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  1. #181
    Mechagnome
    Join Date
    Aug 2009
    Location
    Assen, The Netherlands
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    542
    Quote Originally Posted by Aliven View Post
    You presented their statement, which is PR bullshit disproven by facts, like mentioned above.

    The ONLY reason is to stretch sub time as much as possible.
    Disproving a statement by facts doesnt mean jackshit if they are happy with the system.

    People asked in this topic why PF got added anyway.

    ONCE AGAIN:

    I do not approve of PF in its current form.
    However it got implemented with said reason and Blizzard is fine with their current system.

    AND their reasoning behind it.

  2. #182
    Quote Originally Posted by Augusta138 View Post
    Disproving a statement by facts doesnt mean jackshit if they are happy with the system.

    People asked in this topic why PF got added anyway.

    ONCE AGAIN:

    I do not approve of PF in its current form.
    However it got implemented with said reason and Blizzard is fine with their current system.

    AND their reasoning behind it.
    And that mean jack shit :P

  3. #183
    Quote Originally Posted by Nevcairiel View Post
    "Flying being part of the world" also requires danger to flying players, and I for one don't think people would be particularly happy if every other mob camp has dismounting net guns and aggressive flying mobs in between - a mechanic that would permanently hinder you, not just for the first half of an expansion until you earn flight.
    No but they could shoot projectiles that you can dodge that if they hit you, you fall. Blades Edge in BC had that mechanic, a fel cannon that could dismount if it hits but you can dodge it.

  4. #184
    Quote Originally Posted by Vampyrr View Post
    No but they could shoot projectiles that you can dodge that if they hit you, you fall. Blades Edge in BC had that mechanic, a fel cannon that could dismount if it hits but you can dodge it.
    And you know why they never did it again? Because players simply flew high above it and avoided it completely. It was a complete waste.

  5. #185
    Quote Originally Posted by rrayy View Post
    And you know why they never did it again? Because players simply flew high above it and avoided it completely. It was a complete waste.
    Until you had to actually do an objective in the area covered by the mobs or guns. You know...how an actual threat is supposed to work in a game like this.

    The only real problem with threats to flying players in TBC was that the server tech and enemy AI was shit back then, and the speed at which players moved with epic mounts made it difficult for the game to pose a credible threat to something moving that fast.

    But today? Today's tech and servers are much better, as is net code and speeds. Monster AI is also better in some regards. Make flying move at a reasonable speed closer to ground mounts, and give enemies proper tools to threaten a flying player, and the environment is much different. Sure, the people who only want to skip things are going to be angry, but the point is not to cater to them, but rather to make flying an actual part of the game instead of just a shortcut speed/god mode.
    Sylvanas has left the Guild.

  6. #186
    Quote Originally Posted by OpieOP View Post
    AP is locked for a huge part behind WQ's you need AP to stay competetive, so yeah even your raider has to do open world stuff. They should've just given it the WotLK treatment but oh well... Time sinks

    Even with AP out of the occasion there will be some new stuff you need to grind to a certain cap which will involve WQ or some other inconvenience (like grinding certain items across the world).
    Primary and largest gain of AP is islands.

    You earn not only the big once a week reward but at least 300AP for less than 10 minutes of time with each island. You also gain significant AP from raids.

    You could have hit your 2nd essence slot by the week Mythic raids opened up - and in fact had to - by grinding islands which after you have finished your world quests becomes the ONLY source of AP.

  7. #187
    The Lightbringer
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    Quote Originally Posted by rrayy View Post
    And you know why they never did it again? Because players simply flew high above it and avoided it completely. It was a complete waste.
    Actually it was because players whined that they couldn't easily complete their dailies for that area with their newly acquired flying capabilities. It was the same issue players had with Skettis and the obnoxious quick birds in that area.
    If you knew the candle was fire then the meal was cooked a long time ago.

  8. #188
    Im someone who dosent like the idea of flying in WoW, to me its one of those things you want until you get it and then over a few years it detracts from the world experience.

    That said, I think pathfinder is absolute garbage and an absolutely shockingly poor solution. Since when does "Flying detracts from the exploration" Equate to "You must complete every single storyline in every single zone and explore every single nook and cranny of a zone" before they say you can get it.

    I dont blame people for hating it, its a crappy solution and lazy for them to not put more thought into doing it a more simple way. The only reason they do it that way is because it takes 0 effort for them to create a checklist of other achievements and only when all of those are complete can you unlock this achievement, which in turn unlocks flying. They can just copy paste that system between expansions.

  9. #189
    Quote Originally Posted by Shelly View Post
    This isn't about the merits of Pathfinder or not, but rather a critique of what flying does and why it doesn't matter.

    Flying more than anything is a way of speeding game progress. While this is especially true for leveling it's also true for world content such as your daily quests.

    Now Blizzard has talked about how their dislike of flight often stems from the way it trivializes the world itself. Terrain is no longer a barrier, neither is mob density surrounding assassination targets.

    So Blizzard has designed a world where you area expected to experience the world as you level, but what about after leveling?

    Well at max level you have two main ways of character progression. Open world content and instanced content.

    Instanced content would be:
    Raids
    Instanced PvP
    Dungeons - normal, heroic and M+
    Islands

    Open world content would be:
    Gathering
    World Quests
    Open World PvP

    Meanwhile they have created a world where you don't need flight.

    No, seriously.

    Every single dungeon or raid entrance is accessible almost immediately from a flight path or in the case of many things through a queable system in the menu options.

    As are battlegrounds.

    The main thing that flight speeds up for people is the open world.

    So if you don't spend time in that open world. If you're primarily a raider, M+, PvPer. Then chances are flight isn't really for you and is meant to be a reward for those out experiencing the open world.
    Im sorry but raiders pvpers and m+ ppl still do dailies.
    19KbBmTBCvHyA3eHFhP8UCnbx2JoYA3az6

  10. #190
    What's the purpose of this thread again?

  11. #191
    Flying needs to go back to bc quality. It was a means to get to certain places only. And there was certain places where you can be shot down.
    19KbBmTBCvHyA3eHFhP8UCnbx2JoYA3az6

  12. #192
    Quote Originally Posted by stomination View Post
    Flying needs to go back to bc quality. It was a means to get to certain places only. And there was certain places where you can be shot down.
    Just becouse there were few place acessible only by flying didnt make flying part of the game. It was just gate mechanism. And those place where you could be shot down? You mean cities what you can easly avoid? Or that Blades Edge area with cannons what shot you down only if you stoped flying for like 5 seconds? Thats like no threat at all. Flying in TBC wasnt any different. You just hop on mount skip everthing and finish obj. Chance you can get shot down by antiflying cannons was like 0.01%.

  13. #193
    Quote Originally Posted by Shelly View Post
    This isn't about the merits of Pathfinder or not, but rather a critique of what flying does and why it doesn't matter.

    Flying more than anything is a way of speeding game progress. While this is especially true for leveling it's also true for world content such as your daily quests.

    Now Blizzard has talked about how their dislike of flight often stems from the way it trivializes the world itself. Terrain is no longer a barrier, neither is mob density surrounding assassination targets.

    So Blizzard has designed a world where you area expected to experience the world as you level, but what about after leveling?

    Well at max level you have two main ways of character progression. Open world content and instanced content.

    Instanced content would be:
    Raids
    Instanced PvP
    Dungeons - normal, heroic and M+
    Islands

    Open world content would be:
    Gathering
    World Quests
    Open World PvP

    Meanwhile they have created a world where you don't need flight.

    No, seriously.

    Every single dungeon or raid entrance is accessible almost immediately from a flight path or in the case of many things through a queable system in the menu options.

    As are battlegrounds.

    The main thing that flight speeds up for people is the open world.

    So if you don't spend time in that open world. If you're primarily a raider, M+, PvPer. Then chances are flight isn't really for you and is meant to be a reward for those out experiencing the open world.
    Chances are flying is not for people experiencing open world either , all there is to do in the open world is farming rep or farming materials , you have to do a whole lot of farming rep to get access to flying but when you have finally got flying you don't need to do open world content anymore. This is my 2 cents about pathfinder , in this form it's only useful for your alts and never for your main character .

    You may say it speeds farming , as I mentioned and i respond i can farm quicker just realm hopping the same zone like i did from the start on the ground
    Last edited by valax; 2019-11-12 at 08:19 AM.

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