses with tradeoffs.

    Also in regards to your point 2, it's quite easy to find out who's so heavily invested into corrupted gear they blow up the raid. You can see it by looking at their gear! I believe that's what the cosmetic effects for.
    One pretty big issue with the downsides is that they're completely random procs, which makes "just play around them loool" less of an argument. How do you play around 5 voidzones proccing in a row and pushing you out of position? You don't. You just die. At least when it comes to the "you take x% more damage" effect you can figure out whether that causes you to get 1shot or not, and then make an informed decision on whether or not to use it for a certain boss.
    Last edited by Tradu; 2019-10-23 at 10:20 AM.
    Monkashuffle
    <Arctic Avengers>
    Ravencrest-EU

  16. #236
    Let’s be brutally honest here: the majority of people in this thread only raid LFR and don’t even do their weekly 10. Of course they love this, they’re Blizzard acolytes who confound their own identity with that of Blizzard.

    Corrupted gear looks like total ass for mythic raiders, especially melee/tanks and most healers. Or any ranged DPS with low mobility. Imagine a void zone, movement speed and healing received reduction, or a lethal add chasing you on a fight like Azshara.

    And it’s another instance of RNG on gear.

  17. #237
    Pit Lord
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    I like this idea better than WF/TF. I think there is a balance between endlessly farming for that super rare titanforge and what we have in Classic, where you log on for raid and that is it. if I remember the system back in MoP correctly, you could upgrade an item using Valor points twice for a total of 10ilvl. this meant you logged in once a day, did your dailies/random dungeon (I think that gave valor) and then raid on whatever night you do. there was a finite end to the grind. you don't have to run the same dungeon in M+ hoping for that high TF trinket - you get it and can upgrade it twice using currency and that is it

  18. #238
    Quote Originally Posted by Ashina View Post
    Let’s be brutally honest here: the majority of people in this thread only raid LFR and don’t even do their weekly 10. Of course they love this, they’re Blizzard acolytes who confound their own identity with that of Blizzard.

    Corrupted gear looks like total ass for mythic raiders, especially melee/tanks and most healers. Or any ranged DPS with low mobility. Imagine a void zone, movement speed and healing received reduction, or a lethal add chasing you on a fight like Azshara.

    And it’s another instance of RNG on gear.
    At least it's replacing ilevel procs(and maybe even tertiaries, seeing as both avoidance and leech are possible corrupted effects)

    - - - Updated - - -

    Quote Originally Posted by MrLachyG View Post
    I like this idea better than WF/TF. I think there is a balance between endlessly farming for that super rare titanforge and what we have in Classic, where you log on for raid and that is it. if I remember the system back in MoP correctly, you could upgrade an item using Valor points twice for a total of 10ilvl. this meant you logged in once a day, did your dailies/random dungeon (I think that gave valor) and then raid on whatever night you do. there was a finite end to the grind. you don't have to run the same dungeon in M+ hoping for that high TF trinket - you get it and can upgrade it twice using currency and that is it
    Yeah, MoP's gearing system was very good. I personally preferred Wrath/Cata where the item just dropped and that's it, but upgrading your items through a currency is still way superior to RNGforging.
    Monkashuffle
    <Arctic Avengers>
    Ravencrest-EU

  19. #239
    Pit Lord
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    Quote Originally Posted by Tradu View Post
    At least it's replacing ilevel procs(and maybe even tertiaries, seeing as both avoidance and leech are possible corrupted effects)

    - - - Updated - - -



    Yeah, MoP's gearing system was very good. I personally preferred Wrath/Cata where the item just dropped and that's it, but upgrading your items through a currency is still way superior to RNGforging.
    I mean it solves their metrics quota or whatever bullshit that is - people will still log in every day and it removes a system which requires mindless and often frustrating repetition

  20. #240
    I am Murloc!
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    A mechanic that can really separate the good from the bad players. I honestly like the sound of that.

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