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  1. #201
    Quote Originally Posted by Coldkil View Post
    D4 has been in the works from when RoS was released, if i have to go with the Kotaku article. However it went at least 2 reboots - they had a tentative soulslike thing going but it wasn't something feasible (and i'm fine with Blizzard NOT doing a soulslike) and another try before getting to the one we have seen at Blizzcon. Reason why in 2018 it got pulled just before Blizzcon, because it wasn't ready to be shown.

    While there's definitely material to work with, they need to do a lot still. Especially since the scale of the game is much bigger than the old ones and they have to fill up the world with meaningful stuff.
    Thought it was only one each time. D3 when they let Brevik go and D4 went from Hades in 2014 to Fernis in 2016.

    - - - Updated - - -

    Quote Originally Posted by Knaar View Post
    I find funny the people saying that blizzard just started working on D4 "recently" when we've seen jobs opening related to Diablo poping up for the last 5 years (and dont talk about diablo immortal, it's netease that deal with most of it).
    D3 was released 4 years after it announcement was made and we also know it took them 10 years from start to release.

    D4 announced in 2019, 3 years to be kind, i dont see D4 out before late 2021 at best.
    The current iteration started in 2016. It could be a holiday 2020 giving it a full 4.5 years of work, much of it started from project Hades, engine, art, and etc.. I am with you, I thin late Q1-Q2 2021.

  2. #202
    Quote Originally Posted by Knaar View Post
    So exactly the same with what happened with D3, getting scrapped multiple time over..... given past performance, im not sure it's a good thing ^^'
    That's kinda game dev in a nutshell, it's quite rare when trying to create a new experience that it doesn't get scrapped multiple times over. Scrapped doesn't mean that everything worked on has been binned, it just means taking what assets you've made and going back to the drawing board with them.

  3. #203
    My guess is early/mid 2020.

  4. #204
    Quote Originally Posted by Fitsu View Post
    That's kinda game dev in a nutshell, it's quite rare when trying to create a new experience that it doesn't get scrapped multiple times over. Scrapped doesn't mean that everything worked on has been binned, it just means taking what assets you've made and going back to the drawing board with them.
    I'm just surprised with how widespread this is in game development that people still don't seem to understand this is truly the norm. With D3, they fired a team and went with something more modern instead of basically making a slightly better rezzed D2 if you look at the screens from early D3 it looked like shit even for back in the early 2000s. We would have ended up with a Diablo version of Marvel Heroes, which was a shit game IMO. That is what D3 was supposed to be. From the Blizzard North guys who wanted the original to be turn based and had no idea why they put a stamina bar in D2.

    With D4, they were originally going for a more classic 3rd person perspective, rumored to be a souls like experience in the Diablo world. Thankfully that got canned for a more traditional isometric ARPG.

  5. #205
    Herald of the Titans Strawberry's Avatar
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    Pretty sure it's coming out before 2022. 2 years for a big company like Blizzard is a lot of time. It's not like they have 5 guys working on the game.
    How much of the world is completed we don't know, but we know they have the basics and the idea where they want to go with the game done.
    After that, it's just adding new stuff.

  6. #206
    Quote Originally Posted by Strawberry View Post
    Pretty sure it's coming out before 2022. 2 years for a big company like Blizzard is a lot of time. It's not like they have 5 guys working on the game.
    How much of the world is completed we don't know, but we know they have the basics and the idea where they want to go with the game done.
    After that, it's just adding new stuff.
    I'm pretty sure the world and main story arc is complete. I think they have tons of systems to finalize and balance.

  7. #207
    The game will release on the day that satan rises from the ashes and diablos all of you in the ass of grapes, you know get graped since its fate in the home of peanut butter and jam sliding like lube on the fleshlight

    Infracted.
    Last edited by Coldkil; 2020-01-15 at 06:20 AM.

  8. #208
    They said not even blizzard soon.. so i expect 2021 or 22

  9. #209
    Its been like what 4 years D: please tell me its this year, not another 2 :/

  10. #210

  11. #211
    :'( well that sucks

  12. #212
    I'd be surprised if Diablo 4 is not out in 2021 especially with Activision's foot on Blizzards neck about releasing more games frequently/quicker (if ya'll remember the kotaku article)

    I look forward to maining that savage Druid. World pvp and mounts. I'm so f'ing IN.

  13. #213
    Quote Originally Posted by MsJosie View Post
    Its been like what 4 years D: please tell me its this year, not another 2 :/
    It's been announced this year, we're lucky if we will see it in 2022.
    No one wants to choose. Everyone wants everything.

  14. #214
    My guess is May 2022. No way this year and if it comes out next it likely would mean it's because Activision is pushing them to do so.

  15. #215
    I am very afraid of the game being pushed hard and crunched. Which would result in very subpar quality. What i've seen and read so far is definitely interesting and the detachment from D3 is huge, so it's just a plus. However this project needs time to be cooked properly hence i'd prefer to see it later but in a better shape. Blizzard cannot really afford to miss this shot.
    No one wants to choose. Everyone wants everything.

  16. #216
    Preorders will be available soon probably. If they get enough and lawyer up the agreement enough it might come out when its halfway though production as a final product so they can start the next marketing ploy to get people to pay for things that don't exsist yet.

  17. #217
    I don't think it was needed a standlone thread, and here looked like the best place.

    Apparently Rod "The Fixer" Fergusson has moved from Coalition to Blizzard to direct and manage the whole Diablo franchise. The guy is well known in the industry because he's a very good leader and many people have positive feedback about him. Also his nickname is due to the fact that multiple times he took things in his hands and fixed troublesome projects managing to have a solid release.

    If anything, i see this as a promising thing. Diablo 3 was plagued by the lack of directive and actual ideas on where to bring the game. Having someone like Fergusson in charge at least denotes how the interest of the company in the franchise is high and how they realize they cannot afford to miss this shot.

    Especially now that every other project has just been canned awfully.
    No one wants to choose. Everyone wants everything.

  18. #218
    Quote Originally Posted by Coldkil View Post
    Apparently Rod "The Fixer" Fergusson has moved from Coalition to Blizzard to direct and manage the whole Diablo franchise. The guy is well known in the industry because he's a very good leader and many people have positive feedback about him. Also his nickname is due to the fact that multiple times he took things in his hands and fixed troublesome projects managing to have a solid release.
    This is good and bad.

    Good, because he's very good at what he does.

    Bad, because given his reputation and what we know of Blizzard internal, it speaks to potential problems with development.

    At the end of the day though, RIP necks in D4. Just gonna be head and shoulders. This post sponsored by Head and Shoulders anti-dandruff shampoo.

  19. #219
    Tbh, this sounds totally like an "Activision-part" move from Activision-Blizzard. With the struggles Blizz games have had in the past year. The management is probably not happy and want to push out D4 faster.

    So this actually might be the worst thing that could happen. Now we have a high chance to get another mess that is forced through and we go from "Blizzard polish" to "good enough" once again. And we get a year long beta after release. Not that it wouldn't end up in a better game probably, just I'd rather not pay to test games for big devs anymore when the game should be release ready already.

  20. #220
    Quote Originally Posted by Edge- View Post
    This is good and bad.

    Good, because he's very good at what he does.

    Bad, because given his reputation and what we know of Blizzard internal, it speaks to potential problems with development.

    At the end of the day though, RIP necks in D4. Just gonna be head and shoulders. This post sponsored by Head and Shoulders anti-dandruff shampoo.
    There are extremely real problems with D4's development. They showed a re-textured d3 at Blizzcon. Every skeleton/animation was the same, down to the chickens running on the ground.

    Even with "Fixer" I'd expect a rushed game.

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