Okay, so before I posted anything there, I wanted to wait for some more clarification, but it's all explained now.
So, the idea is that within the
range of 1-10, you will be leveling in the starting areas of each race - just as it is now.
If you are a new to the game Blizzard offers an introductory tutorial in
range of 1-10 in Stormheim that "
will involve teaching players how to do navigate the game world, the basics of their class, and a mini-dungeon" (source: Wowhead).
Now, once you are
10, you are able to choose any expansion content to level in until you are
50. All you need to do is to speak with Chromie who will send you wherever you wish to go. You can jump between different expansions, yet the idea is to get you from
10 to 50 withing
a single expansion.
And here come the problems...
It has been stated at the very panel of WoW by Ion himself that they want to bring back leveling experience in which every level is
meaningful, because... "
it's RPG right?". And it seems to be pretty contradictory.
First of all, they squish levels from
120-130, to
50-60 (as the max level for another expansion). As far as some people might be against that idea, it's not a bad move. I can imagine a new player coming to play WoW to realize that there are 130 levels ahead of him. It could be a pretty daunting experience. Nevertheless, squishing the levels seems to be a pretty good idea.
But the thing is, that what I understand by that is that the time required for leveling through
1-50 would stay the same as it was with 1-120. With the new information I have been waiting for, it looks like it won't be this way. The time required for these 50 levels will be cut to like... 10 hours, maybe 20 at best? I can't imagine how they want to execute that idea, but you can't extend the time required to level up if you want players to get all these levels
within the same expansion.
And it has a lot of implications. First that comes to my mind is that you won't be able to progress through your professions in pair with leveling. It's impossible now, let alone in their new concept of leveling system.
It also seems like reading
spells and talents descriptions will take the same amount of time as going from 1 to 50 with pure leveling. Of course, that's an exaggeration, but I hope you get my point.
What will happen with
heirlooms? If you are about to level your character up in like 10 hours, what will happen if you are fully geared with
heirlooms and with friend on the
RaF system?
Correct me if I'm wrong, but instead of making levels more meaningful, they do actually quite the opposite. Each level will have much less meaning than it has right now. It will be rushing through the content just the get your hands on the new content. If we talk about the "
RPG" I always thought that leveling is a crucial part of this game. What's the difference between leveling and buying a
boost to level 50? And what will happen to boosts as they will become pointless really?
This is how I would imagine it:
- they squish the level just like now;
- you can choose ANY zone you want to level in (just what they want), but the amount of experience stays the same (at least if we count it in time);
- basically, I would make leveling more difficult and a little bit longer, so that every time you ding, you get something that enhances your character (new (old) talent trees/ getting new skills - maybe even ranks of spells that will be applied automatically - still better than nothing!)
- on top of that I would introduce class quests and campaigns every 10 levels (5 of them together) - so that they will offer rare armor sets, class-specific weapons, or maybe class-specific trinkets;
- there's an ongoing problem with class identity vs. class balance - and the problem is that people don't really get the idea that each spec and class having an access to CC's, ress, movement boosts etc. for the sake of balance, eventually kills the class identity - I'd get rid off that so that class identity is there.
What's your thoughts on that? Let me know, maybe I will change my mind, or maybe I simply don't understand something!