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  1. #121
    Quote Originally Posted by Puri View Post
    Having several spell schools for sure is nice addition to the game. If you get spell locked from quaking or in pvp or whatever you currently just sit there having nothing to press. Playing moonkin shows how great it is to have several spell schools available.
    But yes, those class abilities are 99% bloat. This isn't vanilla anymore where you have element immune mobs or the ability to invest in several spec trees (even in classic with rather dubious usefullness). If your encounter strongly prefers one spec over the other (because there have to be some mobs to be kited or need some constant dot on them or whatever) you can switch your spec right there.
    So no, I don't really wet my pants over the change.
    If you get interrupted by quaking or in pvp, that’s a you problem and having different spells won’t solve that.
    Do not ask questions for which you do not want the answers.

  2. #122
    Quote Originally Posted by Nefarious Tea View Post
    If you get interrupted by quaking or in pvp, that’s a you problem and having different spells won’t solve that.
    It doesn't "solve" getting interrupted, it mitigates its consequences.

  3. #123
    Quote Originally Posted by Trumpcat View Post
    But, but, Classic and everything old is good! Instead of modernizing and overhauling the dull class design let's go back to 15 years old outdated design principles, after all the community doesn't stop crying about it!

    I hope we get a wand talent too.
    haha yeah
    here's a shit useless spell you had in vanilla, rejoice! nostalgia!!

  4. #124
    Quote Originally Posted by Fistfighter View Post
    haha yeah
    here's a shit useless spell you had in vanilla, rejoice! nostalgia!!
    i mean, classic being as popular as it is is pretty good proof that people want nostalgia.

  5. #125
    Quote Originally Posted by dcc626 View Post
    i mean, classic being as popular as it is is pretty good proof that people want nostalgia.
    they can have their nostalgia in classic, I want a modern game

  6. #126
    The responses in this thread is really narrowminded. Either its 110% useless or they see the point of why people want this. I dont understand why so many of you are negative to this? Personally I am thrilled about this, I hope several abilities comes back sprinkeled between new abilities aswell!

  7. #127
    To me, only a few ability would be useful outside their current spec.

    Slow, as it is clearly the best utility you can have.
    Maybe frost bolt, but if you have slow, you do not need it.

    And that's it, any other?

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