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  1. #461
    Quote Originally Posted by Bhanzai View Post
    I'm going to pick one that has the owl people.
    I am sorry, the answer we were looking for is Vampires.

    Vampires.

  2. #462
    Quote Originally Posted by huth View Post
    No. The classes only need to be balanced against each other as a whole. How the covenants do comparatively only matters within the class.

    Also note that most Soulbinds actually aren't preset, but simply slots for a glyph-like system. So you could use the same one regardless of covenant, which significantly reduces the issue.
    Dude...the talent trees of soul links dont exist in a vacuum within each class.
    Could you give an example of what you are trying to say?

    Also...soul links are a glyph-like system? How? Have a link explaining?

  3. #463
    For anyone looking for the answer to the posed thread idea, here's what Ion said; it's pretty standard and expected, but it's the best answer you'll get that everyone has been saying.
    Bay & Preach Talk To | Ion Hazzikostas & Steve Aguilar | WoW SHADOWLANDS | BlizzCon 2019
    "Easier said than done." Basically, time will tell if they balance all the perks of a Convenant well enough.

  4. #464
    Quote Originally Posted by Captain Marvel View Post
    I am sorry, the answer we were looking for is Vampires.

    Vampires.
    ONLY if they make vampires the same way as RIFTS vampires. That would be the only acceptable version.
    Knowing blizz, they will be a twilight version. T.T
    The hunter hoe with the least beloe.

  5. #465
    Quote Originally Posted by WorldofWorkcraft View Post
    For anyone looking for the answer to the posed thread idea, here's what Ion said; it's pretty standard and expected, but it's the best answer you'll get that everyone has been saying.
    Bay & Preach Talk To | Ion Hazzikostas & Steve Aguilar | WoW SHADOWLANDS | BlizzCon 2019
    "Easier said than done." Basically, time will tell if they balance all the perks of a Convenant well enough.
    Covenants only give one class specific ability.
    Soul links on the other hand...supposedly give a crapton of stuff.

    Supposedly

  6. #466
    Quote Originally Posted by WorldofWorkcraft View Post
    For anyone looking for the answer to the posed thread idea, here's what Ion said; it's pretty standard and expected, but it's the best answer you'll get that everyone has been saying.
    Bay & Preach Talk To | Ion Hazzikostas & Steve Aguilar | WoW SHADOWLANDS | BlizzCon 2019
    "Easier said than done." Basically, time will tell if they balance all the perks of a Convenant well enough.
    I guess that Ion's answer was expected by many, the man seems almost devoid of creative thought.
    The hunter hoe with the least beloe.

  7. #467
    Quote Originally Posted by Mamercus View Post
    I get that casuals don't care about this kind of thing but if this issue is serious in terms of balance it will cause a lot of problems for a very tiny portion of the playerbase, and that's unfortunate. What should be a fun, largely aesthetic choice becomes a genuine choice for people playing multiple specs/roles and driven purely by the sim you are aiming for in other situations. Since I will probably still be playing rogue I will just pick whatever covenant gives the best ST sim and suck it up if I am still playing the game.
    Fixed that for you buddy. Now your comment is based in reality and not hyperbole.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  8. #468
    Quote Originally Posted by brt2pp View Post
    now take a deep breath and write again what you were supose to communicate, because what you've wrote is incomprehensible word salad, but from what i understood you misread "talents" in my post as class talents, not covenant talents

    also he idea that "as dps is to DO the most dps possible" is not always true
    Well since you so rudely came in when a discussion was being held between me and someone else ABOUT class talents, then quoted me obviously towards your context which wasn’t being discussed at that time, then yes. I can see how you would be confused. Try in the future to make a point on your own and not piggy back a conversation that you clearly have no background or knowledge of.*hint* this suggestion makes you look less stupid.

  9. #469
    Scarab Lord Lothaeryn's Avatar
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    Quote Originally Posted by Daemos daemonium View Post
    Again it’s more of the same but easier to deal with then the things we already have. If you play as a warlock and the community won’t take you because mages are better min maxed then you are a lot worse off then having a covenant.

    Instead of having them strip all choice out of the game because stupid people who think they are high end when really all they do if poorly follow guides how about you just find some friends who aren’t dumb asses?
    You seem to be making a lot of assumptions about me, but lets go ahead and assume I didn't have friends to do this content with. And lets also not try and shift the whole argument by inciting class imbalance as your goalpost, because that was never the argument here, and ultimately is another discussion above this subset.

    It is still a dumb system to lockout mechanics under a choice that cannot be reversed easily. Cosmetic rewards are one thing, locking an entire tree of systems behind it is another. There will be optimal choices and entirely suboptimal ones. Depending on the Balance of those systems (and there's not a chance in hell Blizzard will balance this system to the point where its all fairly optimal), one covenant will most invariably be the best one to choose for a lot of classes, which ultimately nullifys the value of the other three. Choosing a covenant because your class is better suited to one over the other is not choice, and thus fails in the design goals Blizzard wants with this system. A choice that boils down to one option to play decently is not a choice or option at all. This isn't even considering that hybrid classes will most likely have more than one Covenant that will be optimal for tanking and healing, and punishes them for just existing at that point.

    And you can argue all you want that its player choice to play with a handicap or not. No sane person would argue that its OK to play badly unless they were ignorant of what they could do with better optimization and will ultimately bench that person if it suits them; and considering this is a social game, they will have to get along with other people outside their group of friends and be judged accordingly if they want to do content above LFR. Casual or not, I wouldn't consider being a social leper "player choice" just because you could theoretically do just fine despite handicapping yourself.

    If one mage takes a suboptimal covenant for his spec and another took the optimal one, the optimal mage is going to be chosen first every time. People bitching about Vanilla Ret Paladins in the Classic forum is another microcosm that further proves that mindset is prevalent in modern WoW. Gimping yourself for the sake of "choice" is not a choice at all unless you full well understand you will not be accepted anywhere in end game content.

    The easiest solution would be to tie the cosmetic rewards to the Covenant, but have the skills be unlockable regardless of choice with only one covenant's skill system active at a time. <- that is a simple fix that removes the problem of the system altogether, and would outright prevent discriminatory behavior that constantly plagues this game's core systems; but you would rather insist on defending a broken concept that ultimately will have a different result when put in an active environment, so this discussion has ended.

    EDIT: and I get that Ion thinks he is going to be able to design this system to be fair all around, I highly doubt his team will.
    Last edited by Lothaeryn; 2019-11-05 at 03:35 AM.
    Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol
    .

  10. #470
    Quote Originally Posted by Muajin76 View Post
    Hmm..And here i thought the notes said we CAN choose covenants. I guess my reading isn't so well. :P
    So when you say there is no choice, that means we only get ONE covenant?:P
    Apparently he's a sheep that has to do what all the min/maxers do. I have no intention to pick what is best according to some site or guide. I'll gor for the coolest looking armor or the ability I think is the coolest. If that happens to be the mathematical best skill so be it.

  11. #471
    Quote Originally Posted by Lothaeryn View Post
    (and there's not a chance in hell Blizzard will balance this system to the point where its all fairly optimal)
    This is all you really needed to say because this cynicism is the real reason you have no faith in the system. And that's fine, you have a reason to be cynical given Blizzard's track record. But everything else you've said about Covenants is just a wordy extrapolation of this core issue you seem to have with Blizzard.

    Now, here's where I get labeled a "corporate bootlicker," or a "shill" or a "Blizzard apologist," but: Having seen an interview where a developer addressed this exact concern with a reasonable response that we cannot yet fully evaluate since the system itself is still in its infancy... I'm gonna say the jury's out til we know more.

    Quote Originally Posted by Lothaeryn View Post
    The easiest solution would be to tie the cosmetic rewards to the Covenant, but have the skills be unlockable regardless of choice with only one covenant's skill system active at a time. <- that is a simple fix that removes the problem of the system altogether, and would outright prevent discriminatory behavior that constantly plagues this game's core systems; but you would rather insist on defending a broken concept that ultimately will have a different result when put in an active environment, so this discussion has ended.
    We really should see how things play out before we start inventing solutions to problems that don't yet exist.

  12. #472
    Quote Originally Posted by justandulas View Post
    That’s the problem, the designs go against each other.

    On one hand they say “you can choose one of four to align with” but in reality one will outshine the others for particular specs or classes like tanks and healers, thus removing the choice entirely

    It needs to be cosmetic or fun but not affect gameplay or else it removes choice
    That depends on your definition entirely of the word 'shine'. Is a 1% increase 'outshining' the other too much for you? What about 5%? And at a certain point you have to also be switching to each spec that's the most powerful, because worrying about what covenant is stronger won't be nearly the power gap that switching to the latest OP spec will garner you. So if you're not switching spec each patch, then play the covenant you want to play.

  13. #473
    Scarab Lord Lothaeryn's Avatar
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    Quote Originally Posted by otaXephon View Post
    This is all you really needed to say because this cynicism is the real reason you have no faith in the system. And that's fine, you have a reason to be cynical given Blizzard's track record. But everything else you've said about Covenants is just a wordy extrapolation of this core issue you seem to have with Blizzard.

    Now, here's where I get labeled a "corporate bootlicker," or a "shill" or a "Blizzard apologist," but: Having seen an interview where a developer addressed this exact concern with a reasonable response that we cannot yet fully evaluate since the system itself is still in its infancy... I'm gonna say the jury's out til we know more.



    We really should see how things play out before we start inventing solutions to problems that don't yet exist.
    My major concern is not with how well the system will work, of that I have no doubt Blizzard will make it work in some fashion, albeit how balanced it will be is still to be seen. My major concern is how the playerbase will utilize this system, systems like these generally get quantified to hell and back and most just get discriminatory about it immediately. Causing all sorts of problems in the social aspects of the game; creating a system that will invariably promote toxic behavior in the playerbase should be avoided at all costs.

    Citing one's criticism of the concept design early is the only way one can hopefully convince developers to consider these pitfalls in design. Right now the expansion is likely in the alpha stage of development where the systems are being ironed out fully. That Ion is aware of the actual problems with the design philosophy so far is a very good sign that they are aware of the issue, but the actual results yet remain to be seen on whether or not they will succeed in weeding out that problem in optimization.

    One can only hope, but expect to be disappointed all the same.
    Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol
    .

  14. #474
    Quote Originally Posted by Muajin76 View Post
    I guess that Ion's answer was expected by many, the man seems almost devoid of creative thought.
    IDK man, people like to crap on Ion but he gives very detailed answers usually, is pretty straight forward, and pretty open to criticism and shortcomings. In the video he's willing to admit mistakes and hone up to stuff.

    That being said, balance has never been amazing and it's probably better to fix something then let it fester, even if you make some people mad. I think they need to be more willing to fix things for the greater good, even if it pisses some people off. Like if one Covenant ability is just way too much better, I'd hope they'd either nerf it or bring the others up to speed very quickly. But eh, it's probably going to be fine (lul).

    Ion goes more into his thoughts via parsing and stuff at 22:55. They clearly understand people will always min-max and you can't really balance everything perfectly, but you can come close enough where it won't matter THAT much, especially regarding intuitive gameplay.

  15. #475
    I will pick the coolest transmog im happy barely being top 500 only 0 need for min maxing outside of the normal things.

  16. #476
    Jokes on you, my raid guild fell apart so I'll just take whichever one has the best cosmetics.

    Currently playing Borderlands 1 remaster. Amped for Borderlands 3.
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  17. #477
    Quote Originally Posted by Beefhammer View Post
    Apparently he's a sheep that has to do what all the min/maxers do. I have no intention to pick what is best according to some site or guide. I'll gor for the coolest looking armor or the ability I think is the coolest. If that happens to be the mathematical best skill so be it.
    If it's armor you're after, could always do that on alt.

    - - - Updated - - -

    Quote Originally Posted by WorldofWorkcraft View Post
    IDK man, people like to crap on Ion but he gives very detailed answers usually, is pretty straight forward, and pretty open to criticism and shortcomings. In the video he's willing to admit mistakes and hone up to stuff.

    That being said, balance has never been amazing and it's probably better to fix something then let it fester, even if you make some people mad. I think they need to be more willing to fix things for the greater good, even if it pisses some people off. Like if one Covenant ability is just way too much better, I'd hope they'd either nerf it or bring the others up to speed very quickly. But eh, it's probably going to be fine (lul).

    Ion goes more into his thoughts via parsing and stuff at 22:55. They clearly understand people will always min-max and you can't really balance everything perfectly, but you can come close enough where it won't matter THAT much, especially regarding intuitive gameplay.
    Ion seems like the type of person that, if he really wanted to, could give very detailed answers. I'm on the fence with him myself.
    One would think they would balance them out, pros and cons for choosing either. Not just be like *hey..this one is OP and the other sux balls* They clearly should have thought out the covenant system better imho, with a checks and balance system for both. Having one better than the other seems kinda stupid.
    The hunter hoe with the least beloe.

  18. #478
    Quote Originally Posted by Masternap View Post
    People will take the one with the mathematically best skills and that's it. I don't get why Blizzard thinks this gives choice to the players. It absolutely does not. Especially with this 'you can only choose one, so choose wisely' crap. This will only make me look up a guide on what's providing the best DPS/HPS/Utility.

    Am I missing something here or is this system a really dumb idea?
    there's a REALLY simple solution that would fix this as well as fix being pigeon holed into certain dps talents. BUFF EVERY OTHER SUBPAR CHOICE A LITTLE BIT EACH WEEK UNTIL THEY ARE EQUAL! seriously, is it that hard to buff a freaking talent that hasn't been used in literally 4 years so it's competitive? i'm talking about the lvl 100 talent for beast mastery that summons a snake turret.

  19. #479
    The Unstoppable Force Lorgar Aurelian's Avatar
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    Quote Originally Posted by Lothaeryn View Post
    You seem to be making a lot of assumptions about me, but lets go ahead and assume I didn't have friends to do this content with. And lets also not try and shift the whole argument by inciting class imbalance as your goalpost, because that was never the argument here, and ultimately is another discussion above this subset.
    I didn’t assume any thing about you your personal play is Irrelevant to me, you brought up the low end of the community that play causally and just follow some one else.

    And if you didn’t want to discuss class/race/spec imbalance then you shouldn’t have replied to my post comparing those to what ever kind of imbalance this might have I’m not shifting to what ever goalpost you want.

  20. #480
    If more people worried about getting their rotation perfect and less about a .005% dps increase perhaps this conversation would matter. Most people can't execute their rotation well enough for this to really matter.

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